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| 1 // Copyright 2017 The LUCI Authors. All rights reserved. | |
| 2 // Use of this source code is governed under the Apache License, Version 2.0 | |
| 3 // that can be found in the LICENSE file. | |
| 4 | |
| 5 package testfs | |
| 6 | |
| 7 import ( | |
| 8 "io/ioutil" | |
| 9 "path/filepath" | |
| 10 "sort" | |
| 11 | |
| 12 "github.com/luci/luci-go/vpython/filesystem" | |
| 13 ) | |
| 14 | |
| 15 // BuildDir is a sentinel value that can be provided to Build as content to | |
| 16 // instruct it to make a directory instead of a file. | |
| 17 var BuildDir = "\x00" | |
|
iannucci
2017/02/21 08:25:08
why not
layout := map[string]string {
"some/dir
dnj
2017/02/21 18:07:49
Done.
| |
| 18 | |
| 19 // Build constructs a filesystem hierarchy given a layout. | |
| 20 // | |
| 21 // The layouts keys should be ToSlash-style file paths. Its values should be the | |
| 22 // content that is written at those paths. Intermediate directories will be | |
| 23 // automatically created. | |
| 24 func Build(base string, layout map[string]string) error { | |
| 25 keys := make([]string, 0, len(layout)) | |
| 26 for k := range layout { | |
| 27 keys = append(keys, k) | |
| 28 } | |
| 29 sort.Strings(keys) | |
| 30 | |
| 31 for _, path := range keys { | |
| 32 content := layout[path] | |
| 33 path = filepath.Join(base, filepath.FromSlash(path)) | |
| 34 | |
| 35 if content == BuildDir { | |
| 36 // Make a directory. | |
| 37 if err := filesystem.MakeDirs(path); err != nil { | |
| 38 return err | |
| 39 } | |
| 40 } else { | |
| 41 // Make a file. | |
| 42 if err := filesystem.MakeDirs(filepath.Dir(path)); err ! = nil { | |
| 43 return err | |
| 44 } | |
| 45 if err := ioutil.WriteFile(path, []byte(content), 0644); err != nil { | |
| 46 return err | |
| 47 } | |
| 48 } | |
| 49 } | |
| 50 return nil | |
| 51 } | |
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