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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 50 class Isolate; | 50 class Isolate; |
| 51 }; | 51 }; |
| 52 | 52 |
| 53 namespace blink { | 53 namespace blink { |
| 54 | 54 |
| 55 class BasePage; | 55 class BasePage; |
| 56 class GarbageCollectedMixinConstructorMarker; | 56 class GarbageCollectedMixinConstructorMarker; |
| 57 class PersistentNode; | 57 class PersistentNode; |
| 58 class PersistentRegion; | 58 class PersistentRegion; |
| 59 class BaseArena; | 59 class BaseArena; |
| 60 class SafePointBarrier; | |
| 61 class ThreadHeap; | 60 class ThreadHeap; |
| 62 class ThreadState; | 61 class ThreadState; |
| 63 class Visitor; | 62 class Visitor; |
| 64 | 63 |
| 65 // Declare that a class has a pre-finalizer. The pre-finalizer is called | 64 // Declare that a class has a pre-finalizer. The pre-finalizer is called |
| 66 // before any object gets swept, so it is safe to touch on-heap objects | 65 // before any object gets swept, so it is safe to touch on-heap objects |
| 67 // that may be collected in the same GC cycle. If you cannot avoid touching | 66 // that may be collected in the same GC cycle. If you cannot avoid touching |
| 68 // on-heap objects in a destructor (which is not allowed), you can consider | 67 // on-heap objects in a destructor (which is not allowed), you can consider |
| 69 // using the pre-finalizer. The only restriction is that the pre-finalizer | 68 // using the pre-finalizer. The only restriction is that the pre-finalizer |
| 70 // must not resurrect dead objects (e.g., store unmarked objects into | 69 // must not resurrect dead objects (e.g., store unmarked objects into |
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| 321 // | 320 // |
| 322 // Check if GC is requested by another thread and pause this thread if this is | 321 // Check if GC is requested by another thread and pause this thread if this is |
| 323 // the case. Can only be called when current thread is in a consistent state. | 322 // the case. Can only be called when current thread is in a consistent state. |
| 324 void safePoint(BlinkGC::StackState); | 323 void safePoint(BlinkGC::StackState); |
| 325 | 324 |
| 326 // Mark current thread as running inside safepoint. | 325 // Mark current thread as running inside safepoint. |
| 327 void enterSafePoint(BlinkGC::StackState, void*); | 326 void enterSafePoint(BlinkGC::StackState, void*); |
| 328 void leaveSafePoint(); | 327 void leaveSafePoint(); |
| 329 | 328 |
| 330 void recordStackEnd(intptr_t* endOfStack) { m_endOfStack = endOfStack; } | 329 void recordStackEnd(intptr_t* endOfStack) { m_endOfStack = endOfStack; } |
| 330 NO_SANITIZE_ADDRESS void copyStackUntilSafePointScope(); |
| 331 | 331 |
| 332 // Get one of the heap structures for this thread. | 332 // Get one of the heap structures for this thread. |
| 333 // The thread heap is split into multiple heap parts based on object types | 333 // The thread heap is split into multiple heap parts based on object types |
| 334 // and object sizes. | 334 // and object sizes. |
| 335 BaseArena* arena(int arenaIndex) const { | 335 BaseArena* arena(int arenaIndex) const { |
| 336 ASSERT(0 <= arenaIndex); | 336 ASSERT(0 <= arenaIndex); |
| 337 ASSERT(arenaIndex < BlinkGC::NumberOfArenas); | 337 ASSERT(arenaIndex < BlinkGC::NumberOfArenas); |
| 338 return m_arenas[arenaIndex]; | 338 return m_arenas[arenaIndex]; |
| 339 } | 339 } |
| 340 | 340 |
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| 530 } | 530 } |
| 531 | 531 |
| 532 private: | 532 private: |
| 533 template <typename T> | 533 template <typename T> |
| 534 friend class PrefinalizerRegistration; | 534 friend class PrefinalizerRegistration; |
| 535 enum SnapshotType { HeapSnapshot, FreelistSnapshot }; | 535 enum SnapshotType { HeapSnapshot, FreelistSnapshot }; |
| 536 | 536 |
| 537 ThreadState(); | 537 ThreadState(); |
| 538 ~ThreadState(); | 538 ~ThreadState(); |
| 539 | 539 |
| 540 NO_SANITIZE_ADDRESS void copyStackUntilSafePointScope(); | |
| 541 void clearSafePointScopeMarker() { | 540 void clearSafePointScopeMarker() { |
| 542 m_safePointStackCopy.clear(); | 541 m_safePointStackCopy.clear(); |
| 543 m_safePointScopeMarker = nullptr; | 542 m_safePointScopeMarker = nullptr; |
| 544 } | 543 } |
| 545 | 544 |
| 546 // shouldSchedule{Precise,Idle}GC and shouldForceConservativeGC | 545 // shouldSchedule{Precise,Idle}GC and shouldForceConservativeGC |
| 547 // implement the heuristics that are used to determine when to collect | 546 // implement the heuristics that are used to determine when to collect |
| 548 // garbage. | 547 // garbage. |
| 549 // If shouldForceConservativeGC returns true, we force the garbage | 548 // If shouldForceConservativeGC returns true, we force the garbage |
| 550 // collection immediately. Otherwise, if should*GC returns true, we | 549 // collection immediately. Otherwise, if should*GC returns true, we |
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| 594 | 593 |
| 595 void invokePreFinalizers(); | 594 void invokePreFinalizers(); |
| 596 | 595 |
| 597 void takeSnapshot(SnapshotType); | 596 void takeSnapshot(SnapshotType); |
| 598 void clearArenaAges(); | 597 void clearArenaAges(); |
| 599 int arenaIndexOfVectorArenaLeastRecentlyExpanded(int beginArenaIndex, | 598 int arenaIndexOfVectorArenaLeastRecentlyExpanded(int beginArenaIndex, |
| 600 int endArenaIndex); | 599 int endArenaIndex); |
| 601 | 600 |
| 602 void reportMemoryToV8(); | 601 void reportMemoryToV8(); |
| 603 | 602 |
| 604 friend class SafePointBarrier; | |
| 605 friend class SafePointScope; | 603 friend class SafePointScope; |
| 606 | 604 |
| 607 static WTF::ThreadSpecific<ThreadState*>* s_threadSpecific; | 605 static WTF::ThreadSpecific<ThreadState*>* s_threadSpecific; |
| 608 | 606 |
| 609 // We can't create a static member of type ThreadState here | 607 // We can't create a static member of type ThreadState here |
| 610 // because it will introduce global constructor and destructor. | 608 // because it will introduce global constructor and destructor. |
| 611 // We would like to manage lifetime of the ThreadState attached | 609 // We would like to manage lifetime of the ThreadState attached |
| 612 // to the main thread explicitly instead and still use normal | 610 // to the main thread explicitly instead and still use normal |
| 613 // constructor and destructor for the ThreadState class. | 611 // constructor and destructor for the ThreadState class. |
| 614 // For this we reserve static storage for the main ThreadState | 612 // For this we reserve static storage for the main ThreadState |
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| 702 class ThreadStateFor<AnyThread> { | 700 class ThreadStateFor<AnyThread> { |
| 703 STATIC_ONLY(ThreadStateFor); | 701 STATIC_ONLY(ThreadStateFor); |
| 704 | 702 |
| 705 public: | 703 public: |
| 706 static ThreadState* state() { return ThreadState::current(); } | 704 static ThreadState* state() { return ThreadState::current(); } |
| 707 }; | 705 }; |
| 708 | 706 |
| 709 } // namespace blink | 707 } // namespace blink |
| 710 | 708 |
| 711 #endif // ThreadState_h | 709 #endif // ThreadState_h |
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