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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_FACTORY_H_ | 5 #ifndef V8_FACTORY_H_ |
| 6 #define V8_FACTORY_H_ | 6 #define V8_FACTORY_H_ |
| 7 | 7 |
| 8 #include "src/feedback-vector.h" | 8 #include "src/feedback-vector.h" |
| 9 #include "src/globals.h" | 9 #include "src/globals.h" |
| 10 #include "src/isolate.h" | 10 #include "src/isolate.h" |
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| 282 const ExternalTwoByteString::Resource* resource); | 282 const ExternalTwoByteString::Resource* resource); |
| 283 // Create a new external string object for one-byte encoded native script. | 283 // Create a new external string object for one-byte encoded native script. |
| 284 // It does not cache the resource data pointer. | 284 // It does not cache the resource data pointer. |
| 285 Handle<ExternalOneByteString> NewNativeSourceString( | 285 Handle<ExternalOneByteString> NewNativeSourceString( |
| 286 const ExternalOneByteString::Resource* resource); | 286 const ExternalOneByteString::Resource* resource); |
| 287 | 287 |
| 288 // Create a symbol. | 288 // Create a symbol. |
| 289 Handle<Symbol> NewSymbol(); | 289 Handle<Symbol> NewSymbol(); |
| 290 Handle<Symbol> NewPrivateSymbol(); | 290 Handle<Symbol> NewPrivateSymbol(); |
| 291 | 291 |
| 292 // Create a promise. |
| 293 Handle<JSPromise> NewJSPromise(); |
| 294 |
| 292 // Create a global (but otherwise uninitialized) context. | 295 // Create a global (but otherwise uninitialized) context. |
| 293 Handle<Context> NewNativeContext(); | 296 Handle<Context> NewNativeContext(); |
| 294 | 297 |
| 295 // Create a script context. | 298 // Create a script context. |
| 296 Handle<Context> NewScriptContext(Handle<JSFunction> function, | 299 Handle<Context> NewScriptContext(Handle<JSFunction> function, |
| 297 Handle<ScopeInfo> scope_info); | 300 Handle<ScopeInfo> scope_info); |
| 298 | 301 |
| 299 // Create an empty script context table. | 302 // Create an empty script context table. |
| 300 Handle<ScriptContextTable> NewScriptContextTable(); | 303 Handle<ScriptContextTable> NewScriptContextTable(); |
| 301 | 304 |
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| 845 void SetStrictFunctionInstanceDescriptor(Handle<Map> map, | 848 void SetStrictFunctionInstanceDescriptor(Handle<Map> map, |
| 846 FunctionMode function_mode); | 849 FunctionMode function_mode); |
| 847 | 850 |
| 848 void SetClassFunctionInstanceDescriptor(Handle<Map> map); | 851 void SetClassFunctionInstanceDescriptor(Handle<Map> map); |
| 849 }; | 852 }; |
| 850 | 853 |
| 851 } // namespace internal | 854 } // namespace internal |
| 852 } // namespace v8 | 855 } // namespace v8 |
| 853 | 856 |
| 854 #endif // V8_FACTORY_H_ | 857 #endif // V8_FACTORY_H_ |
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