Index: cc/resources/tile_manager.cc |
diff --git a/cc/resources/tile_manager.cc b/cc/resources/tile_manager.cc |
index d8fb17d5b5c3d1e93c893b1903b6f89aba9066ae..4cdee0ffb1095ca5af77774941f924b7d1c15079 100644 |
--- a/cc/resources/tile_manager.cc |
+++ b/cc/resources/tile_manager.cc |
@@ -372,14 +372,12 @@ scoped_ptr<TileManager> TileManager::Create( |
ResourcePool* resource_pool, |
Rasterizer* rasterizer, |
Rasterizer* gpu_rasterizer, |
- size_t max_raster_usage_bytes, |
bool use_rasterize_on_demand, |
RenderingStatsInstrumentation* rendering_stats_instrumentation) { |
return make_scoped_ptr(new TileManager(client, |
resource_pool, |
rasterizer, |
gpu_rasterizer, |
- max_raster_usage_bytes, |
use_rasterize_on_demand, |
rendering_stats_instrumentation)); |
} |
@@ -389,7 +387,6 @@ TileManager::TileManager( |
ResourcePool* resource_pool, |
Rasterizer* rasterizer, |
Rasterizer* gpu_rasterizer, |
- size_t max_raster_usage_bytes, |
bool use_rasterize_on_demand, |
RenderingStatsInstrumentation* rendering_stats_instrumentation) |
: client_(client), |
@@ -401,7 +398,6 @@ TileManager::TileManager( |
memory_nice_to_have_bytes_(0), |
bytes_releasable_(0), |
resources_releasable_(0), |
- max_raster_usage_bytes_(max_raster_usage_bytes), |
ever_exceeded_memory_budget_(false), |
rendering_stats_instrumentation_(rendering_stats_instrumentation), |
did_initialize_visible_tile_(false), |
@@ -832,14 +828,6 @@ void TileManager::AssignGpuMemoryToTiles( |
bool oomed_hard = false; |
bool have_hit_soft_memory = false; // Soft memory comes after hard. |
- // Memory we assign to raster tasks now will be deducted from our memory |
- // in future iterations if priorities change. By assigning at most half |
- // the raster limit, we will always have another 50% left even if priorities |
- // change completely (assuming we check for completed/cancelled rasters |
- // between each call to this function). |
reveman
2014/05/08 13:55:37
FYI, I'm OK removing this as I don't think this "a
vmpstr
2014/05/08 16:49:04
I agree with this as well. I think tile manager th
|
- size_t max_raster_bytes = max_raster_usage_bytes_ / 2; |
- size_t raster_bytes = 0; |
- |
unsigned schedule_priority = 1u; |
for (PrioritizedTileSet::Iterator it(tiles, true); it; ++it) { |
Tile* tile = *it; |
@@ -864,7 +852,6 @@ void TileManager::AssignGpuMemoryToTiles( |
const bool tile_uses_hard_limit = mts.bin <= NOW_BIN; |
const size_t bytes_if_allocated = BytesConsumedIfAllocated(tile); |
- const size_t raster_bytes_if_rastered = raster_bytes + bytes_if_allocated; |
const size_t tile_bytes_left = |
(tile_uses_hard_limit) ? hard_bytes_left : soft_bytes_left; |
@@ -888,7 +875,7 @@ void TileManager::AssignGpuMemoryToTiles( |
// Allow lower priority tiles with initialized resources to keep |
// their memory by only assigning memory to new raster tasks if |
// they can be scheduled. |
- if (raster_bytes_if_rastered <= max_raster_bytes) { |
+ if (tiles_that_need_to_be_rasterized->size() < kScheduledRasterTasksLimit) { |
reveman
2014/05/08 13:55:37
why do we need a conditional here now? was this co
vmpstr
2014/05/08 16:49:04
I think it should've been <= raster_bytes || size
reveman
2014/05/08 17:07:51
Ok, please add a variable here instead of doing "t
alokp
2014/05/08 18:04:47
Done.
|
// If we don't have the required version, and it's not in flight |
// then we'll have to pay to create a new task. |
if (!tile_version.resource_ && !tile_version.raster_task_) { |
@@ -932,7 +919,7 @@ void TileManager::AssignGpuMemoryToTiles( |
// 2. Tiles with existing raster task could otherwise incorrectly |
// be added as they are not affected by |bytes_allocatable|. |
bool can_schedule_tile = |
- !oomed_soft && raster_bytes_if_rastered <= max_raster_bytes && |
+ !oomed_soft && |
tiles_that_need_to_be_rasterized->size() < kScheduledRasterTasksLimit; |
if (!can_schedule_tile) { |
@@ -943,7 +930,6 @@ void TileManager::AssignGpuMemoryToTiles( |
continue; |
} |
- raster_bytes = raster_bytes_if_rastered; |
tiles_that_need_to_be_rasterized->push_back(tile); |
} |