| Index: media/audio/win/audio_low_latency_input_win.cc
|
| diff --git a/media/audio/win/audio_low_latency_input_win.cc b/media/audio/win/audio_low_latency_input_win.cc
|
| index df491b1a59036fd64545705539297b266dfac39e..14a2f0d94f83218f5894148a4ba6b4f6b4ba7efb 100644
|
| --- a/media/audio/win/audio_low_latency_input_win.cc
|
| +++ b/media/audio/win/audio_low_latency_input_win.cc
|
| @@ -356,13 +356,18 @@ void WASAPIAudioInputStream::Run() {
|
| // However if the buffer ratio is imperfect, we will need 3 buffers to safely
|
| // be able to buffer up data in cases where a conversion requires two audio
|
| // buffers (and we need to be able to write to the third one).
|
| + size_t capture_buffer_size =
|
| + std::max(2 * endpoint_buffer_size_frames_ * frame_size_,
|
| + 2 * packet_size_frames_ * frame_size_);
|
| + int buffers_required = capture_buffer_size / packet_size_bytes_;
|
| + if (converter_ && imperfect_buffer_size_conversion_)
|
| + ++buffers_required;
|
| +
|
| DCHECK(!fifo_);
|
| - const int buffers_required =
|
| - converter_ && imperfect_buffer_size_conversion_ ? 3 : 2;
|
| fifo_.reset(new AudioBlockFifo(format_.nChannels, packet_size_frames_,
|
| buffers_required));
|
|
|
| - DVLOG(1) << "AudioBlockFifo needs " << buffers_required << " buffers";
|
| + DVLOG(1) << "AudioBlockFifo buffer count: " << buffers_required;
|
|
|
| LARGE_INTEGER now_count = {};
|
| bool recording = true;
|
|
|