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Side by Side Diff: third_party/WebKit/Source/core/paint/PrePaintTreeWalk.h

Issue 2702883002: Remove force-update when visual rects change. (Closed)
Patch Set: - Created 3 years, 9 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef PrePaintTreeWalk_h 5 #ifndef PrePaintTreeWalk_h
6 #define PrePaintTreeWalk_h 6 #define PrePaintTreeWalk_h
7 7
8 #include "core/paint/ClipRect.h" 8 #include "core/paint/ClipRect.h"
9 #include "core/paint/PaintInvalidator.h" 9 #include "core/paint/PaintInvalidator.h"
10 #include "core/paint/PaintPropertyTreeBuilder.h" 10 #include "core/paint/PaintPropertyTreeBuilder.h"
(...skipping 11 matching lines...) Expand all
22 class PrePaintTreeWalk { 22 class PrePaintTreeWalk {
23 public: 23 public:
24 PrePaintTreeWalk(GeometryMapper& geometryMapper) 24 PrePaintTreeWalk(GeometryMapper& geometryMapper)
25 : m_paintInvalidator(geometryMapper), m_geometryMapper(geometryMapper) {} 25 : m_paintInvalidator(geometryMapper), m_geometryMapper(geometryMapper) {}
26 void walk(FrameView& rootFrame); 26 void walk(FrameView& rootFrame);
27 27
28 private: 28 private:
29 void walk(FrameView&, const PrePaintTreeWalkContext&); 29 void walk(FrameView&, const PrePaintTreeWalkContext&);
30 void walk(const LayoutObject&, const PrePaintTreeWalkContext&); 30 void walk(const LayoutObject&, const PrePaintTreeWalkContext&);
31 31
32 // Invalidates paint-layer painting optimizations, such as 32 // Invalidates paint-layer painting optimizations, such as subsequence caching
33 // subsequence caching and empty paint phase optimizations, 33 // and empty paint phase optimizations if clips from the context have changed.
34 // if clips from the context have changed. 34 void invalidatePaintLayerOptimizationsIfNeeded(const LayoutObject&,
35 void invalidatePaintLayerOptimizationsIfNeeded( 35 PrePaintTreeWalkContext&);
36 const LayoutObject&,
37 const PaintLayer& ancestorTransformedOrRootPaintLayer,
38 PaintPropertyTreeBuilderContext&);
39 36
40 // Returns the clip applied to children for the given 37 // Returns the clip applied to children for the given
41 // contaiing block context + effect, in the space of ancestorState adjusted 38 // contaiing block context + effect, in the space of ancestorState adjusted
42 // by ancestorPaintOffset. Sets hasClip to true if a clip was applied. 39 // by ancestorPaintOffset. Sets hasClip to true if a clip was applied.
43 FloatClipRect clipRectForContext( 40 FloatClipRect clipRectForContext(
44 const PaintPropertyTreeBuilderContext::ContainingBlockContext&, 41 const PaintPropertyTreeBuilderContext::ContainingBlockContext&,
45 const EffectPaintPropertyNode*, 42 const EffectPaintPropertyNode*,
46 const PropertyTreeState& ancestorState, 43 const PropertyTreeState& ancestorState,
47 const LayoutPoint& ancestorPaintOffset, 44 const LayoutPoint& ancestorPaintOffset,
48 bool& hasClip); 45 bool& hasClip);
49 46
50 PaintPropertyTreeBuilder m_propertyTreeBuilder; 47 PaintPropertyTreeBuilder m_propertyTreeBuilder;
51 PaintInvalidator m_paintInvalidator; 48 PaintInvalidator m_paintInvalidator;
52 GeometryMapper& m_geometryMapper; 49 GeometryMapper& m_geometryMapper;
53 }; 50 };
54 51
55 } // namespace blink 52 } // namespace blink
56 53
57 #endif // PrePaintTreeWalk_h 54 #endif // PrePaintTreeWalk_h
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