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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_DEBUG_H_ | 5 #ifndef V8_DEBUG_H_ |
6 #define V8_DEBUG_H_ | 6 #define V8_DEBUG_H_ |
7 | 7 |
8 #include "allocation.h" | 8 #include "allocation.h" |
9 #include "arguments.h" | 9 #include "arguments.h" |
10 #include "assembler.h" | 10 #include "assembler.h" |
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212 // DebugInfo. | 212 // DebugInfo. |
213 class Debug { | 213 class Debug { |
214 public: | 214 public: |
215 bool Load(); | 215 bool Load(); |
216 void Unload(); | 216 void Unload(); |
217 bool IsLoaded() { return !debug_context_.is_null(); } | 217 bool IsLoaded() { return !debug_context_.is_null(); } |
218 bool InDebugger() { return thread_local_.debugger_entry_ != NULL; } | 218 bool InDebugger() { return thread_local_.debugger_entry_ != NULL; } |
219 void PreemptionWhileInDebugger(); | 219 void PreemptionWhileInDebugger(); |
220 | 220 |
221 Object* Break(Arguments args); | 221 Object* Break(Arguments args); |
222 void SetBreakPoint(Handle<JSFunction> function, | 222 bool SetBreakPoint(Handle<JSFunction> function, |
223 Handle<Object> break_point_object, | 223 Handle<Object> break_point_object, |
224 int* source_position); | 224 int* source_position); |
225 bool SetBreakPointForScript(Handle<Script> script, | 225 bool SetBreakPointForScript(Handle<Script> script, |
226 Handle<Object> break_point_object, | 226 Handle<Object> break_point_object, |
227 int* source_position, | 227 int* source_position, |
228 BreakPositionAlignment alignment); | 228 BreakPositionAlignment alignment); |
229 void ClearBreakPoint(Handle<Object> break_point_object); | 229 void ClearBreakPoint(Handle<Object> break_point_object); |
230 void ClearAllBreakPoints(); | 230 void ClearAllBreakPoints(); |
231 void FloodWithOneShot(Handle<JSFunction> function); | 231 void FloodWithOneShot(Handle<JSFunction> function); |
232 void FloodBoundFunctionWithOneShot(Handle<JSFunction> function); | 232 void FloodBoundFunctionWithOneShot(Handle<JSFunction> function); |
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1019 Mutex mutex_; | 1019 Mutex mutex_; |
1020 bool already_signalled_; | 1020 bool already_signalled_; |
1021 | 1021 |
1022 DISALLOW_COPY_AND_ASSIGN(MessageDispatchHelperThread); | 1022 DISALLOW_COPY_AND_ASSIGN(MessageDispatchHelperThread); |
1023 }; | 1023 }; |
1024 | 1024 |
1025 | 1025 |
1026 } } // namespace v8::internal | 1026 } } // namespace v8::internal |
1027 | 1027 |
1028 #endif // V8_DEBUG_H_ | 1028 #endif // V8_DEBUG_H_ |
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