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Side by Side Diff: ui/aura/mus/property_converter.h

Issue 2702423004: Validate incoming window properties. (Closed)
Patch Set: sky comments Created 3 years, 9 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_MUS_PROPERTY_CONVERTER_H_ 5 #ifndef UI_AURA_MUS_PROPERTY_CONVERTER_H_
6 #define UI_AURA_MUS_PROPERTY_CONVERTER_H_ 6 #define UI_AURA_MUS_PROPERTY_CONVERTER_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <map> 10 #include <map>
11 #include <memory> 11 #include <memory>
12 #include <string> 12 #include <string>
13 #include <vector> 13 #include <vector>
14 14
15 #include "base/callback_forward.h"
15 #include "base/macros.h" 16 #include "base/macros.h"
16 #include "ui/aura/aura_export.h" 17 #include "ui/aura/aura_export.h"
17 #include "ui/aura/window.h" 18 #include "ui/aura/window.h"
18 19
19 namespace gfx { 20 namespace gfx {
20 class Rect; 21 class Rect;
21 class Size; 22 class Size;
22 } 23 }
23 24
24 namespace aura { 25 namespace aura {
25 26
26 // PropertyConverter is used to convert Window properties for transport to the 27 // PropertyConverter is used to convert Window properties for transport to the
27 // mus window server and back. Any time a property changes from one side it is 28 // mus window server and back. Any time a property changes from one side it is
28 // mapped to the other using this class. Not all Window properties need to map 29 // mapped to the other using this class. Not all Window properties need to map
29 // to server properties, and similarly not all transport properties need map to 30 // to server properties, and similarly not all transport properties need map to
30 // Window properties. 31 // Window properties.
31 class AURA_EXPORT PropertyConverter { 32 class AURA_EXPORT PropertyConverter {
32 public: 33 public:
33 // All primitive values are stored using this type. 34 // All primitive values are stored using this type.
34 using PrimitiveType = int64_t; 35 using PrimitiveType = int64_t;
35 36
36 PropertyConverter(); 37 PropertyConverter();
37 ~PropertyConverter(); 38 ~PropertyConverter();
38 39
40 // Creates a validation callback for use in RegisterProperty() which will
41 // accept any value.
42 static base::RepeatingCallback<bool(int64_t)> CreateAcceptAnyValueCallback();
43
39 // Returns true if RegisterProperty() has been called with the specified 44 // Returns true if RegisterProperty() has been called with the specified
40 // transport name. 45 // transport name.
41 bool IsTransportNameRegistered(const std::string& name) const; 46 bool IsTransportNameRegistered(const std::string& name) const;
42 47
43 // Maps a property on the Window to a property pushed to the server. Return 48 // Maps a property on the Window to a property pushed to the server. Return
44 // true if the property should be sent to the server, false if the property 49 // true if the property should be sent to the server, false if the property
45 // is only used locally. 50 // is only used locally.
46 bool ConvertPropertyForTransport( 51 bool ConvertPropertyForTransport(
47 Window* window, 52 Window* window,
48 const void* key, 53 const void* key,
(...skipping 14 matching lines...) Expand all
63 // Returns the value for a particular transport value. All primitives are 68 // Returns the value for a particular transport value. All primitives are
64 // serialized as a PrimitiveType, so this function may be used for any 69 // serialized as a PrimitiveType, so this function may be used for any
65 // primitive. Returns true on success and sets |value| accordingly. A return 70 // primitive. Returns true on success and sets |value| accordingly. A return
66 // value of false indicates the value isn't known or the property type isn't 71 // value of false indicates the value isn't known or the property type isn't
67 // primitive. 72 // primitive.
68 bool GetPropertyValueFromTransportValue( 73 bool GetPropertyValueFromTransportValue(
69 const std::string& transport_name, 74 const std::string& transport_name,
70 const std::vector<uint8_t>& transport_data, 75 const std::vector<uint8_t>& transport_data,
71 PrimitiveType* value); 76 PrimitiveType* value);
72 77
73 // Register a property to support conversion between mus and aura. 78 // Register a property to support conversion between mus and
msw 2017/02/23 22:35:12 nit: line wrapping
Elliot Glaysher 2017/02/23 22:57:35 Weird that neither emacs nor cl-format correct thi
74 template<typename T> 79 // aura. |validator| is a callback used to validate incoming values from
75 void RegisterProperty(const WindowProperty<T>* property, 80 // transport_data; if it returns false, the value is rejected.
76 const char* transport_name) { 81 template <typename T>
82 void RegisterProperty(
83 const WindowProperty<T>* property,
84 const char* transport_name,
85 const base::RepeatingCallback<bool(int64_t)>& validator) {
77 PrimitiveProperty primitive_property; 86 PrimitiveProperty primitive_property;
78 primitive_property.property_name = property->name; 87 primitive_property.property_name = property->name;
79 primitive_property.transport_name = transport_name; 88 primitive_property.transport_name = transport_name;
80 primitive_property.default_value = 89 primitive_property.default_value =
81 ui::ClassPropertyCaster<T>::ToInt64(property->default_value); 90 ui::ClassPropertyCaster<T>::ToInt64(property->default_value);
91 primitive_property.validator = validator;
82 primitive_properties_[property] = primitive_property; 92 primitive_properties_[property] = primitive_property;
83 transport_names_.insert(transport_name); 93 transport_names_.insert(transport_name);
84 } 94 }
85 95
86 // Specializations for properties to pointer types supporting mojo conversion. 96 // Specializations for properties to pointer types supporting mojo conversion.
87 void RegisterProperty(const WindowProperty<gfx::ImageSkia*>* property, 97 void RegisterProperty(const WindowProperty<gfx::ImageSkia*>* property,
88 const char* transport_name); 98 const char* transport_name);
89 void RegisterProperty(const WindowProperty<gfx::Rect*>* property, 99 void RegisterProperty(const WindowProperty<gfx::Rect*>* property,
90 const char* transport_name); 100 const char* transport_name);
91 void RegisterProperty(const WindowProperty<gfx::Size*>* property, 101 void RegisterProperty(const WindowProperty<gfx::Size*>* property,
92 const char* transport_name); 102 const char* transport_name);
93 void RegisterProperty(const WindowProperty<std::string*>* property, 103 void RegisterProperty(const WindowProperty<std::string*>* property,
94 const char* transport_name); 104 const char* transport_name);
95 void RegisterProperty(const WindowProperty<base::string16*>* property, 105 void RegisterProperty(const WindowProperty<base::string16*>* property,
96 const char* transport_name); 106 const char* transport_name);
97 107
98 private: 108 private:
99 // Contains data needed to store and convert primitive-type properties. 109 // Contains data needed to store and convert primitive-type properties.
100 struct PrimitiveProperty { 110 struct AURA_EXPORT PrimitiveProperty {
111 PrimitiveProperty();
112 PrimitiveProperty(const PrimitiveProperty& property);
113 ~PrimitiveProperty();
114
101 // The aura::WindowProperty::name used for storage. 115 // The aura::WindowProperty::name used for storage.
102 const char* property_name = nullptr; 116 const char* property_name = nullptr;
103 // The mus property name used for transport. 117 // The mus property name used for transport.
104 const char* transport_name = nullptr; 118 const char* transport_name = nullptr;
105 // The aura::WindowProperty::default_value stored using PrimitiveType. 119 // The aura::WindowProperty::default_value stored using PrimitiveType.
106 PrimitiveType default_value = 0; 120 PrimitiveType default_value = 0;
121 // A callback used to validate incoming values.
122 base::RepeatingCallback<bool(int64_t)> validator;
107 }; 123 };
108 124
109 // A map of aura::WindowProperty<T> to PrimitiveProperty structs. 125 // A map of aura::WindowProperty<T> to PrimitiveProperty structs.
110 // This supports the internal codepaths for primitive types, eg. T=bool. 126 // This supports the internal codepaths for primitive types, eg. T=bool.
111 std::map<const void*, PrimitiveProperty> primitive_properties_; 127 std::map<const void*, PrimitiveProperty> primitive_properties_;
112 128
113 // Maps of aura::WindowProperty<T> to their mus property names. 129 // Maps of aura::WindowProperty<T> to their mus property names.
114 // This supports types that can be serialized for Mojo, eg. T=std::string*. 130 // This supports types that can be serialized for Mojo, eg. T=std::string*.
115 std::map<const WindowProperty<gfx::ImageSkia*>*, const char*> 131 std::map<const WindowProperty<gfx::ImageSkia*>*, const char*>
116 image_properties_; 132 image_properties_;
117 std::map<const WindowProperty<gfx::Rect*>*, const char*> rect_properties_; 133 std::map<const WindowProperty<gfx::Rect*>*, const char*> rect_properties_;
118 std::map<const WindowProperty<gfx::Size*>*, const char*> size_properties_; 134 std::map<const WindowProperty<gfx::Size*>*, const char*> size_properties_;
119 std::map<const WindowProperty<std::string*>*, const char*> string_properties_; 135 std::map<const WindowProperty<std::string*>*, const char*> string_properties_;
120 std::map<const WindowProperty<base::string16*>*, const char*> 136 std::map<const WindowProperty<base::string16*>*, const char*>
121 string16_properties_; 137 string16_properties_;
122 138
123 // Set of transport names supplied to RegisterProperty(). 139 // Set of transport names supplied to RegisterProperty().
124 std::set<std::string> transport_names_; 140 std::set<std::string> transport_names_;
125 141
126 DISALLOW_COPY_AND_ASSIGN(PropertyConverter); 142 DISALLOW_COPY_AND_ASSIGN(PropertyConverter);
127 }; 143 };
128 144
129 } // namespace aura 145 } // namespace aura
130 146
131 #endif // UI_AURA_MUS_PROPERTY_CONVERTER_H_ 147 #endif // UI_AURA_MUS_PROPERTY_CONVERTER_H_
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