| Index: third_party/WebKit/Source/core/layout/ng/ng_layout_result.h
|
| diff --git a/third_party/WebKit/Source/core/layout/ng/ng_layout_result.h b/third_party/WebKit/Source/core/layout/ng/ng_layout_result.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..49d206a2b560d311fbdb0b5aa8e5760c19165a1f
|
| --- /dev/null
|
| +++ b/third_party/WebKit/Source/core/layout/ng/ng_layout_result.h
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| @@ -0,0 +1,73 @@
|
| +// Copyright 2017 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef NGLayoutResult_h
|
| +#define NGLayoutResult_h
|
| +
|
| +#include "core/CoreExport.h"
|
| +#include "core/layout/ng/ng_physical_fragment.h"
|
| +#include "core/layout/ng/ng_units.h"
|
| +#include "platform/LayoutUnit.h"
|
| +#include "platform/heap/Handle.h"
|
| +#include "wtf/Vector.h"
|
| +
|
| +namespace blink {
|
| +
|
| +class LayoutObject;
|
| +class NGPhysicalFragment;
|
| +class NGBlockNode;
|
| +struct NGFloatingObject;
|
| +
|
| +// The NGLayoutResult stores the resulting data from layout. This includes
|
| +// geometry information in form of a NGPhysicalFragment, which is kept around
|
| +// for painting, hit testing, etc., as well as additional data which is only
|
| +// necessary during layout and stored on this object.
|
| +// Layout code should access the NGPhysicalFragment through the wrappers in
|
| +// NGFragment et al.
|
| +class CORE_EXPORT NGLayoutResult : public RefCounted<NGLayoutResult> {
|
| + public:
|
| + RefPtr<NGPhysicalFragment> PhysicalFragment() const {
|
| + return physical_fragment_;
|
| + }
|
| +
|
| + const HeapLinkedHashSet<WeakMember<NGBlockNode>>& OutOfFlowDescendants()
|
| + const {
|
| + return out_of_flow_descendants_;
|
| + }
|
| +
|
| + const Vector<NGStaticPosition>& OutOfFlowPositions() const {
|
| + return out_of_flow_positions_;
|
| + }
|
| +
|
| + // List of floats that need to be positioned by the next in-flow child that
|
| + // can determine its position in space.
|
| + // Use case example where it may be needed:
|
| + // <div><float></div>
|
| + // <div style="margin-top: 10px; height: 20px"></div>
|
| + // The float cannot be positioned right away inside of the 1st div because
|
| + // the vertical position is not known at that moment. It will be known only
|
| + // after the 2nd div collapses its margin with its parent.
|
| + const Vector<Persistent<NGFloatingObject>>& UnpositionedFloats() const {
|
| + return unpositioned_floats_;
|
| + }
|
| +
|
| + private:
|
| + friend class NGFragmentBuilder;
|
| +
|
| + NGLayoutResult(PassRefPtr<NGPhysicalFragment> physical_fragment,
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| + PersistentHeapLinkedHashSet<WeakMember<NGBlockNode>>&
|
| + out_of_flow_descendants,
|
| + Vector<NGStaticPosition> out_of_flow_positions,
|
| + Vector<Persistent<NGFloatingObject>>& unpositioned_floats);
|
| +
|
| + RefPtr<NGPhysicalFragment> physical_fragment_;
|
| + LayoutObject* layout_object_;
|
| + PersistentHeapLinkedHashSet<WeakMember<NGBlockNode>> out_of_flow_descendants_;
|
| + Vector<NGStaticPosition> out_of_flow_positions_;
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| + Vector<Persistent<NGFloatingObject>> unpositioned_floats_;
|
| +};
|
| +
|
| +} // namespace blink
|
| +
|
| +#endif // NGLayoutResult_h
|
|
|