OLD | NEW |
1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "core/layout/ng/ng_physical_fragment.h" | 5 #include "core/layout/ng/ng_physical_fragment.h" |
6 | 6 |
7 #include "core/layout/ng/ng_break_token.h" | 7 #include "core/layout/ng/ng_break_token.h" |
8 #include "core/layout/ng/ng_physical_box_fragment.h" | 8 #include "core/layout/ng/ng_physical_box_fragment.h" |
9 #include "core/layout/ng/ng_physical_text_fragment.h" | 9 #include "core/layout/ng/ng_physical_text_fragment.h" |
10 | 10 |
11 namespace blink { | 11 namespace blink { |
12 | 12 |
13 NGPhysicalFragment::NGPhysicalFragment( | 13 NGPhysicalFragment::NGPhysicalFragment(LayoutObject* layout_object, |
14 LayoutObject* layout_object, | 14 NGPhysicalSize size, |
15 NGPhysicalSize size, | 15 NGPhysicalSize overflow, |
16 NGPhysicalSize overflow, | 16 NGFragmentType type, |
17 NGFragmentType type, | 17 NGBreakToken* break_token) |
18 PersistentHeapLinkedHashSet<WeakMember<NGBlockNode>>& | |
19 out_of_flow_descendants, | |
20 Vector<NGStaticPosition> out_of_flow_positions, | |
21 Vector<Persistent<NGFloatingObject>>& unpositioned_floats, | |
22 Vector<Persistent<NGFloatingObject>>& positioned_floats, | |
23 NGBreakToken* break_token) | |
24 : layout_object_(layout_object), | 18 : layout_object_(layout_object), |
25 size_(size), | 19 size_(size), |
26 overflow_(overflow), | 20 overflow_(overflow), |
27 break_token_(break_token), | 21 break_token_(break_token), |
28 type_(type), | 22 type_(type), |
29 is_placed_(false) { | 23 is_placed_(false) {} |
30 out_of_flow_descendants_.swap(out_of_flow_descendants); | |
31 out_of_flow_positions_.swap(out_of_flow_positions); | |
32 unpositioned_floats_.swap(unpositioned_floats); | |
33 positioned_floats_.swap(positioned_floats); | |
34 } | |
35 | 24 |
36 void NGPhysicalFragment::destroy() const { | 25 void NGPhysicalFragment::destroy() const { |
37 if (Type() == kFragmentText) | 26 if (Type() == kFragmentText) |
38 delete static_cast<const NGPhysicalTextFragment*>(this); | 27 delete static_cast<const NGPhysicalTextFragment*>(this); |
39 else | 28 else |
40 delete static_cast<const NGPhysicalBoxFragment*>(this); | 29 delete static_cast<const NGPhysicalBoxFragment*>(this); |
41 } | 30 } |
42 | 31 |
43 } // namespace blink | 32 } // namespace blink |
OLD | NEW |