Chromium Code Reviews| Index: ppapi/proxy/video_decoder_resource.h |
| diff --git a/ppapi/proxy/video_decoder_resource.h b/ppapi/proxy/video_decoder_resource.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..01fe05ff7b15b121fe8984c63b7161ddb8be268a |
| --- /dev/null |
| +++ b/ppapi/proxy/video_decoder_resource.h |
| @@ -0,0 +1,180 @@ |
| +// Copyright (c) 2014 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef PPAPI_PROXY_VIDEO_DECODER_RESOURCE_H_ |
| +#define PPAPI_PROXY_VIDEO_DECODER_RESOURCE_H_ |
| + |
| +#include <queue> |
| + |
| +#include "base/containers/hash_tables.h" |
| +#include "base/memory/ref_counted.h" |
| +#include "base/memory/scoped_ptr.h" |
| +#include "base/memory/scoped_vector.h" |
| +#include "ppapi/proxy/connection.h" |
| +#include "ppapi/proxy/plugin_resource.h" |
| +#include "ppapi/proxy/ppapi_proxy_export.h" |
| +#include "ppapi/shared_impl/resource.h" |
| +#include "ppapi/shared_impl/scoped_pp_resource.h" |
| +#include "ppapi/thunk/ppb_video_decoder_api.h" |
| + |
| +namespace gpu { |
| +namespace gles2 { |
| +class GLES2Implementation; |
| +} |
| +} |
| + |
| +namespace ppapi { |
| + |
| +class PPB_Graphics3D_Shared; |
| +class TrackedCallback; |
| + |
| +namespace proxy { |
| + |
| +class PPAPI_PROXY_EXPORT VideoDecoderResource |
| + : public PluginResource, |
| + public thunk::PPB_VideoDecoder_API { |
| + public: |
| + VideoDecoderResource(Connection connection, PP_Instance instance); |
| + virtual ~VideoDecoderResource(); |
| + |
| + // Resource overrides. |
| + virtual thunk::PPB_VideoDecoder_API* AsPPB_VideoDecoder_API() OVERRIDE; |
| + |
| + // PPB_VideoDecoder_API implementation. |
| + virtual int32_t Initialize(PP_Resource graphics_context, |
| + PP_VideoProfile profile, |
| + PP_Bool allow_software_fallback, |
| + scoped_refptr<TrackedCallback> callback) OVERRIDE; |
| + virtual int32_t Decode(uint32_t decode_id, |
| + uint32_t size, |
| + const void* buffer, |
| + scoped_refptr<TrackedCallback> callback) OVERRIDE; |
| + virtual int32_t GetPicture(PP_VideoPicture* picture, |
| + scoped_refptr<TrackedCallback> callback) OVERRIDE; |
| + virtual void RecyclePicture(const PP_VideoPicture* picture) OVERRIDE; |
| + virtual int32_t Flush(scoped_refptr<TrackedCallback> callback) OVERRIDE; |
| + virtual int32_t Reset(scoped_refptr<TrackedCallback> callback) OVERRIDE; |
| + |
| + // PluginResource implementation. |
| + virtual void OnReplyReceived(const ResourceMessageReplyParams& params, |
| + const IPC::Message& msg) OVERRIDE; |
| + |
| + // Called only by unit tests. This bypasses Graphics3D setup, which doesn't |
| + // work in ppapi::proxy::PluginProxyTest. |
| + void SetForTest(); |
| + |
| + private: |
| + // Struct to hold a shared memory buffer. |
| + struct ShmBuffer { |
| + ShmBuffer(scoped_ptr<base::SharedMemory> shm, |
| + uint32_t size, |
| + uint32_t shm_id); |
| + ~ShmBuffer(); |
| + |
| + scoped_ptr<base::SharedMemory> shm; |
| + void* addr; |
| + // Index into shm_buffers_ vector, used as an id. This should map 1:1 to |
| + // the index on the host side of the proxy. |
| + uint32_t shm_id; |
| + }; |
| + |
| + // Struct to hold texture information. |
| + struct Texture { |
| + Texture(uint32_t texture_target, const PP_Size& size); |
| + ~Texture(); |
| + |
| + uint32_t texture_target; |
| + PP_Size size; |
| + }; |
| + |
| + // Struct to hold a picture received from the decoder. |
| + struct Picture { |
| + Picture(int32_t decode_id, uint32_t texture_id); |
| + ~Picture(); |
| + |
| + uint32_t decode_id; |
| + uint32_t texture_id; |
| + }; |
| + |
| + int32_t InitializeInternal(PP_Resource graphics_context, |
| + PP_VideoProfile profile, |
| + PP_Bool allow_software_fallback, |
| + scoped_refptr<TrackedCallback> callback, |
| + bool testing); |
| + |
| + // Unsolicited reply message handlers. |
| + void OnPluginMsgRequestTextures(const ResourceMessageReplyParams& params, |
| + uint32_t num_textures, |
| + const PP_Size& size, |
| + uint32_t texture_target); |
| + void OnPluginMsgPictureReady(const ResourceMessageReplyParams& params, |
| + uint32_t decode_id, |
| + uint32_t texture_id); |
| + void OnPluginMsgDismissPicture(const ResourceMessageReplyParams& params, |
| + uint32_t texture_id); |
| + void OnPluginMsgNotifyError(const ResourceMessageReplyParams& params, |
| + int32_t error); |
| + |
| + // Reply message handlers for operations that are done in the host. |
| + void OnPluginMsgInitializeComplete(const ResourceMessageReplyParams& params); |
| + void OnPluginMsgDecodeComplete(const ResourceMessageReplyParams& params, |
| + uint32_t shm_id); |
| + void OnPluginMsgFlushComplete(const ResourceMessageReplyParams& params); |
| + void OnPluginMsgResetComplete(const ResourceMessageReplyParams& params); |
| + |
| + void RunDecodeCallback(int32_t result); |
| + void DeleteGLTexture(uint32_t texture_id); |
| + void WriteNextPicture(PP_VideoPicture* picture); |
| + |
| + // ScopedVector to own the shared memory buffers. |
| + ScopedVector<ShmBuffer> shm_buffers_; |
| + |
| + // List of available shared memory buffers. |
| + typedef std::vector<ShmBuffer*> ShmBufferList; |
| + ShmBufferList available_shm_buffers_; |
| + |
| + // Map of GL texture id to texture info. |
| + typedef base::hash_map<uint32_t, Texture> TextureMap; |
| + TextureMap textures_; |
| + |
| + // Queue of received pictures. |
| + typedef std::queue<Picture> PictureQueue; |
| + PictureQueue received_pictures_; |
| + |
| + // Pending callbacks. |
| + scoped_refptr<TrackedCallback> initialize_callback_; |
| + scoped_refptr<TrackedCallback> decode_callback_; |
| + scoped_refptr<TrackedCallback> get_picture_callback_; |
| + scoped_refptr<TrackedCallback> flush_callback_; |
| + scoped_refptr<TrackedCallback> reset_callback_; |
| + |
| + // The maximum delay (in Decode calls) before we receive a picture. If we |
| + // haven't received a picture from a Decode call after this many successive |
| + // calls to Decode, then we will never receive a picture from the call. |
| + // Note that this isn't guaranteed by H264 or other codecs. In practice, this |
| + // number is less than 16. We make it much larger just to be safe. |
|
piman
2014/05/23 20:07:27
I think this has more to do with how pipelining wo
bbudge
2014/05/23 20:57:05
I chatted with Ami. Chrome uses this number to dea
|
| + static const int kMaximumPictureDelay = 128; |
| + // Number of Decode calls made so far. This is in sync with a counter in the |
| + // host, and generates a uid for each decode. This number will overflow after |
| + // 414 days, assuming 60Hz decodes. |
| + int32_t num_decodes_; |
| + uint32_t decode_ids_[kMaximumPictureDelay]; |
| + |
| + // State for pending get_picture_callback_. |
| + PP_VideoPicture* get_picture_; |
| + |
| + ScopedPPResource graphics3d_; |
| + gpu::gles2::GLES2Implementation* gles2_impl_; |
| + |
| + bool initialized_; |
| + bool testing_; |
| + int32_t decoder_last_error_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(VideoDecoderResource); |
| +}; |
| + |
| +} // namespace proxy |
| +} // namespace ppapi |
| + |
| +#endif // PPAPI_PROXY_VIDEO_DECODER_RESOURCE_H_ |