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Side by Side Diff: third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp

Issue 2701993002: DO NOT COMMIT: Results of running new (proposed) clang-format on Blink (Closed)
Patch Set: Created 3 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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2996 return getUnsignedIntParameter(scriptState, pname); 2996 return getUnsignedIntParameter(scriptState, pname);
2997 case GL_BLEND_SRC_RGB: 2997 case GL_BLEND_SRC_RGB:
2998 return getUnsignedIntParameter(scriptState, pname); 2998 return getUnsignedIntParameter(scriptState, pname);
2999 case GL_BLUE_BITS: 2999 case GL_BLUE_BITS:
3000 return getIntParameter(scriptState, pname); 3000 return getIntParameter(scriptState, pname);
3001 case GL_COLOR_CLEAR_VALUE: 3001 case GL_COLOR_CLEAR_VALUE:
3002 return getWebGLFloatArrayParameter(scriptState, pname); 3002 return getWebGLFloatArrayParameter(scriptState, pname);
3003 case GL_COLOR_WRITEMASK: 3003 case GL_COLOR_WRITEMASK:
3004 return getBooleanArrayParameter(scriptState, pname); 3004 return getBooleanArrayParameter(scriptState, pname);
3005 case GL_COMPRESSED_TEXTURE_FORMATS: 3005 case GL_COMPRESSED_TEXTURE_FORMATS:
3006 return WebGLAny(scriptState, DOMUint32Array::create( 3006 return WebGLAny(
3007 m_compressedTextureFormats.data(), 3007 scriptState,
3008 m_compressedTextureFormats.size())); 3008 DOMUint32Array::create(m_compressedTextureFormats.data(),
3009 m_compressedTextureFormats.size()));
3009 case GL_CULL_FACE: 3010 case GL_CULL_FACE:
3010 return getBooleanParameter(scriptState, pname); 3011 return getBooleanParameter(scriptState, pname);
3011 case GL_CULL_FACE_MODE: 3012 case GL_CULL_FACE_MODE:
3012 return getUnsignedIntParameter(scriptState, pname); 3013 return getUnsignedIntParameter(scriptState, pname);
3013 case GL_CURRENT_PROGRAM: 3014 case GL_CURRENT_PROGRAM:
3014 return WebGLAny(scriptState, m_currentProgram.get()); 3015 return WebGLAny(scriptState, m_currentProgram.get());
3015 case GL_DEPTH_BITS: 3016 case GL_DEPTH_BITS:
3016 if (!m_framebufferBinding && !creationAttributes().depth()) 3017 if (!m_framebufferBinding && !creationAttributes().depth())
3017 return WebGLAny(scriptState, intZero); 3018 return WebGLAny(scriptState, intZero);
3018 return getIntParameter(scriptState, pname); 3019 return getIntParameter(scriptState, pname);
(...skipping 2132 matching lines...) Expand 10 before | Expand all | Expand 10 after
5151 } else { 5152 } else {
5152 texImageByGPU(functionID, texture, target, level, GL_RGBA, type, xoffset, 5153 texImageByGPU(functionID, texture, target, level, GL_RGBA, type, xoffset,
5153 yoffset, 0, canvas, adjustedSourceSubRectangle); 5154 yoffset, 0, canvas, adjustedSourceSubRectangle);
5154 } 5155 }
5155 } else { 5156 } else {
5156 // 3D functions. 5157 // 3D functions.
5157 5158
5158 // TODO(zmo): Implement GPU-to-GPU copy path (crbug.com/612542). 5159 // TODO(zmo): Implement GPU-to-GPU copy path (crbug.com/612542).
5159 // Note that code will also be needed to copy to layers of 3D 5160 // Note that code will also be needed to copy to layers of 3D
5160 // textures, and elements of 2D texture arrays. 5161 // textures, and elements of 2D texture arrays.
5161 texImageImpl( 5162 texImageImpl(functionID, target, level, internalformat, xoffset, yoffset,
5162 functionID, target, level, internalformat, xoffset, yoffset, zoffset, 5163 zoffset, format, type,
5163 format, type, canvas 5164 canvas
5164 ->copiedImage(FrontBuffer, PreferAcceleration, 5165 ->copiedImage(FrontBuffer, PreferAcceleration,
5165 functionIDToSnapshotReason(functionID)) 5166 functionIDToSnapshotReason(functionID))
5166 .get(), 5167 .get(),
5167 WebGLImageConversion::HtmlDomCanvas, m_unpackFlipY, 5168 WebGLImageConversion::HtmlDomCanvas, m_unpackFlipY,
5168 m_unpackPremultiplyAlpha, sourceSubRectangle, depth, unpackImageHeight); 5169 m_unpackPremultiplyAlpha, sourceSubRectangle, depth,
5170 unpackImageHeight);
5169 } 5171 }
5170 } 5172 }
5171 5173
5172 void WebGLRenderingContextBase::texImage2D(GLenum target, 5174 void WebGLRenderingContextBase::texImage2D(GLenum target,
5173 GLint level, 5175 GLint level,
5174 GLint internalformat, 5176 GLint internalformat,
5175 GLenum format, 5177 GLenum format,
5176 GLenum type, 5178 GLenum type,
5177 HTMLCanvasElement* canvas, 5179 HTMLCanvasElement* canvas,
5178 ExceptionState& exceptionState) { 5180 ExceptionState& exceptionState) {
(...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after
5226 level, internalformat, video->videoWidth(), 5228 level, internalformat, video->videoWidth(),
5227 video->videoHeight(), 1, 0, format, type, xoffset, 5229 video->videoHeight(), 1, 0, format, type, xoffset,
5228 yoffset, zoffset)) 5230 yoffset, zoffset))
5229 return; 5231 return;
5230 5232
5231 bool sourceImageRectIsDefault = 5233 bool sourceImageRectIsDefault =
5232 sourceImageRect == sentinelEmptyRect() || 5234 sourceImageRect == sentinelEmptyRect() ||
5233 sourceImageRect == 5235 sourceImageRect ==
5234 IntRect(0, 0, video->videoWidth(), video->videoHeight()); 5236 IntRect(0, 0, video->videoWidth(), video->videoHeight());
5235 if (functionID == TexImage2D && sourceImageRectIsDefault && depth == 1 && 5237 if (functionID == TexImage2D && sourceImageRectIsDefault && depth == 1 &&
5236 GL_TEXTURE_2D == target && Extensions3DUtil::canUseCopyTextureCHROMIUM( 5238 GL_TEXTURE_2D == target &&
5237 target, internalformat, type, level)) { 5239 Extensions3DUtil::canUseCopyTextureCHROMIUM(target, internalformat, type,
5240 level)) {
5238 DCHECK_EQ(xoffset, 0); 5241 DCHECK_EQ(xoffset, 0);
5239 DCHECK_EQ(yoffset, 0); 5242 DCHECK_EQ(yoffset, 0);
5240 DCHECK_EQ(zoffset, 0); 5243 DCHECK_EQ(zoffset, 0);
5241 // Go through the fast path doing a GPU-GPU textures copy without a readback 5244 // Go through the fast path doing a GPU-GPU textures copy without a readback
5242 // to system memory if possible. Otherwise, it will fall back to the normal 5245 // to system memory if possible. Otherwise, it will fall back to the normal
5243 // SW path. 5246 // SW path.
5244 5247
5245 // Note that neither 5248 // Note that neither
5246 // HTMLVideoElement::copyVideoTextureToPlatformTexture nor 5249 // HTMLVideoElement::copyVideoTextureToPlatformTexture nor
5247 // ImageBuffer::copyToPlatformTexture allocate the destination texture 5250 // ImageBuffer::copyToPlatformTexture allocate the destination texture
(...skipping 1732 matching lines...) Expand 10 before | Expand all | Expand 10 after
6980 break; 6983 break;
6981 case GL_FLOAT: // OES_texture_float 6984 case GL_FLOAT: // OES_texture_float
6982 if (pixels->type() != DOMArrayBufferView::TypeFloat32) { 6985 if (pixels->type() != DOMArrayBufferView::TypeFloat32) {
6983 synthesizeGLError(GL_INVALID_OPERATION, functionName, 6986 synthesizeGLError(GL_INVALID_OPERATION, functionName,
6984 "type FLOAT but ArrayBufferView not Float32Array"); 6987 "type FLOAT but ArrayBufferView not Float32Array");
6985 return false; 6988 return false;
6986 } 6989 }
6987 break; 6990 break;
6988 case GL_HALF_FLOAT: 6991 case GL_HALF_FLOAT:
6989 case GL_HALF_FLOAT_OES: // OES_texture_half_float 6992 case GL_HALF_FLOAT_OES: // OES_texture_half_float
6990 // As per the specification, ArrayBufferView should be null or a 6993 // As per the specification, ArrayBufferView should
6991 // Uint16Array when OES_texture_half_float is enabled. 6994 // be null or a Uint16Array when
6995 // OES_texture_half_float is enabled.
6992 if (pixels->type() != DOMArrayBufferView::TypeUint16) { 6996 if (pixels->type() != DOMArrayBufferView::TypeUint16) {
6993 synthesizeGLError(GL_INVALID_OPERATION, functionName, 6997 synthesizeGLError(GL_INVALID_OPERATION, functionName,
6994 "type HALF_FLOAT_OES but ArrayBufferView is not NULL " 6998 "type HALF_FLOAT_OES but ArrayBufferView is not NULL "
6995 "and not Uint16Array"); 6999 "and not Uint16Array");
6996 return false; 7000 return false;
6997 } 7001 }
6998 break; 7002 break;
6999 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV: 7003 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
7000 synthesizeGLError(GL_INVALID_OPERATION, functionName, 7004 synthesizeGLError(GL_INVALID_OPERATION, functionName,
7001 "type FLOAT_32_UNSIGNED_INT_24_8_REV but " 7005 "type FLOAT_32_UNSIGNED_INT_24_8_REV but "
(...skipping 520 matching lines...) Expand 10 before | Expand all | Expand 10 after
7522 } 7526 }
7523 7527
7524 String WebGLRenderingContextBase::ensureNotNull(const String& text) const { 7528 String WebGLRenderingContextBase::ensureNotNull(const String& text) const {
7525 if (text.isNull()) 7529 if (text.isNull())
7526 return WTF::emptyString; 7530 return WTF::emptyString;
7527 return text; 7531 return text;
7528 } 7532 }
7529 7533
7530 WebGLRenderingContextBase::LRUImageBufferCache::LRUImageBufferCache( 7534 WebGLRenderingContextBase::LRUImageBufferCache::LRUImageBufferCache(
7531 int capacity) 7535 int capacity)
7532 : m_buffers(wrapArrayUnique(new std::unique_ptr<ImageBuffer>[ capacity ])), 7536 : m_buffers(wrapArrayUnique(new std::unique_ptr<ImageBuffer>[capacity])),
7533 m_capacity(capacity) {} 7537 m_capacity(capacity) {}
7534 7538
7535 ImageBuffer* WebGLRenderingContextBase::LRUImageBufferCache::imageBuffer( 7539 ImageBuffer* WebGLRenderingContextBase::LRUImageBufferCache::imageBuffer(
7536 const IntSize& size) { 7540 const IntSize& size) {
7537 int i; 7541 int i;
7538 for (i = 0; i < m_capacity; ++i) { 7542 for (i = 0; i < m_capacity; ++i) {
7539 ImageBuffer* buf = m_buffers[i].get(); 7543 ImageBuffer* buf = m_buffers[i].get();
7540 if (!buf) 7544 if (!buf)
7541 break; 7545 break;
7542 if (buf->size() != size) 7546 if (buf->size() != size)
(...skipping 261 matching lines...) Expand 10 before | Expand all | Expand 10 after
7804 7808
7805 void WebGLRenderingContextBase::getHTMLOrOffscreenCanvas( 7809 void WebGLRenderingContextBase::getHTMLOrOffscreenCanvas(
7806 HTMLCanvasElementOrOffscreenCanvas& result) const { 7810 HTMLCanvasElementOrOffscreenCanvas& result) const {
7807 if (canvas()) 7811 if (canvas())
7808 result.setHTMLCanvasElement(canvas()); 7812 result.setHTMLCanvasElement(canvas());
7809 else 7813 else
7810 result.setOffscreenCanvas(offscreenCanvas()); 7814 result.setOffscreenCanvas(offscreenCanvas());
7811 } 7815 }
7812 7816
7813 } // namespace blink 7817 } // namespace blink
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