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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "core/paint/PaintPropertyTreeBuilder.h" | 5 #include "core/paint/PaintPropertyTreeBuilder.h" |
6 | 6 |
7 #include "core/dom/DOMNodeIds.h" | 7 #include "core/dom/DOMNodeIds.h" |
8 #include "core/frame/FrameView.h" | 8 #include "core/frame/FrameView.h" |
9 #include "core/frame/LocalFrame.h" | 9 #include "core/frame/LocalFrame.h" |
10 #include "core/frame/Settings.h" | 10 #include "core/frame/Settings.h" |
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608 | 608 |
609 if (object.needsPaintPropertyUpdate() || context.forceSubtreeUpdate) { | 609 if (object.needsPaintPropertyUpdate() || context.forceSubtreeUpdate) { |
610 const LayoutBox& box = toLayoutBox(object); | 610 const LayoutBox& box = toLayoutBox(object); |
611 // The <input> elements can't have contents thus CSS overflow property | 611 // The <input> elements can't have contents thus CSS overflow property |
612 // doesn't apply. However for layout purposes we do generate child layout | 612 // doesn't apply. However for layout purposes we do generate child layout |
613 // objects for them, e.g. button label. We should clip the overflow from | 613 // objects for them, e.g. button label. We should clip the overflow from |
614 // those children. This is called control clip and we technically treat them | 614 // those children. This is called control clip and we technically treat them |
615 // like overflow clip. | 615 // like overflow clip. |
616 LayoutRect clipRect; | 616 LayoutRect clipRect; |
617 if (box.shouldClipOverflow()) { | 617 if (box.shouldClipOverflow()) { |
618 clipRect = LayoutRect(pixelSnappedIntRect( | 618 clipRect = LayoutRect(box.overflowClipRect(context.current.paintOffset)); |
619 box.overflowClipRect(context.current.paintOffset))); | |
620 } else { | 619 } else { |
621 if (auto* properties = object.getMutableForPainting().paintProperties()) { | 620 if (auto* properties = object.getMutableForPainting().paintProperties()) { |
622 context.forceSubtreeUpdate |= properties->clearInnerBorderRadiusClip(); | 621 context.forceSubtreeUpdate |= properties->clearInnerBorderRadiusClip(); |
623 context.forceSubtreeUpdate |= properties->clearOverflowClip(); | 622 context.forceSubtreeUpdate |= properties->clearOverflowClip(); |
624 } | 623 } |
625 return; | 624 return; |
626 } | 625 } |
627 | 626 |
628 auto& properties = object.getMutableForPainting().ensurePaintProperties(); | 627 auto& properties = object.getMutableForPainting().ensurePaintProperties(); |
629 const auto* currentClip = context.current.clip; | 628 const auto* currentClip = context.current.clip; |
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976 updateOverflowClip(object, context); | 975 updateOverflowClip(object, context); |
977 updatePerspective(object, context); | 976 updatePerspective(object, context); |
978 updateSvgLocalToBorderBoxTransform(object, context); | 977 updateSvgLocalToBorderBoxTransform(object, context); |
979 updateScrollAndScrollTranslation(object, context); | 978 updateScrollAndScrollTranslation(object, context); |
980 updateOutOfFlowContext(object, context); | 979 updateOutOfFlowContext(object, context); |
981 | 980 |
982 context.forceSubtreeUpdate |= object.subtreeNeedsPaintPropertyUpdate(); | 981 context.forceSubtreeUpdate |= object.subtreeNeedsPaintPropertyUpdate(); |
983 } | 982 } |
984 | 983 |
985 } // namespace blink | 984 } // namespace blink |
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