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Issue 2701053003: Use testharness.js instead of js-test.js in LayoutTests/fast/canvas tests. (Closed)
Patch Set: Created 3 years, 10 months ago
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1 <html> 1 <script src="../../resources/testharness.js"></script>
2 <head> 2 <script src="../../resources/testharnessreport.js"></script>
3 <script> 3
4 if (window.testRunner) 4 <canvas id="zero-Zero" width="0" height="0"></canvas>
5 testRunner.dumpAsText(); 5 <canvas id="zero-oneHundred" width="0" height="100"></canvas>
6 <canvas id="oneHundred-zero" width="100" height="0"></canvas>
6 7
7 function log(msg) 8 <script>
8 { 9
9 document.getElementById('console').appendChild(document.createTextNo de(msg + "\n")); 10 function testToDataURL()
11 {
12 var canvas1 = document.getElementById("zero-Zero")
13 var canvas2 = document.getElementById("zero-oneHundred");
14 var canvas3 = document.getElementById("oneHundred-zero");
15
16 testMIMEType(canvas1, "0x0", undefined);
17 testMIMEType(canvas2, "0x100", undefined);
18 testMIMEType(canvas3, "100x0", undefined);
19
20 testMIMEType(canvas1, "0x0" , "image/jpeg");
21 testMIMEType(canvas2, "0x100", "image/jpeg");
22 testMIMEType(canvas3, "100x0", "image/jpeg");
23
24 testMIMEType(canvas1, "0x0" , "image/webp");
25 testMIMEType(canvas2, "0x100", "image/webp");
26 testMIMEType(canvas3, "100x0", "image/webp");
27 }
28
29 function testMIMEType(canvas, description, mimeType)
30 {
31 var ctx = canvas.getContext("2d");
32
33 // draw into canvas
34 ctx.fillStyle = "rgb(200,0,0)";
35 ctx.fillRect(10, 10, 55, 50);
36 ctx.fillStyle = "rgba(0, 0, 200, 0.5)";
37 ctx.fillRect(30, 30, 55, 50);
38
39 var dataURL;
40
41 if (mimeType == undefined) {
42 dataURL = canvas.toDataURL();
43 } else {
44 dataURL = canvas.toDataURL(mimeType);
45 }
46
47 assert_equals (dataURL, "data:,");
48 }
49
50 async_test(t => {
51 window.onload = function() {
52 t.step(testToDataURL);
53 t.done();
10 } 54 }
11 55 }, 'Verify that the custom properties on a Canvas 2D rendering context object ar e retained across GCs.');
12 function testToDataURL() 56 </script>
13 {
14 var canvas1 = document.getElementById("zero-Zero")
15 var canvas2 = document.getElementById("zero-oneHundred");
16 var canvas3 = document.getElementById("oneHundred-zero");
17
18 testMIMEType(canvas1, "0x0", undefined);
19 testMIMEType(canvas2, "0x100", undefined);
20 testMIMEType(canvas3, "100x0", undefined);
21
22 testMIMEType(canvas1, "0x0" , "image/jpeg");
23 testMIMEType(canvas2, "0x100", "image/jpeg");
24 testMIMEType(canvas3, "100x0", "image/jpeg");
25
26 testMIMEType(canvas1, "0x0" , "image/webp");
27 testMIMEType(canvas2, "0x100", "image/webp");
28 testMIMEType(canvas3, "100x0", "image/webp");
29 }
30
31 function testMIMEType(canvas, description, mimeType)
32 {
33 var ctx = canvas.getContext("2d");
34
35 // draw into canvas
36 ctx.fillStyle = "rgb(200,0,0)";
37 ctx.fillRect(10, 10, 55, 50);
38 ctx.fillStyle = "rgba(0, 0, 200, 0.5)";
39 ctx.fillRect(30, 30, 55, 50);
40
41 var dataURL;
42
43 if (mimeType == undefined) {
44 dataURL = canvas.toDataURL();
45 log("mimeType: unspecified");
46 } else {
47 dataURL = canvas.toDataURL(mimeType);
48 log("mimeType: " + mimeType);
49 }
50
51 if (dataURL == "data:,")
52 log("PASS: Canvas of size " + description + " created data: url with no content - '" + dataURL + "'.");
53 else
54 log("FAIL: Canvas of size " + description + " did not create a d ata: url with no content - '" + dataURL + "'.");
55 }
56 </script>
57 </head>
58 <body onload="testToDataURL();">
59 <canvas id="zero-Zero" width="0" height="0"></canvas>
60 <canvas id="zero-oneHundred" width="0" height="100"></canvas>
61 <canvas id="oneHundred-zero" width="100" height="0"></canvas>
62 <pre id='console'></pre>
63 </body>
64 </html>
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