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|   1 /* |   1 /* | 
|   2  * Copyright (C) 2010 Google Inc. All rights reserved. |   2  * Copyright (C) 2010 Google Inc. All rights reserved. | 
|   3  * |   3  * | 
|   4  * Redistribution and use in source and binary forms, with or without |   4  * Redistribution and use in source and binary forms, with or without | 
|   5  * modification, are permitted provided that the following conditions |   5  * modification, are permitted provided that the following conditions | 
|   6  * are met: |   6  * are met: | 
|   7  * |   7  * | 
|   8  * 1.  Redistributions of source code must retain the above copyright |   8  * 1.  Redistributions of source code must retain the above copyright | 
|   9  *     notice, this list of conditions and the following disclaimer. |   9  *     notice, this list of conditions and the following disclaimer. | 
|  10  * 2.  Redistributions in binary form must reproduce the above copyright |  10  * 2.  Redistributions in binary form must reproduce the above copyright | 
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|  31  |  31  | 
|  32 #include "modules/webaudio/AudioNode.h" |  32 #include "modules/webaudio/AudioNode.h" | 
|  33 #include "wtf/PassRefPtr.h" |  33 #include "wtf/PassRefPtr.h" | 
|  34  |  34  | 
|  35 namespace WebCore { |  35 namespace WebCore { | 
|  36  |  36  | 
|  37 class AudioContext; |  37 class AudioContext; | 
|  38  |  38  | 
|  39 class ChannelMergerNode FINAL : public AudioNode { |  39 class ChannelMergerNode FINAL : public AudioNode { | 
|  40 public: |  40 public: | 
|  41     static PassRefPtr<ChannelMergerNode> create(AudioContext*, float sampleRate,
     unsigned numberOfInputs); |  41     static PassRefPtrWillBeRawPtr<ChannelMergerNode> create(AudioContext*, float
     sampleRate, unsigned numberOfInputs); | 
|  42  |  42  | 
|  43     // AudioNode |  43     // AudioNode | 
|  44     virtual void process(size_t framesToProcess) OVERRIDE; |  44     virtual void process(size_t framesToProcess) OVERRIDE; | 
|  45  |  45  | 
|  46     // Called in the audio thread (pre-rendering task) when the number of channe
    ls for an input may have changed. |  46     // Called in the audio thread (pre-rendering task) when the number of channe
    ls for an input may have changed. | 
|  47     virtual void checkNumberOfChannelsForInput(AudioNodeInput*) OVERRIDE; |  47     virtual void checkNumberOfChannelsForInput(AudioNodeInput*) OVERRIDE; | 
|  48  |  48  | 
|  49 private: |  49 private: | 
|  50     unsigned m_desiredNumberOfOutputChannels; |  50     unsigned m_desiredNumberOfOutputChannels; | 
|  51  |  51  | 
|  52     virtual double tailTime() const OVERRIDE { return 0; } |  52     virtual double tailTime() const OVERRIDE { return 0; } | 
|  53     virtual double latencyTime() const OVERRIDE { return 0; } |  53     virtual double latencyTime() const OVERRIDE { return 0; } | 
|  54  |  54  | 
|  55     ChannelMergerNode(AudioContext*, float sampleRate, unsigned numberOfInputs); |  55     ChannelMergerNode(AudioContext*, float sampleRate, unsigned numberOfInputs); | 
|  56 }; |  56 }; | 
|  57  |  57  | 
|  58 } // namespace WebCore |  58 } // namespace WebCore | 
|  59  |  59  | 
|  60 #endif // ChannelMergerNode_h |  60 #endif // ChannelMergerNode_h | 
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