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Side by Side Diff: Source/modules/webaudio/ChannelMergerNode.h

Issue 270103005: Tried to move AudioSummingJuction to oilpan (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2010 Google Inc. All rights reserved. 2 * Copyright (C) 2010 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
(...skipping 20 matching lines...) Expand all
31 31
32 #include "modules/webaudio/AudioNode.h" 32 #include "modules/webaudio/AudioNode.h"
33 #include "wtf/PassRefPtr.h" 33 #include "wtf/PassRefPtr.h"
34 34
35 namespace WebCore { 35 namespace WebCore {
36 36
37 class AudioContext; 37 class AudioContext;
38 38
39 class ChannelMergerNode FINAL : public AudioNode { 39 class ChannelMergerNode FINAL : public AudioNode {
40 public: 40 public:
41 static PassRefPtr<ChannelMergerNode> create(AudioContext*, float sampleRate, unsigned numberOfInputs); 41 static PassRefPtrWillBeRawPtr<ChannelMergerNode> create(AudioContext*, float sampleRate, unsigned numberOfInputs);
42 42
43 // AudioNode 43 // AudioNode
44 virtual void process(size_t framesToProcess) OVERRIDE; 44 virtual void process(size_t framesToProcess) OVERRIDE;
45 45
46 // Called in the audio thread (pre-rendering task) when the number of channe ls for an input may have changed. 46 // Called in the audio thread (pre-rendering task) when the number of channe ls for an input may have changed.
47 virtual void checkNumberOfChannelsForInput(AudioNodeInput*) OVERRIDE; 47 virtual void checkNumberOfChannelsForInput(AudioNodeInput*) OVERRIDE;
48 48
49 private: 49 private:
50 unsigned m_desiredNumberOfOutputChannels; 50 unsigned m_desiredNumberOfOutputChannels;
51 51
52 virtual double tailTime() const OVERRIDE { return 0; } 52 virtual double tailTime() const OVERRIDE { return 0; }
53 virtual double latencyTime() const OVERRIDE { return 0; } 53 virtual double latencyTime() const OVERRIDE { return 0; }
54 54
55 ChannelMergerNode(AudioContext*, float sampleRate, unsigned numberOfInputs); 55 ChannelMergerNode(AudioContext*, float sampleRate, unsigned numberOfInputs);
56 }; 56 };
57 57
58 } // namespace WebCore 58 } // namespace WebCore
59 59
60 #endif // ChannelMergerNode_h 60 #endif // ChannelMergerNode_h
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