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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012, Google Inc. All rights reserved. | 2 * Copyright (C) 2012, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| 11 * documentation and/or other materials provided with the distribution. | 11 * documentation and/or other materials provided with the distribution. |
| 12 * | 12 * |
| 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND AN
Y | 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND AN
Y |
| 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| 15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR AN
Y | 16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR AN
Y |
| 17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| 18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND O
N | 19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND O
N |
| 20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 23 */ | 23 */ |
| 24 | 24 |
| 25 #ifndef AudioSummingJunction_h | 25 #ifndef AudioSummingJunction_h |
| 26 #define AudioSummingJunction_h | 26 #define AudioSummingJunction_h |
| 27 | 27 |
| 28 #include "platform/audio/AudioBus.h" | 28 #include "platform/audio/AudioBus.h" |
| 29 #include "platform/heap/Handle.h" |
| 29 #include "wtf/HashSet.h" | 30 #include "wtf/HashSet.h" |
| 30 #include "wtf/Vector.h" | 31 #include "wtf/Vector.h" |
| 31 | 32 |
| 32 namespace WebCore { | 33 namespace WebCore { |
| 33 | 34 |
| 34 class AudioContext; | 35 class AudioContext; |
| 35 class AudioNodeOutput; | 36 class AudioNodeOutput; |
| 36 | 37 |
| 37 // An AudioSummingJunction represents a point where zero, one, or more AudioNode
Outputs connect. | 38 // An AudioSummingJunction represents a point where zero, one, or more AudioNode
Outputs connect. |
| 38 | 39 |
| 39 class AudioSummingJunction { | 40 class AudioSummingJunction : public RefCountedWillBeGarbageCollected<AudioSummin
gJunction> { |
| 40 public: | 41 public: |
| 41 explicit AudioSummingJunction(AudioContext*); | 42 explicit AudioSummingJunction(AudioContext*); |
| 42 virtual ~AudioSummingJunction(); | |
| 43 | 43 |
| 44 // Can be called from any thread. | 44 // Can be called from any thread. |
| 45 AudioContext* context() { return m_context.get(); } | 45 AudioContext* context() { return m_context.get(); } |
| 46 | 46 |
| 47 // This must be called whenever we modify m_outputs. | 47 // This must be called whenever we modify m_outputs. |
| 48 void changedOutputs(); | 48 void changedOutputs(); |
| 49 | 49 |
| 50 // This copies m_outputs to m_renderingOutputs. Please see comments for thes
e lists below. | 50 // This copies m_outputs to m_renderingOutputs. Please see comments for thes
e lists below. |
| 51 // This must be called when we own the context's graph lock in the audio thr
ead at the very start or end of the render quantum. | 51 // This must be called when we own the context's graph lock in the audio thr
ead at the very start or end of the render quantum. |
| 52 void updateRenderingState(); | 52 void updateRenderingState(); |
| 53 | 53 |
| 54 // Rendering code accesses its version of the current connections here. | 54 // Rendering code accesses its version of the current connections here. |
| 55 unsigned numberOfRenderingConnections() const { return m_renderingOutputs.si
ze(); } | 55 unsigned numberOfRenderingConnections() const { return m_renderingOutputs.si
ze(); } |
| 56 AudioNodeOutput* renderingOutput(unsigned i) { return m_renderingOutputs[i];
} | 56 AudioNodeOutput* renderingOutput(unsigned i) { return m_renderingOutputs[i];
} |
| 57 bool isConnected() const { return numberOfRenderingConnections() > 0; } | 57 bool isConnected() const { return numberOfRenderingConnections() > 0; } |
| 58 | 58 |
| 59 virtual bool canUpdateState() = 0; | 59 virtual bool canUpdateState() = 0; |
| 60 virtual void didUpdate() = 0; | 60 virtual void didUpdate() = 0; |
| 61 | 61 |
| 62 virtual void trace(Visitor*); |
| 63 |
| 62 protected: | 64 protected: |
| 63 RefPtr<AudioContext> m_context; | 65 RefPtrWillBeMember<AudioContext> m_context; |
| 64 | 66 |
| 65 // m_outputs contains the AudioNodeOutputs representing current connections
which are not disabled. | 67 // m_outputs contains the AudioNodeOutputs representing current connections
which are not disabled. |
| 66 // The rendering code should never use this directly, but instead uses m_ren
deringOutputs. | 68 // The rendering code should never use this directly, but instead uses m_ren
deringOutputs. |
| 67 HashSet<AudioNodeOutput*> m_outputs; | 69 HashSet<AudioNodeOutput*> m_outputs; |
| 68 | 70 |
| 69 // m_renderingOutputs is a copy of m_outputs which will never be modified du
ring the graph rendering on the audio thread. | 71 // m_renderingOutputs is a copy of m_outputs which will never be modified du
ring the graph rendering on the audio thread. |
| 70 // This is the list which is used by the rendering code. | 72 // This is the list which is used by the rendering code. |
| 71 // Whenever m_outputs is modified, the context is told so it can later updat
e m_renderingOutputs from m_outputs at a safe time. | 73 // Whenever m_outputs is modified, the context is told so it can later updat
e m_renderingOutputs from m_outputs at a safe time. |
| 72 // Most of the time, m_renderingOutputs is identical to m_outputs. | 74 // Most of the time, m_renderingOutputs is identical to m_outputs. |
| 73 Vector<AudioNodeOutput*> m_renderingOutputs; | 75 Vector<AudioNodeOutput*> m_renderingOutputs; |
| 74 | 76 |
| 75 // m_renderingStateNeedUpdating keeps track if m_outputs is modified. | 77 // m_renderingStateNeedUpdating keeps track if m_outputs is modified. |
| 76 bool m_renderingStateNeedUpdating; | 78 bool m_renderingStateNeedUpdating; |
| 77 }; | 79 }; |
| 78 | 80 |
| 79 } // namespace WebCore | 81 } // namespace WebCore |
| 80 | 82 |
| 81 #endif // AudioSummingJunction_h | 83 #endif // AudioSummingJunction_h |
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