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| 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
| 2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
| 3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
| 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s | 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s |
| 5 | 5 |
| 6 # See the GpuTestExpectations class for documentation. | 6 # See the GpuTestExpectations class for documentation. |
| 7 | 7 |
| 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): | 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
| 9 def __init__(self, conformance_path, url_prefixes=None, is_asan=False): | 9 def __init__(self, conformance_path, url_prefixes=None, is_asan=False): |
| 10 super(WebGL2ConformanceExpectations, self).__init__( | 10 super(WebGL2ConformanceExpectations, self).__init__( |
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| 153 | 153 |
| 154 self.Fail('deqp/functional/gles3/fbomultisample*', | 154 self.Fail('deqp/functional/gles3/fbomultisample*', |
| 155 ['win', 'intel'], bug=483282) | 155 ['win', 'intel'], bug=483282) |
| 156 | 156 |
| 157 # These tests seem to crash flakily. It's best to leave them as skip | 157 # These tests seem to crash flakily. It's best to leave them as skip |
| 158 # until we can run them without GPU hangs and crashes. | 158 # until we can run them without GPU hangs and crashes. |
| 159 self.Skip('deqp/functional/gles3/textureshadow/2d_array_*.html', | 159 self.Skip('deqp/functional/gles3/textureshadow/2d_array_*.html', |
| 160 ['win', 'intel'], bug=666392) | 160 ['win', 'intel'], bug=666392) |
| 161 | 161 |
| 162 # Intel HD 530 | 162 # Intel HD 530 |
| 163 self.Fail('conformance/canvas/to-data-url-test.html', | |
| 164 ['win', 'intel'], bug=680797) | |
| 165 self.Fail('conformance2/textures/misc/angle-stuck-depth-textures.html', | 163 self.Fail('conformance2/textures/misc/angle-stuck-depth-textures.html', |
| 166 ['win', 'intel'], bug=680797) | 164 ['win', 'intel'], bug=680797) |
| 167 self.Fail('deqp/functional/gles3/fboinvalidate/format_00.html', | 165 self.Fail('deqp/functional/gles3/fboinvalidate/format_00.html', |
| 168 ['win', 'intel'], bug=680797) | 166 ['win', 'intel'], bug=680797) |
| 169 self.Fail('deqp/functional/gles3/fboinvalidate/format_01.html', | 167 self.Fail('deqp/functional/gles3/fboinvalidate/format_01.html', |
| 170 ['win', 'intel'], bug=680797) | 168 ['win', 'intel'], bug=680797) |
| 171 self.Fail('deqp/functional/gles3/fboinvalidate/format_02.html', | 169 self.Fail('deqp/functional/gles3/fboinvalidate/format_02.html', |
| 172 ['win', 'intel'], bug=680797) | 170 ['win', 'intel'], bug=680797) |
| 173 self.Fail('deqp/functional/gles3/fborender/shared_colorbuffer_01.html', | |
| 174 ['win', 'intel'], bug=680797) | |
| 175 self.Fail('deqp/functional/gles3/framebufferblit/' + | |
| 176 'default_framebuffer_00.html', | |
| 177 ['win', 'intel'], bug=680797) | |
| 178 self.Fail('deqp/functional/gles3/framebufferblit/' + | |
| 179 'default_framebuffer_01.html', | |
| 180 ['win', 'intel'], bug=680797) | |
| 181 self.Fail('deqp/functional/gles3/framebufferblit/' + | |
| 182 'default_framebuffer_02.html', | |
| 183 ['win', 'intel'], bug=680797) | |
| 184 self.Fail('deqp/functional/gles3/framebufferblit/' + | 171 self.Fail('deqp/functional/gles3/framebufferblit/' + |
| 185 'default_framebuffer_03.html', | 172 'default_framebuffer_03.html', |
| 186 ['win', 'intel'], bug=680797) | 173 ['win', 'intel'], bug=680797) |
| 187 self.Fail('deqp/functional/gles3/framebufferblit/' + | 174 self.Fail('deqp/functional/gles3/framebufferblit/' + |
| 188 'default_framebuffer_04.html', | 175 'default_framebuffer_04.html', |
| 189 ['win', 'intel'], bug=680797) | 176 ['win', 'intel'], bug=680797) |
| 190 self.Fail('deqp/functional/gles3/framebufferblit/' + | 177 self.Fail('deqp/functional/gles3/framebufferblit/' + |
| 191 'default_framebuffer_06.html', | 178 'default_framebuffer_06.html', |
| 192 ['win', 'intel'], bug=680797) | 179 ['win', 'intel'], bug=680797) |
| 193 self.Fail('deqp/functional/gles3/fbocolorbuffer/clear.html', | |
| 194 ['win', 'intel'], bug=680797) | |
| 195 | 180 |
| 196 # It's unfortunate that these suppressions need to be so broad, but it | 181 # It's unfortunate that these suppressions need to be so broad, but it |
| 197 # looks like the D3D11 device can be lost spontaneously on this | 182 # looks like the D3D11 device can be lost spontaneously on this |
| 198 # configuration while running basically any test. | 183 # configuration while running basically any test. |
| 199 self.Flaky('conformance/*', ['win', 'intel'], bug=628395) | 184 self.Flaky('conformance/*', ['win', 'intel'], bug=628395) |
| 200 self.Flaky('conformance2/*', ['win', 'intel'], bug=628395) | 185 self.Flaky('conformance2/*', ['win', 'intel'], bug=628395) |
| 201 self.Flaky('deqp/*', ['win', 'intel'], bug=628395) | 186 self.Flaky('deqp/*', ['win', 'intel'], bug=628395) |
| 202 | 187 |
| 203 # Mac only. | 188 # Mac only. |
| 204 | 189 |
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| 1049 # self.Fail(page_name, | 1034 # self.Fail(page_name, |
| 1050 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) | 1035 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) |
| 1051 # self.Fail(page_name, | 1036 # self.Fail(page_name, |
| 1052 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 1037 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
| 1053 | 1038 |
| 1054 # Conflicts if between a generic os condition and a specific version | 1039 # Conflicts if between a generic os condition and a specific version |
| 1055 # self.Fail(page_name, | 1040 # self.Fail(page_name, |
| 1056 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) | 1041 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) |
| 1057 # self.Fail(page_name, | 1042 # self.Fail(page_name, |
| 1058 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 1043 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
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