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1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_MACHINE_OPERATOR_H_ | 5 #ifndef V8_COMPILER_MACHINE_OPERATOR_H_ |
6 #define V8_COMPILER_MACHINE_OPERATOR_H_ | 6 #define V8_COMPILER_MACHINE_OPERATOR_H_ |
7 | 7 |
8 #include "src/base/compiler-specific.h" | 8 #include "src/base/compiler-specific.h" |
9 #include "src/base/flags.h" | 9 #include "src/base/flags.h" |
10 #include "src/globals.h" | 10 #include "src/globals.h" |
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471 | 471 |
472 const Operator* Uint32x4Min(); | 472 const Operator* Uint32x4Min(); |
473 const Operator* Uint32x4Max(); | 473 const Operator* Uint32x4Max(); |
474 const Operator* Uint32x4ShiftRightByScalar(int32_t); | 474 const Operator* Uint32x4ShiftRightByScalar(int32_t); |
475 const Operator* Uint32x4LessThan(); | 475 const Operator* Uint32x4LessThan(); |
476 const Operator* Uint32x4LessThanOrEqual(); | 476 const Operator* Uint32x4LessThanOrEqual(); |
477 const Operator* Uint32x4GreaterThan(); | 477 const Operator* Uint32x4GreaterThan(); |
478 const Operator* Uint32x4GreaterThanOrEqual(); | 478 const Operator* Uint32x4GreaterThanOrEqual(); |
479 const Operator* Uint32x4FromFloat32x4(); | 479 const Operator* Uint32x4FromFloat32x4(); |
480 | 480 |
481 const Operator* CreateBool32x4(); | |
482 const Operator* Bool32x4ExtractLane(int32_t); | |
483 const Operator* Bool32x4ReplaceLane(int32_t); | |
484 const Operator* Bool32x4And(); | 481 const Operator* Bool32x4And(); |
485 const Operator* Bool32x4Or(); | 482 const Operator* Bool32x4Or(); |
486 const Operator* Bool32x4Xor(); | 483 const Operator* Bool32x4Xor(); |
487 const Operator* Bool32x4Not(); | 484 const Operator* Bool32x4Not(); |
488 const Operator* Bool32x4AnyTrue(); | 485 const Operator* Bool32x4AnyTrue(); |
489 const Operator* Bool32x4AllTrue(); | 486 const Operator* Bool32x4AllTrue(); |
490 const Operator* Bool32x4Swizzle(); | |
491 const Operator* Bool32x4Shuffle(); | |
492 const Operator* Bool32x4Equal(); | |
493 const Operator* Bool32x4NotEqual(); | |
494 | 487 |
495 const Operator* CreateInt16x8(); | 488 const Operator* CreateInt16x8(); |
496 const Operator* Int16x8ExtractLane(int32_t); | 489 const Operator* Int16x8ExtractLane(int32_t); |
497 const Operator* Int16x8ReplaceLane(int32_t); | 490 const Operator* Int16x8ReplaceLane(int32_t); |
498 const Operator* Int16x8Neg(); | 491 const Operator* Int16x8Neg(); |
499 const Operator* Int16x8Add(); | 492 const Operator* Int16x8Add(); |
500 const Operator* Int16x8AddSaturate(); | 493 const Operator* Int16x8AddSaturate(); |
501 const Operator* Int16x8Sub(); | 494 const Operator* Int16x8Sub(); |
502 const Operator* Int16x8SubSaturate(); | 495 const Operator* Int16x8SubSaturate(); |
503 const Operator* Int16x8Mul(); | 496 const Operator* Int16x8Mul(); |
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515 const Operator* Uint16x8AddSaturate(); | 508 const Operator* Uint16x8AddSaturate(); |
516 const Operator* Uint16x8SubSaturate(); | 509 const Operator* Uint16x8SubSaturate(); |
517 const Operator* Uint16x8Min(); | 510 const Operator* Uint16x8Min(); |
518 const Operator* Uint16x8Max(); | 511 const Operator* Uint16x8Max(); |
519 const Operator* Uint16x8ShiftRightByScalar(int32_t); | 512 const Operator* Uint16x8ShiftRightByScalar(int32_t); |
520 const Operator* Uint16x8LessThan(); | 513 const Operator* Uint16x8LessThan(); |
521 const Operator* Uint16x8LessThanOrEqual(); | 514 const Operator* Uint16x8LessThanOrEqual(); |
522 const Operator* Uint16x8GreaterThan(); | 515 const Operator* Uint16x8GreaterThan(); |
523 const Operator* Uint16x8GreaterThanOrEqual(); | 516 const Operator* Uint16x8GreaterThanOrEqual(); |
524 | 517 |
525 const Operator* CreateBool16x8(); | |
526 const Operator* Bool16x8ExtractLane(int32_t); | |
527 const Operator* Bool16x8ReplaceLane(int32_t); | |
528 const Operator* Bool16x8And(); | 518 const Operator* Bool16x8And(); |
529 const Operator* Bool16x8Or(); | 519 const Operator* Bool16x8Or(); |
530 const Operator* Bool16x8Xor(); | 520 const Operator* Bool16x8Xor(); |
531 const Operator* Bool16x8Not(); | 521 const Operator* Bool16x8Not(); |
532 const Operator* Bool16x8AnyTrue(); | 522 const Operator* Bool16x8AnyTrue(); |
533 const Operator* Bool16x8AllTrue(); | 523 const Operator* Bool16x8AllTrue(); |
534 const Operator* Bool16x8Swizzle(); | |
535 const Operator* Bool16x8Shuffle(); | |
536 const Operator* Bool16x8Equal(); | |
537 const Operator* Bool16x8NotEqual(); | |
538 | 524 |
539 const Operator* CreateInt8x16(); | 525 const Operator* CreateInt8x16(); |
540 const Operator* Int8x16ExtractLane(int32_t); | 526 const Operator* Int8x16ExtractLane(int32_t); |
541 const Operator* Int8x16ReplaceLane(int32_t); | 527 const Operator* Int8x16ReplaceLane(int32_t); |
542 const Operator* Int8x16Neg(); | 528 const Operator* Int8x16Neg(); |
543 const Operator* Int8x16Add(); | 529 const Operator* Int8x16Add(); |
544 const Operator* Int8x16AddSaturate(); | 530 const Operator* Int8x16AddSaturate(); |
545 const Operator* Int8x16Sub(); | 531 const Operator* Int8x16Sub(); |
546 const Operator* Int8x16SubSaturate(); | 532 const Operator* Int8x16SubSaturate(); |
547 const Operator* Int8x16Mul(); | 533 const Operator* Int8x16Mul(); |
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559 const Operator* Uint8x16AddSaturate(); | 545 const Operator* Uint8x16AddSaturate(); |
560 const Operator* Uint8x16SubSaturate(); | 546 const Operator* Uint8x16SubSaturate(); |
561 const Operator* Uint8x16Min(); | 547 const Operator* Uint8x16Min(); |
562 const Operator* Uint8x16Max(); | 548 const Operator* Uint8x16Max(); |
563 const Operator* Uint8x16ShiftRightByScalar(int32_t); | 549 const Operator* Uint8x16ShiftRightByScalar(int32_t); |
564 const Operator* Uint8x16LessThan(); | 550 const Operator* Uint8x16LessThan(); |
565 const Operator* Uint8x16LessThanOrEqual(); | 551 const Operator* Uint8x16LessThanOrEqual(); |
566 const Operator* Uint8x16GreaterThan(); | 552 const Operator* Uint8x16GreaterThan(); |
567 const Operator* Uint8x16GreaterThanOrEqual(); | 553 const Operator* Uint8x16GreaterThanOrEqual(); |
568 | 554 |
569 const Operator* CreateBool8x16(); | |
570 const Operator* Bool8x16ExtractLane(int32_t); | |
571 const Operator* Bool8x16ReplaceLane(int32_t); | |
572 const Operator* Bool8x16And(); | 555 const Operator* Bool8x16And(); |
573 const Operator* Bool8x16Or(); | 556 const Operator* Bool8x16Or(); |
574 const Operator* Bool8x16Xor(); | 557 const Operator* Bool8x16Xor(); |
575 const Operator* Bool8x16Not(); | 558 const Operator* Bool8x16Not(); |
576 const Operator* Bool8x16AnyTrue(); | 559 const Operator* Bool8x16AnyTrue(); |
577 const Operator* Bool8x16AllTrue(); | 560 const Operator* Bool8x16AllTrue(); |
578 const Operator* Bool8x16Swizzle(); | |
579 const Operator* Bool8x16Shuffle(); | |
580 const Operator* Bool8x16Equal(); | |
581 const Operator* Bool8x16NotEqual(); | |
582 | 561 |
583 const Operator* Simd128Load(); | 562 const Operator* Simd128Load(); |
584 const Operator* Simd128Load1(); | 563 const Operator* Simd128Load1(); |
585 const Operator* Simd128Load2(); | 564 const Operator* Simd128Load2(); |
586 const Operator* Simd128Load3(); | 565 const Operator* Simd128Load3(); |
587 const Operator* Simd128Store(); | 566 const Operator* Simd128Store(); |
588 const Operator* Simd128Store1(); | 567 const Operator* Simd128Store1(); |
589 const Operator* Simd128Store2(); | 568 const Operator* Simd128Store2(); |
590 const Operator* Simd128Store3(); | 569 const Operator* Simd128Store3(); |
591 const Operator* Simd128And(); | 570 const Operator* Simd128And(); |
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692 }; | 671 }; |
693 | 672 |
694 | 673 |
695 DEFINE_OPERATORS_FOR_FLAGS(MachineOperatorBuilder::Flags) | 674 DEFINE_OPERATORS_FOR_FLAGS(MachineOperatorBuilder::Flags) |
696 | 675 |
697 } // namespace compiler | 676 } // namespace compiler |
698 } // namespace internal | 677 } // namespace internal |
699 } // namespace v8 | 678 } // namespace v8 |
700 | 679 |
701 #endif // V8_COMPILER_MACHINE_OPERATOR_H_ | 680 #endif // V8_COMPILER_MACHINE_OPERATOR_H_ |
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