Index: chrome/browser/ui/app_list/arc/arc_app_utils.cc |
diff --git a/chrome/browser/ui/app_list/arc/arc_app_utils.cc b/chrome/browser/ui/app_list/arc/arc_app_utils.cc |
index 0fcbaaaae6170b4a0d8ec2d6365a871deb40da3a..188178440bb0e7a94ab85d7a1372dab6a179beff 100644 |
--- a/chrome/browser/ui/app_list/arc/arc_app_utils.cc |
+++ b/chrome/browser/ui/app_list/arc/arc_app_utils.cc |
@@ -74,7 +74,7 @@ void SetArcCpuRestrictionCallback(bool success) { |
// WindowPositioner functionality since we do not have an Aura::Window yet. |
gfx::Rect GetTargetRect(const gfx::Size& size) { |
// Make sure that the window will fit into our workspace. |
- // Note that Arc++ will always be on the primary screen (for now). |
+ // Note that ARC will always be on the primary screen (for now). |
// Note that Android's coordinate system is only valid inside the working |
// area. We can therefore ignore the provided left / top offsets. |
aura::Window* root = ash::Shell::GetPrimaryRootWindow(); |
@@ -285,7 +285,7 @@ bool LaunchApp(content::BrowserContext* context, |
// PlayStore item has special handling for shelf controllers. In order to |
// avoid unwanted initial animation for PlayStore item do not create |
- // deferred launch request when PlayStore item enables Arc. |
+ // deferred launch request when PlayStore item enables ARC. |
if (!arc_activated || app_id != kPlayStoreAppId) { |
ChromeLauncherController* chrome_controller = |
ChromeLauncherController::instance(); |