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+# Life of a Feature |
+ |
+In the years since the Chromium browser was first open-sourced, the `//net` |
+directory has expanded from being the basis of loading web content in the |
+Chromium browser to accommodating a wide variety of networking needs, |
+both in the Chromium browser and in other Google and third-party products |
+and projects. |
+ |
+This brings with it many new opportunities, such as the ability to |
+introduce new protocols rapidly or push Web security forward, as well as |
+new challenges, such as how to balance the needs of various `//net` |
+consumers effectively. |
+ |
+To make it easier to contribute new features or to change existing |
+behaviors in `//net`, this document tries to capture the life of a |
+feature in `//net`, from initial design to the eventual possibility of |
+deprecation and removal. |
+ |
+## Supported Projects |
+ |
+When considering the introduction of a new `//net` feature or changing |
+a `//net` behavior, it's first necessary to understand where `//net` |
+is used, how it is used, and what the various constraints and limits are. |
+ |
+To understand a more comprehensive matrix of the supported platforms and |
+constraints, see [Supported Projects](supported-projects.md). When |
+examining a new feature request, or a change in behavior, it's necessary |
+to consider dimensions such as: |
+ |
+ * Does this feature apply to all supported projects, or is this something |
+ like a Browser-only feature? |
+ * Does this feature apply to all supported platforms, or is this something |
+ specific to a particular subset? |
+ * Is the feature a basic networking library feature, or is it specific to |
+ something in the Web Platform? |
+ * Will some projects wish to strip the feature in order to meet targets |
+ such as memory usage (RAM) or binary size? |
+ * Does it depend on Google services or Google-specific behaviors or |
+ features? |
+ * How will this feature be tested / experimented with? For example, |
+ __Field Trials (Finch)__ and __User Metrics (UMA)__ may not be available |
+ on a number of platforms. |
+ * How risky is the feature towards compatibility/stability? How will it |
+ be undone if there is a bug? |
+ * Are the power/memory/CPU/bandwidth requirements appropriate for the |
+ targeted projects and/or platforms? |
+ |
+## Design and Layering |
+ |
+Once the supported platforms and constraints are identified, it's necessary |
+to determine how to actually design the feature to meet those constraints, |
+in hopefully the easiest way possible both for implementation and consumption. |
+ |
+### Designing for multiple platforms |
+ |
+In general, `//net` features try to support all platforms with a common |
+interface, and generally eschew OS-specific interfaces from being exposed as |
+part of `//net`. |
+ |
+Cross-platform code is generally done via declaring an interface named |
+`foo.h`, which is common for all platforms, and then using the build-system to |
+do compile-time switching between implementations in `foo_win.cc`, `foo_mac.cc`, |
+`foo_android.cc`, etc. |
+ |
+The goal is to ensure that consumers generally don't have to think about |
+OS-specific considerations, and can instead code to the interface. |
+ |
+### Designing for multiple products |
+ |
+While premature abstraction can significantly harm readability, if it is |
+anticipated that different products will have different implementation needs, |
+or may wish to selectively disable the feature, it's often necessary to |
+abstract that interface sufficiently in `//net` to allow for dependency |
+injection. |
+ |
+This is true whether discussing concrete classes and interfaces or something |
+as simple a boolean configuration flag that different consumers wish to set |
+differently. |
+ |
+The two most common approaches in `//net` are injection and delegation. |
+ |
+#### Injection |
+ |
+Injection refers to the pattern of defining the interface or concrete |
+configuration parameter (such as a boolean), along with the concrete |
+implementation, but requiring the `//net` embedder to supply an instance |
+of the interface or the configuration parameters (perhaps optionally). |
+ |
+Examples of this pattern include things such as the `ProxyConfigService`, |
+which has concrete implementations in `//net` for a variety of platforms' |
+configuration of proxies, but which requires it be supplied as part of the |
+`URLRequestContextGetter` building, if proxies are going to be supported. |
+ |
+An example of injecting configuration flags can be seen in the |
+`HttpNetworkSession::Params` structure, which is used to provide much of |
+the initialization parameters for the HTTP layer. |
+ |
+The ideal form of injection is to pass ownership of the injected object, |
+such as via a `std::unique_ptr<Foo>`. While this is not consistently |
+applied in `//net`, as there are a number of places in which ownership is |
+either shared or left to the embedder, with the injected object passed |
+around as a naked/raw pointer, this is generally seen as an anti-pattern |
+and not to be mirrored for new features. |
+ |
+#### Delegation |
+ |
+Delegation refers to forcing the `//net` embedder to respond to specific |
+delegated calls via a Delegate interface that it implements. In general, |
+when using the delegate pattern, ownership of the delegate should be |
+transferred, so that the lifetime and threading semantics are clear and |
+unambiguous. |
+ |
+That is, for a given class `Foo`, which has a `Foo::Delegate` interface |
+defined to allow embedders to alter behavior, prefer a constructor that |
+is |
+``` |
+explicit Foo(std::unique_ptr<Delegate> delegate); |
+``` |
+so that it is clear that the lifetime of `delegate` is determined by |
+`Foo`. |
+ |
+While this may appear similar to Injection, the general difference |
+between the two approaches is determining where the bulk of the |
+implementation lies. With Injection, the interface describes a |
+behavior contract that concrete implementations must adhere to; this |
+allows for much more flexibility with behavior, but with the downside |
+of significantly more work to implement or extend. Delegation attempts |
+to keep the bulk of the implementation in `//net`, and the decision as |
+to which implementation to use in `//net`, but allows `//net` to |
+provide specific ways in which embedders can alter behaviors. |
+ |
+The most notable example of the delegate pattern is `URLRequest::Delegate`, |
+which keeps the vast majority of the loading logic within `URLRequest`, |
+but allows the `URLRequest::Delegate` to participate during specific times |
+in the request lifetime and alter specific behaviors as necessary. (Note: |
+`URLRequest::Delegate`, like much of the original `//net` code, doesn't |
+adhere to the recommended lifetime patterns of passing ownership of the |
+Delegate. It is from the experience debugging and supporting these APIs |
+that the `//net` team strongly encourages all new code pass explicit |
+ownership, to reduce the complexity and risk of lifetime issues). |
+ |
+While the use of a `base::Callback` can also be considered a form of |
+delegation, the `//net` layer tries to eschew any callbacks that can be |
+called more than once, and instead favors defining class interfaces |
+with concrete behavioral requirements in order to ensure the correct |
+lifetimes of objects and to adjust over time. When `//net` takes a |
+callback (e.g. `net::CompletionCallback`), the intended pattern is to |
+signal the asynchronous completion of a single method, invoking that |
+callback at most once before deallocating it. For more discussion |
+of these patterns, see [Code Patterns](code-patterns.md). |
+ |
+### Understanding the Layering |
+ |
+A significant challenge many feature proposals face is understanding the |
+layering in `//net` and what different portions of `//net` are allowed to |
+know. |
+ |
+#### Socket Pools |
+ |
+The most common challenge feature proposals encounter is the awareness |
+that the act of associating an actual request to make with a socket is |
+done lazily, referred to as "late-binding". |
+ |
+With late-bound sockets, a given `URLRequest` will not be assigned an actual |
+transport connection until the request is ready to be sent. This allows for |
+reprioritizing requests as they come in, to ensure that higher priority requests |
+get preferential treatment, but it also means that features or data associated |
+with a `URLRequest` generally don't participate in socket establishment or |
+maintenance. |
+ |
+For example, a feature that wants to associate the low-level network socket |
+with a `URLRequest` during connection establishment is not something that the |
+`//net` design supports, since the `URLRequest` is kept unaware of how sockets |
+are established by virtue of the socket pools and late binding. This allows for |
+more flexibility when working to improve performance, such as the ability to |
+coalesce multiple logical 'sockets' over a single HTTP/2 or QUIC stream, which |
+may only have a single physical network socket involved. |
+ |
+#### Making Additional Requests |
+ |
+From time to time, `//net` feature proposals will involve needing to load |
+a secondary resource as part of processing. For example, SDCH involves loading |
+additional dictionaries that are advertised in a header, and other feature |
+proposals have involved fetching a `/.well-known/` URI or reporting errors to |
+a particular URL. |
+ |
+This is particularly challenging, because often, these features are implemented |
+deeper in the network stack, such as [`//net/cert`](../cert), [`//net/http`](../http), |
+or [`//net/filter`](../filter), which [`//net/url_request`](../url_request) depends |
+on. Because `//net/url_request` depends on these low-level directories, it would |
+be a circular dependency to have these directories depend on `//net/url_request`, |
+and circular dependencies are forbidden. |
+ |
+The recommended solution to address this is to adopt the delegation or injection |
+patterns. The lower-level directory will define some interface that represents the |
+"I need this URL" request, and then elsewhere, in a directory allowed to depend |
+on `//net/url_request`, an implementation of that interface/delegate that uses |
+`//net/url_request` is implemented. |
+ |
+### Understanding the Lifetimes |
+ |
+Understanding the object lifetime and dependency graph can be one of the largest |
+challenges to contributing and maintaining `//net`. As a consequence, features |
+which require introducing more complexity to the lifetimes of objects generally |
+have a greater challenge to acceptance. |
+ |
+The `//net` stack is designed heavily around a sync-or-async pattern, as |
+documented in [Code Patterns](code-patterns.md), while also having a strong |
+requirement that it be possible to cleanly shutdown the network stack. As a |
+consequence, features should have precise, well-defined lifetime semantics |
+and support graceful cleanup. Further, because much of the network stack can |
+have web-observable side-effects, it is often required for tasks to have |
+defined sequencing that cannot be ordered. To be ensure these requirements |
Randy Smith (Not in Mondays)
2017/02/21 17:01:04
nit: I don't understand what "defined sequencing t
|
+are met, features should attempt to model object lifetimes as a hierarchical |
+DAG, using explicit ownership and avoiding the use of reference counting or |
+weak pointers as part of any of the exposed API contracts (even for features |
+only consumed in `//net`). Features that pay close attention to the lifetime |
+semantics are more likely to be reviewed and accepted than those that leave |
+it ambiguous. |
+ |
+In addition to preferring explicit lifetimes, such as through judicious use of |
+`std::unique_ptr<>` to indicate ownership transfer of dependencies, many |
+features in `//net` also expect that if a `base::Callback` is involved (which |
+includes `net::CompletionCallback`), then it's possible that invoking the |
+callback may result in the deletion of the current (calling) object. As |
+further expanded upon in [Code Patterns](code-patterns.md), features and |
+changes should be designed such that any callback invocation is the last |
+bit of code executed, and that the callback is accessed via the stack (such |
+as through the use of either `base::ResetAndReturn(callback_).Run()` or |
+`std::move(callback_).Run()`. |
+ |
+### Specs: What Are They Good For |
+ |
+As `//net` is used as the basis for a number of browsers, it's an important part |
+of the design philosophy to ensure behaviors are well-specified, and that the |
+implementation conforms to those specifications. This may be seen as burdensome |
+when it's unclear whether or not a feature will 'take off,' but it's equally |
+critical to ensure that the Chromium projects do not fork the Web Platform. |
+ |
+#### Incubation Is Required |
+ |
+`//net` respects Chromium's overall position of [incubation first](https://groups.google.com/a/chromium.org/d/msg/blink-dev/PJ_E04kcFb8/baiLN3DTBgAJ) standards development. |
+ |
+With an incubation first approach, before introducing any new features that |
+might be exposed over the wire to servers, whether they are explicit behaviors, |
+such as adding new headers, or implicit behaviors such as |
+[Happy Eyeballs](https://tools.ietf.org/html/rfc6555), should have some form |
+of specification written. That specification should at least be on an |
+incubation track, and the expectation is that the specification should have a |
+direct path to an appropriate standards track. Features which don't adhere to |
+this pattern, or which are not making progress towards a standards track, will |
+require high-level approvals, to ensure that the Platform doesn't fragment. |
+ |
+#### Introducing New Headers |
+ |
+A common form of feature request is the introduction of new headers, either via |
+the `//net` implementation directly, or through consuming `//net` interfaces |
+and modifying headers on the fly. |
+ |
+The introduction of any additional headers SHOULD have an incubated spec attached, |
+ideally with cross-vendor interest. Particularly, headers which only apply to |
+Google or Google services are very likely to be rejected outright. |
+ |
+#### Making Additional Requests |
+ |
+While it's necessary to provide abstraction around `//net/url_request` for |
+any lower-level components that may need to make additional requests, for most |
+features, that's not all that is necessary. Because `//net/url_request` only |
+provides a basic HTTP fetching mechanism, it's insufficient for any Web Platform |
+feature, because it doesn't consider the broader platform concerns such as |
+interactions with CORS, Service Workers, cookie and authentication policies, or |
+even basic interactions with optional features like Extensions or SafeBrowsing. |
+ |
+To account for all of these things, any resource fetching that is to support |
+a feature of the Web Platform, whether because the resource will be directly |
+exposed to web content (for example, an image load or prefetch) or because it |
+is in response to invoking a Web Platform API (for example, invoking the |
+credential management API), the feature's resource fetching should be |
+explainable in terms of the [Fetch Living Standard](https://fetch.spec.whatwg.org/). |
+The Fetch standard defines a JavaScript API for fetching resources, but more |
+importantly, defines a common set of infrastructure and terminology that |
+tries to define how all resource loads in the Web Platform happen - whether |
+it be through the JavaScript API, through `XMLHttpRequest`, or the `src` |
+attribute in HTML tags, for example. |
+ |
+This also includes any resource fetching that wishes to use the same socket |
+pools or caches as the Web Platform, to ensure that every resource that is |
+web exposed (directly or indirectly) is fetched in a consistent and |
+well-documented way, thus minimizing platform fragmentation and security |
+issues. |
+ |
+There are exceptions to this, however, but they're generally few and far |
+between. In general, any feature that needs to define an abstraction to |
+allow it to "fetch resources," likely needs to also be "explained in terms |
+of Fetch". |
+ |
+## Implementation |
+ |
+In general, prior to implementing, try to get a review on net-dev@chromium.org |
+for the general feedback and design review. |
+ |
+In addition to the net-dev@chromium.org early review, `//net` requires that any |
+browser-exposed behavior should also adhere to the |
+[Blink Process](https://www.chromium.org/blink#new-features), which includes an |
+"Intent to Implement" message to blink-dev@chromium.org |
+ |
+For features that are unclear about their future, such as experiments or trials, |
+it's also expected that the design planning will also account for how features |
+will be removed cleanly. For features that radically affect the architecture of |
+`//net`, expect a high bar of justification, since reversing those changes if |
+they fail to pan out can cause significant disruption to productivity and |
+stability. |
+ |
+## Deprecation |
+ |
+Plan for obsolence, hope for success. Similar to implementation, features that |
+are to be removed should also go through the |
+[Blink Process](https://www.chromium.org/blink#TOC-Web-Platform-Changes:-Process) |
+for removing features. |
+ |
+Note that due to the diversity of [Supported Projects](supported-projects.md), |
+removing a feature while minimizing disruption can be just as complex as adding |
+a feature. For example, relying solely on __User Metrics (UMA)__ to signal the |
+safety of removing a feature may not consider all projects, and relying on |
+__Field Trials (Finch)__ to assess risk or restore the 'legacy' behavior may not |
+work on all projects either. |
+ |
+It's precisely because of these challenges that there's such a high bar for |
+adding features, because they may represent multi-year commitments to support, |
+even when the feature itself is deprecated or targeted for removal. |