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Unified Diff: ash/wm/dock/docked_window_layout_manager_unittest.cc

Issue 2700523004: Remove docked windows entirely in M59. (Closed)
Patch Set: Yet another Rebase ... Created 3 years, 10 months ago
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Index: ash/wm/dock/docked_window_layout_manager_unittest.cc
diff --git a/ash/wm/dock/docked_window_layout_manager_unittest.cc b/ash/wm/dock/docked_window_layout_manager_unittest.cc
deleted file mode 100644
index 6fcd020ff895647b37cf6eac69c06a3aaa19e38d..0000000000000000000000000000000000000000
--- a/ash/wm/dock/docked_window_layout_manager_unittest.cc
+++ /dev/null
@@ -1,802 +0,0 @@
-// Copyright (c) 2013 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "ash/common/wm/dock/docked_window_layout_manager.h"
-
-#include "ash/common/ash_switches.h"
-#include "ash/common/shelf/wm_shelf.h"
-#include "ash/common/test/test_shelf_delegate.h"
-#include "ash/common/wm/panels/panel_layout_manager.h"
-#include "ash/common/wm/window_resizer.h"
-#include "ash/common/wm/window_state.h"
-#include "ash/common/wm_window.h"
-#include "ash/public/cpp/shell_window_ids.h"
-#include "ash/root_window_controller.h"
-#include "ash/shell.h"
-#include "ash/test/ash_test_base.h"
-#include "ash/test/shelf_view_test_api.h"
-#include "ash/test/shell_test_api.h"
-#include "ash/wm/window_state_aura.h"
-#include "ash/wm/window_util.h"
-#include "base/command_line.h"
-#include "base/strings/string_number_conversions.h"
-#include "services/ui/public/interfaces/window_manager_constants.mojom.h"
-#include "ui/aura/client/aura_constants.h"
-#include "ui/aura/test/test_window_delegate.h"
-#include "ui/aura/window.h"
-#include "ui/aura/window_event_dispatcher.h"
-#include "ui/base/hit_test.h"
-#include "ui/display/display_layout.h"
-#include "ui/display/manager/display_manager.h"
-#include "ui/display/screen.h"
-#include "ui/display/test/display_manager_test_api.h"
-#include "ui/views/widget/widget.h"
-#include "ui/wm/core/coordinate_conversion.h"
-
-namespace ash {
-
-class DockedWindowLayoutManagerTest
- : public test::AshTestBase,
- public testing::WithParamInterface<ui::wm::WindowType> {
- public:
- DockedWindowLayoutManagerTest() : window_type_(GetParam()) {}
- virtual ~DockedWindowLayoutManagerTest() {}
-
- void SetUp() override {
- base::CommandLine::ForCurrentProcess()->AppendSwitch(
- ash::switches::kAshEnableDockedWindows);
- AshTestBase::SetUp();
- UpdateDisplay("600x600");
-
- shelf_view_test_.reset(new test::ShelfViewTestAPI(
- GetPrimaryShelf()->GetShelfViewForTesting()));
- shelf_view_test_->SetAnimationDuration(1);
- }
-
- protected:
- enum DockedEdge {
- DOCKED_EDGE_NONE,
- DOCKED_EDGE_LEFT,
- DOCKED_EDGE_RIGHT,
- };
-
- int min_dock_gap() const { return DockedWindowLayoutManager::kMinDockGap; }
- int ideal_width() const { return DockedWindowLayoutManager::kIdealWidth; }
- int docked_width(const DockedWindowLayoutManager* layout_manager) const {
- return layout_manager->docked_width_;
- }
-
- aura::Window* CreateTestWindow(const gfx::Rect& bounds) {
- return CreateTestWindowWithDelegate(bounds, nullptr);
- }
-
- aura::Window* CreateTestWindowWithDelegate(
- const gfx::Rect& bounds,
- aura::test::TestWindowDelegate* delegate) {
- aura::Window* window = CreateTestWindowInShellWithDelegateAndType(
- delegate, window_type_, 0, bounds);
- if (window_type_ == ui::wm::WINDOW_TYPE_PANEL) {
- WmWindow* wm_window = WmWindow::Get(window);
- test::TestShelfDelegate::instance()->AddShelfItem(wm_window);
- PanelLayoutManager::Get(wm_window)->Relayout();
- }
- return window;
- }
-
- static WindowResizer* CreateSomeWindowResizer(
- aura::Window* window,
- const gfx::Point& point_in_parent,
- int window_component) {
- return CreateWindowResizer(WmWindow::Get(window), point_in_parent,
- window_component,
- aura::client::WINDOW_MOVE_SOURCE_MOUSE)
- .release();
- }
-
- void DragStart(aura::Window* window) {
- DragStartAtOffsetFromwindowOrigin(window, 0, 0);
- }
-
- void DragStartAtOffsetFromwindowOrigin(aura::Window* window, int dx, int dy) {
- initial_location_in_parent_ =
- window->bounds().origin() + gfx::Vector2d(dx, dy);
- resizer_.reset(CreateSomeWindowResizer(window, initial_location_in_parent_,
- HTCAPTION));
- ASSERT_TRUE(resizer_.get());
- }
-
- void DragMove(int dx, int dy) {
- resizer_->Drag(initial_location_in_parent_ + gfx::Vector2d(dx, dy), 0);
- }
-
- void DragEnd() {
- resizer_->CompleteDrag();
- resizer_.reset();
- }
-
- void DragRevert() {
- resizer_->RevertDrag();
- resizer_.reset();
- }
-
- // Panels are parented by panel container during drags.
- // Docked windows are parented by dock container during drags.
- // All other windows that we are testing here have default container as a
- // parent.
- int CorrectContainerIdDuringDrag() {
- if (window_type_ == ui::wm::WINDOW_TYPE_PANEL)
- return kShellWindowId_PanelContainer;
- return kShellWindowId_DockedContainer;
- }
-
- // Test dragging the window vertically (to detach if it is a panel) and then
- // horizontally to the edge with an added offset from the edge of |dx|.
- void DragRelativeToEdge(DockedEdge edge, aura::Window* window, int dx) {
- DragVerticallyAndRelativeToEdge(
- edge, window, dx,
- window_type_ == ui::wm::WINDOW_TYPE_PANEL ? -100 : 20);
- }
-
- void DragToVerticalPositionAndToEdge(DockedEdge edge,
- aura::Window* window,
- int y) {
- DragToVerticalPositionRelativeToEdge(edge, window, 0, y);
- }
-
- void DragToVerticalPositionRelativeToEdge(DockedEdge edge,
- aura::Window* window,
- int dx,
- int y) {
- gfx::Rect initial_bounds = window->GetBoundsInScreen();
- DragVerticallyAndRelativeToEdge(edge, window, dx, y - initial_bounds.y());
- }
-
- // Detach if our window is a panel, then drag it vertically by |dy| and
- // horizontally to the edge with an added offset from the edge of |dx|.
- void DragVerticallyAndRelativeToEdge(DockedEdge edge,
- aura::Window* window,
- int dx,
- int dy) {
- gfx::Rect initial_bounds = window->GetBoundsInScreen();
- // avoid snap by clicking away from the border
- ASSERT_NO_FATAL_FAILURE(DragStartAtOffsetFromwindowOrigin(window, 25, 5));
-
- gfx::Rect work_area = display::Screen::GetScreen()
- ->GetDisplayNearestWindow(window)
- .work_area();
- gfx::Point initial_location_in_screen = initial_location_in_parent_;
- ::wm::ConvertPointToScreen(window->parent(), &initial_location_in_screen);
- // Drag the window left or right to the edge (or almost to it).
- if (edge == DOCKED_EDGE_LEFT)
- dx += work_area.x() - initial_location_in_screen.x();
- else if (edge == DOCKED_EDGE_RIGHT)
- dx += work_area.right() - 1 - initial_location_in_screen.x();
- DragMove(dx, dy);
- EXPECT_EQ(CorrectContainerIdDuringDrag(), window->parent()->id());
- // Release the mouse and the panel should be attached to the dock.
- DragEnd();
-
- // x-coordinate can get adjusted by snapping or sticking.
- // y-coordinate could be changed by possible automatic layout if docked.
- if (window->parent()->id() != kShellWindowId_DockedContainer &&
- !wm::GetWindowState(window)->HasRestoreBounds()) {
- EXPECT_EQ(initial_bounds.y() + dy, window->GetBoundsInScreen().y());
- }
- }
-
- private:
- std::unique_ptr<WindowResizer> resizer_;
- std::unique_ptr<test::ShelfViewTestAPI> shelf_view_test_;
- ui::wm::WindowType window_type_;
-
- // Location at start of the drag in |window->parent()|'s coordinates.
- gfx::Point initial_location_in_parent_;
-
- DISALLOW_COPY_AND_ASSIGN(DockedWindowLayoutManagerTest);
-};
-
-// Tests that a created window is successfully added to the dock
-// layout manager.
-TEST_P(DockedWindowLayoutManagerTest, AddOneWindow) {
- gfx::Rect bounds(0, 0, 201, 201);
- std::unique_ptr<aura::Window> window(CreateTestWindow(bounds));
- DragRelativeToEdge(DOCKED_EDGE_RIGHT, window.get(), 0);
-
- // The window should be attached and docked at the right edge.
- // Its width should shrink or grow to ideal width.
- EXPECT_EQ(window->GetRootWindow()->bounds().right(),
- window->GetBoundsInScreen().right());
- EXPECT_EQ(ideal_width(), window->bounds().width());
- EXPECT_EQ(kShellWindowId_DockedContainer, window->parent()->id());
-}
-
-// Tests that a docked window's bounds cannot be changed programmatically.
-TEST_P(DockedWindowLayoutManagerTest, DockedWindowBoundsDontChange) {
- gfx::Rect bounds(0, 0, 201, 201);
- std::unique_ptr<aura::Window> window(CreateTestWindow(bounds));
- DragRelativeToEdge(DOCKED_EDGE_RIGHT, window.get(), 0);
-
- // The window should be attached and docked at the right edge.
- EXPECT_EQ(kShellWindowId_DockedContainer, window->parent()->id());
-
- bounds = window->GetBoundsInScreen();
- window->SetBounds(gfx::Rect(210, 210, 210, 210));
- EXPECT_EQ(bounds.ToString(), window->GetBoundsInScreen().ToString());
-}
-
-// Tests that with a window docked on the left the auto-placing logic in
-// RearrangeVisibleWindowOnShow places windows flush with work area edges.
-TEST_P(DockedWindowLayoutManagerTest, AutoPlacingLeft) {
- gfx::Rect bounds(0, 0, 201, 201);
- std::unique_ptr<aura::Window> window(CreateTestWindow(bounds));
- DragRelativeToEdge(DOCKED_EDGE_LEFT, window.get(), 0);
-
- // The window should be attached and snapped to the right side of the screen.
- EXPECT_EQ(window->GetRootWindow()->bounds().x(),
- window->GetBoundsInScreen().x());
- EXPECT_EQ(kShellWindowId_DockedContainer, window->parent()->id());
-
- DockedWindowLayoutManager* manager =
- DockedWindowLayoutManager::Get(WmWindow::Get(window.get()));
-
- // Create two additional windows and test their auto-placement
- std::unique_ptr<aura::Window> window1(CreateTestWindowInShellWithId(1));
- gfx::Rect desktop_area = window1->parent()->bounds();
- wm::GetWindowState(window1.get())->set_window_position_managed(true);
- window1->Hide();
- window1->SetBounds(gfx::Rect(250, 32, 231, 320));
- window1->Show();
- // |window1| should be centered in work area.
- EXPECT_EQ(base::IntToString(docked_width(manager) + min_dock_gap() +
- (desktop_area.width() - docked_width(manager) -
- min_dock_gap() - window1->bounds().width()) /
- 2) +
- ",32 231x320",
- window1->bounds().ToString());
-
- std::unique_ptr<aura::Window> window2(CreateTestWindowInShellWithId(2));
- wm::GetWindowState(window2.get())->set_window_position_managed(true);
- // To avoid any auto window manager changes due to SetBounds, the window
- // gets first hidden and then shown again.
- window2->Hide();
- window2->SetBounds(gfx::Rect(250, 48, 150, 300));
- window2->Show();
-
- // |window1| should be flush left and |window2| flush right.
- EXPECT_EQ(
- base::IntToString(docked_width(manager) + min_dock_gap()) + ",32 231x320",
- window1->bounds().ToString());
- EXPECT_EQ(
- base::IntToString(desktop_area.width() - window2->bounds().width()) +
- ",48 150x300",
- window2->bounds().ToString());
-}
-
-// Tests that with a window docked on the right the auto-placing logic in
-// RearrangeVisibleWindowOnShow places windows flush with work area edges.
-TEST_P(DockedWindowLayoutManagerTest, AutoPlacingRight) {
- gfx::Rect bounds(0, 0, 201, 201);
- std::unique_ptr<aura::Window> window(CreateTestWindow(bounds));
- DragRelativeToEdge(DOCKED_EDGE_RIGHT, window.get(), 0);
-
- // The window should be attached and snapped to the right side of the screen.
- EXPECT_EQ(window->GetRootWindow()->bounds().right(),
- window->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, window->parent()->id());
-
- DockedWindowLayoutManager* manager =
- DockedWindowLayoutManager::Get(WmWindow::Get(window.get()));
-
- // Create two additional windows and test their auto-placement
- std::unique_ptr<aura::Window> window1(CreateTestWindowInShellWithId(1));
- gfx::Rect desktop_area = window1->parent()->bounds();
- wm::GetWindowState(window1.get())->set_window_position_managed(true);
- window1->Hide();
- window1->SetBounds(gfx::Rect(16, 32, 231, 320));
- window1->Show();
-
- // |window1| should be centered in work area.
- EXPECT_EQ(base::IntToString((desktop_area.width() - docked_width(manager) -
- min_dock_gap() - window1->bounds().width()) /
- 2) +
- ",32 231x320",
- window1->bounds().ToString());
-
- std::unique_ptr<aura::Window> window2(CreateTestWindowInShellWithId(2));
- wm::GetWindowState(window2.get())->set_window_position_managed(true);
- // To avoid any auto window manager changes due to SetBounds, the window
- // gets first hidden and then shown again.
- window2->Hide();
- window2->SetBounds(gfx::Rect(32, 48, 256, 512));
- window2->Show();
-
- // |window1| should be flush left and |window2| flush right.
- EXPECT_EQ("0,32 231x320", window1->bounds().ToString());
- EXPECT_EQ(base::IntToString(desktop_area.width() - window2->bounds().width() -
- docked_width(manager) - min_dock_gap()) +
- ",48 256x512",
- window2->bounds().ToString());
-}
-
-// Tests that with a window docked on the right the auto-placing logic in
-// RearrangeVisibleWindowOnShow places windows flush with work area edges.
-// Test case for the secondary screen.
-TEST_P(DockedWindowLayoutManagerTest, AutoPlacingRightSecondScreen) {
- // Create a dual screen layout.
- UpdateDisplay("600x600,600x600");
-
- gfx::Rect bounds(600, 0, 201, 201);
- std::unique_ptr<aura::Window> window(CreateTestWindow(bounds));
- // Drag pointer to the right edge of the second screen.
- DragRelativeToEdge(DOCKED_EDGE_RIGHT, window.get(), 0);
-
- // The window should be attached and snapped to the right side of the screen.
- EXPECT_EQ(window->GetRootWindow()->GetBoundsInScreen().right(),
- window->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, window->parent()->id());
-
- DockedWindowLayoutManager* manager =
- DockedWindowLayoutManager::Get(WmWindow::Get(window.get()));
-
- // Create two additional windows and test their auto-placement
- bounds = gfx::Rect(616, 32, 231, 320);
- std::unique_ptr<aura::Window> window1(
- CreateTestWindowInShellWithDelegate(nullptr, 1, bounds));
- gfx::Rect desktop_area = window1->parent()->bounds();
- wm::GetWindowState(window1.get())->set_window_position_managed(true);
- window1->Hide();
- window1->Show();
-
- // |window1| should be centered in work area.
- EXPECT_EQ(base::IntToString(600 +
- (desktop_area.width() - docked_width(manager) -
- min_dock_gap() - window1->bounds().width()) /
- 2) +
- ",32 231x320",
- window1->GetBoundsInScreen().ToString());
-
- bounds = gfx::Rect(632, 48, 256, 512);
- std::unique_ptr<aura::Window> window2(
- CreateTestWindowInShellWithDelegate(nullptr, 2, bounds));
- wm::GetWindowState(window2.get())->set_window_position_managed(true);
- // To avoid any auto window manager changes due to SetBounds, the window
- // gets first hidden and then shown again.
- window2->Hide();
- window2->Show();
-
- // |window1| should be flush left and |window2| flush right.
- EXPECT_EQ("600,32 231x320", window1->GetBoundsInScreen().ToString());
- EXPECT_EQ(
- base::IntToString(600 + desktop_area.width() - window2->bounds().width() -
- docked_width(manager) - min_dock_gap()) +
- ",48 256x512",
- window2->GetBoundsInScreen().ToString());
-}
-
-// Adds two windows and tests that the gaps are evenly distributed.
-TEST_P(DockedWindowLayoutManagerTest, AddTwoWindows) {
- std::unique_ptr<aura::Window> w1(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
- std::unique_ptr<aura::Window> w2(CreateTestWindow(gfx::Rect(0, 0, 210, 202)));
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 20);
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w2.get(), 300);
-
- // The windows should be attached and snapped to the right side of the screen.
- EXPECT_EQ(w1->GetRootWindow()->bounds().right(),
- w1->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
- EXPECT_EQ(w2->GetRootWindow()->bounds().right(),
- w2->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w2->parent()->id());
-
- // Test that the gaps differ at most by a single pixel.
- gfx::Rect work_area = display::Screen::GetScreen()
- ->GetDisplayNearestWindow(w1.get())
- .work_area();
- int gap1 = w1->GetBoundsInScreen().y();
- int gap2 = w2->GetBoundsInScreen().y() - w1->GetBoundsInScreen().bottom();
- int gap3 = work_area.bottom() - w2->GetBoundsInScreen().bottom();
- EXPECT_EQ(0, gap1);
- EXPECT_NEAR(gap2, min_dock_gap(), 1);
- EXPECT_EQ(0, gap3);
-}
-
-// Adds two non-overlapping windows and tests layout after a drag.
-TEST_P(DockedWindowLayoutManagerTest, TwoWindowsDragging) {
- std::unique_ptr<aura::Window> w1(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
- std::unique_ptr<aura::Window> w2(CreateTestWindow(gfx::Rect(0, 0, 210, 202)));
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 20);
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w2.get(), 300);
-
- // The windows should be attached and snapped to the right side of the screen.
- EXPECT_EQ(w1->GetRootWindow()->bounds().right(),
- w1->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
- EXPECT_EQ(w2->GetRootWindow()->bounds().right(),
- w2->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w2->parent()->id());
-
- // Drag w2 above w1.
- ASSERT_NO_FATAL_FAILURE(DragStartAtOffsetFromwindowOrigin(w2.get(), 0, 20));
- DragMove(0, -w2->bounds().height() / 2 - min_dock_gap() - 1);
- DragEnd();
-
- // Test the new windows order and that the gaps differ at most by a pixel.
- gfx::Rect work_area = display::Screen::GetScreen()
- ->GetDisplayNearestWindow(w1.get())
- .work_area();
- int gap1 = w2->GetBoundsInScreen().y() - work_area.y();
- int gap2 = w1->GetBoundsInScreen().y() - w2->GetBoundsInScreen().bottom();
- int gap3 = work_area.bottom() - w1->GetBoundsInScreen().bottom();
- EXPECT_EQ(0, gap1);
- EXPECT_NEAR(gap2, min_dock_gap(), 1);
- EXPECT_EQ(0, gap3);
-}
-
-// Adds three overlapping windows and tests layout after a drag.
-TEST_P(DockedWindowLayoutManagerTest, ThreeWindowsDragging) {
- UpdateDisplay("600x1000");
-
- std::unique_ptr<aura::Window> w1(CreateTestWindow(gfx::Rect(0, 0, 201, 310)));
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 20);
- std::unique_ptr<aura::Window> w2(CreateTestWindow(gfx::Rect(0, 0, 210, 310)));
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w2.get(), 500);
- std::unique_ptr<aura::Window> w3(CreateTestWindow(gfx::Rect(0, 0, 220, 310)));
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w3.get(), 600);
-
- // All windows should be attached and snapped to the right side of the screen.
- EXPECT_EQ(w1->GetRootWindow()->bounds().right(),
- w1->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
- EXPECT_EQ(w2->GetRootWindow()->bounds().right(),
- w2->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w2->parent()->id());
- EXPECT_EQ(w3->GetRootWindow()->bounds().right(),
- w3->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w3->parent()->id());
-
- // Test that the top and bottom windows are clamped in work area and
- // that the gaps between the windows differ at most by a pixel.
- gfx::Rect work_area = display::Screen::GetScreen()
- ->GetDisplayNearestWindow(w1.get())
- .work_area();
- int gap1 = w1->GetBoundsInScreen().y() - work_area.y();
- int gap2 = w2->GetBoundsInScreen().y() - w1->GetBoundsInScreen().bottom();
- int gap3 = w3->GetBoundsInScreen().y() - w2->GetBoundsInScreen().bottom();
- int gap4 = work_area.bottom() - w3->GetBoundsInScreen().bottom();
- EXPECT_EQ(0, gap1);
- EXPECT_NEAR(gap2, min_dock_gap(), 1);
- EXPECT_NEAR(gap3, min_dock_gap(), 1);
- EXPECT_EQ(0, gap4);
-
- // Drag w1 below the point where w1 and w2 would swap places. This point is
- // half way between the tops of those two windows.
- // A bit more vertical drag is needed to account for a window bounds changing
- // to its restore bounds during the drag.
- ASSERT_NO_FATAL_FAILURE(DragStartAtOffsetFromwindowOrigin(w1.get(), 0, 20));
- DragMove(0, min_dock_gap() + w2->bounds().height() / 2 + 10);
-
- // During the drag the windows get rearranged and the top and the bottom
- // should be limited by the work area.
- EXPECT_EQ(work_area.y(), w2->GetBoundsInScreen().y());
- EXPECT_GT(w1->GetBoundsInScreen().y(), w2->GetBoundsInScreen().y());
- EXPECT_EQ(work_area.bottom(), w3->GetBoundsInScreen().bottom());
- DragEnd();
-
- // Test the new windows order and that the gaps differ at most by a pixel.
- gap1 = w2->GetBoundsInScreen().y() - work_area.y();
- gap2 = w1->GetBoundsInScreen().y() - w2->GetBoundsInScreen().bottom();
- gap3 = w3->GetBoundsInScreen().y() - w1->GetBoundsInScreen().bottom();
- gap4 = work_area.bottom() - w3->GetBoundsInScreen().bottom();
- EXPECT_EQ(0, gap1);
- EXPECT_NEAR(gap2, min_dock_gap(), 1);
- EXPECT_NEAR(gap3, min_dock_gap(), 1);
- EXPECT_EQ(0, gap4);
-}
-
-// Adds three windows in bottom display and tests layout after a drag.
-TEST_P(DockedWindowLayoutManagerTest, ThreeWindowsDraggingSecondScreen) {
- // Create two screen vertical layout.
- UpdateDisplay("600x1000,600x1000");
- // Layout the secondary display to the bottom of the primary.
- ASSERT_GT(display::Screen::GetScreen()->GetNumDisplays(), 1);
- Shell::GetInstance()->display_manager()->SetLayoutForCurrentDisplays(
- display::test::CreateDisplayLayout(display_manager(),
- display::DisplayPlacement::BOTTOM, 0));
-
- std::unique_ptr<aura::Window> w1(
- CreateTestWindow(gfx::Rect(0, 1000, 201, 310)));
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 1000 + 20);
- std::unique_ptr<aura::Window> w2(
- CreateTestWindow(gfx::Rect(0, 1000, 210, 310)));
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w2.get(), 1000 + 500);
- std::unique_ptr<aura::Window> w3(
- CreateTestWindow(gfx::Rect(0, 1000, 220, 310)));
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w3.get(), 1000 + 600);
-
- // All windows should be attached and snapped to the right side of the screen.
- EXPECT_EQ(w1->GetRootWindow()->bounds().right(),
- w1->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
- EXPECT_EQ(w2->GetRootWindow()->bounds().right(),
- w2->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w2->parent()->id());
- EXPECT_EQ(w3->GetRootWindow()->bounds().right(),
- w3->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w3->parent()->id());
-
- gfx::Rect work_area = display::Screen::GetScreen()
- ->GetDisplayNearestWindow(w1.get())
- .work_area();
- // Test that the top and bottom windows are clamped in work area and
- // that the overlaps between the windows differ at most by a pixel.
- int gap1 = w1->GetBoundsInScreen().y() - work_area.y();
- int gap2 = w2->GetBoundsInScreen().y() - w1->GetBoundsInScreen().bottom();
- int gap3 = w3->GetBoundsInScreen().y() - w2->GetBoundsInScreen().bottom();
- int gap4 = work_area.bottom() - w3->GetBoundsInScreen().bottom();
- EXPECT_EQ(0, gap1);
- EXPECT_NEAR(gap2, min_dock_gap(), 1);
- EXPECT_NEAR(gap3, min_dock_gap(), 1);
- EXPECT_EQ(0, gap4);
-
- // Drag w1 below the point where w1 and w2 would swap places. This point is
- // half way between the tops of those two windows.
- // A bit more vertical drag is needed to account for a window bounds changing
- // to its restore bounds during the drag.
- ASSERT_NO_FATAL_FAILURE(DragStartAtOffsetFromwindowOrigin(w1.get(), 0, 20));
- DragMove(0, min_dock_gap() + w2->bounds().height() / 2 + 10);
-
- // During the drag the windows get rearranged and the top and the bottom
- // should be limited by the work area.
- EXPECT_EQ(work_area.y(), w2->GetBoundsInScreen().y());
- EXPECT_GT(w1->GetBoundsInScreen().y(), w2->GetBoundsInScreen().y());
- EXPECT_EQ(work_area.bottom(), w3->GetBoundsInScreen().bottom());
- DragEnd();
-
- // Test the new windows order and that the overlaps differ at most by a pixel.
- gap1 = w2->GetBoundsInScreen().y() - work_area.y();
- gap2 = w1->GetBoundsInScreen().y() - w2->GetBoundsInScreen().bottom();
- gap3 = w3->GetBoundsInScreen().y() - w1->GetBoundsInScreen().bottom();
- gap4 = work_area.bottom() - w3->GetBoundsInScreen().bottom();
- EXPECT_EQ(0, gap1);
- EXPECT_NEAR(gap2, min_dock_gap(), 1);
- EXPECT_NEAR(gap3, min_dock_gap(), 1);
- EXPECT_EQ(0, gap4);
-}
-
-// Tests that a second window added to the dock is resized to match.
-TEST_P(DockedWindowLayoutManagerTest, TwoWindowsWidthNew) {
- std::unique_ptr<aura::Window> w1(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
- std::unique_ptr<aura::Window> w2(CreateTestWindow(gfx::Rect(0, 0, 280, 202)));
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 20);
- // The first window should get resized to ideal width.
- EXPECT_EQ(ideal_width(), w1->bounds().width());
-
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w2.get(), 300);
- // The second window should get resized to the existing dock.
- EXPECT_EQ(ideal_width(), w2->bounds().width());
-}
-
-// Tests that a first non-resizable window added to the dock is not resized.
-TEST_P(DockedWindowLayoutManagerTest, TwoWindowsWidthNonResizableFirst) {
- std::unique_ptr<aura::Window> w1(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
- w1->SetProperty(aura::client::kResizeBehaviorKey,
- ui::mojom::kResizeBehaviorNone);
- std::unique_ptr<aura::Window> w2(CreateTestWindow(gfx::Rect(0, 0, 280, 202)));
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 20);
- // The first window should not get resized.
- EXPECT_EQ(201, w1->bounds().width());
-
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w2.get(), 300);
- // The second window should get resized to the first window's width.
- EXPECT_EQ(w1->bounds().width(), w2->bounds().width());
-}
-
-// Tests that a second non-resizable window added to the dock is not resized.
-TEST_P(DockedWindowLayoutManagerTest, TwoWindowsWidthNonResizableSecond) {
- std::unique_ptr<aura::Window> w1(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
- std::unique_ptr<aura::Window> w2(CreateTestWindow(gfx::Rect(0, 0, 280, 202)));
- w2->SetProperty(aura::client::kResizeBehaviorKey,
- ui::mojom::kResizeBehaviorNone);
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 20);
- // The first window should get resized to ideal width.
- EXPECT_EQ(ideal_width(), w1->bounds().width());
-
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w2.get(), 300);
- // The second window should not get resized.
- EXPECT_EQ(280, w2->bounds().width());
-
- // The first window should get resized again - to match the second window.
- EXPECT_EQ(w1->bounds().width(), w2->bounds().width());
-}
-
-// Test that restrictions on minimum and maximum width of windows are honored.
-TEST_P(DockedWindowLayoutManagerTest, TwoWindowsWidthRestrictions) {
- aura::test::TestWindowDelegate delegate1;
- delegate1.set_maximum_size(gfx::Size(240, 0));
- std::unique_ptr<aura::Window> w1(
- CreateTestWindowWithDelegate(gfx::Rect(0, 0, 201, 201), &delegate1));
- aura::test::TestWindowDelegate delegate2;
- delegate2.set_minimum_size(gfx::Size(260, 0));
- std::unique_ptr<aura::Window> w2(
- CreateTestWindowWithDelegate(gfx::Rect(0, 0, 280, 202), &delegate2));
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 20);
- // The first window should get resized to its maximum width.
- EXPECT_EQ(240, w1->bounds().width());
-
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w2.get(), 300);
- // The second window should get resized to its minimum width.
- EXPECT_EQ(260, w2->bounds().width());
-
- // The first window should be centered relative to the second.
- EXPECT_EQ(w1->bounds().CenterPoint().x(), w2->bounds().CenterPoint().x());
-}
-
-// Test that restrictions on minimum width of windows are honored.
-TEST_P(DockedWindowLayoutManagerTest, WidthMoreThanMax) {
- aura::test::TestWindowDelegate delegate;
- delegate.set_minimum_size(gfx::Size(400, 0));
- std::unique_ptr<aura::Window> window(
- CreateTestWindowWithDelegate(gfx::Rect(0, 0, 400, 201), &delegate));
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, window.get(), 20);
-
- // Secondary drag ensures that we are testing the minimum size restriction
- // and not just failure to get past the tiling step in SnapSizer.
- ASSERT_NO_FATAL_FAILURE(
- DragStartAtOffsetFromwindowOrigin(window.get(), 25, 5));
- DragMove(150, 0);
- DragEnd();
-
- // The window should not get docked even though it is dragged past the edge.
- EXPECT_NE(window->GetRootWindow()->bounds().right(),
- window->GetBoundsInScreen().right());
- EXPECT_NE(kShellWindowId_DockedContainer, window->parent()->id());
-}
-
-// Docks three windows and tests that the very first window gets minimized.
-TEST_P(DockedWindowLayoutManagerTest, ThreeWindowsMinimize) {
- std::unique_ptr<aura::Window> w1(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 20);
- std::unique_ptr<aura::Window> w2(CreateTestWindow(gfx::Rect(0, 0, 210, 202)));
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w2.get(), 200);
- std::unique_ptr<aura::Window> w3(CreateTestWindow(gfx::Rect(0, 0, 220, 204)));
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w3.get(), 300);
-
- // The last two windows should be attached and snapped to the right edge.
- EXPECT_EQ(w2->GetRootWindow()->bounds().right(),
- w2->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w2->parent()->id());
- EXPECT_EQ(w3->GetRootWindow()->bounds().right(),
- w3->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w3->parent()->id());
-
- // The first window should get hidden but parented by the dock container.
- EXPECT_TRUE(wm::GetWindowState(w1.get())->IsMinimized());
- EXPECT_TRUE(wm::GetWindowState(w1.get())->IsDocked());
- EXPECT_FALSE(w1->IsVisible());
- EXPECT_EQ(ui::SHOW_STATE_MINIMIZED,
- w1->GetProperty(aura::client::kShowStateKey));
- EXPECT_EQ(ui::SHOW_STATE_DOCKED,
- w1->GetProperty(aura::client::kPreMinimizedShowStateKey));
- // The other two windows should be still docked.
- EXPECT_FALSE(wm::GetWindowState(w2.get())->IsMinimized());
- EXPECT_TRUE(wm::GetWindowState(w2.get())->IsDocked());
- EXPECT_FALSE(wm::GetWindowState(w3.get())->IsMinimized());
- EXPECT_TRUE(wm::GetWindowState(w3.get())->IsDocked());
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
-}
-
-// Docks up to three windows and tests that they split vertical space.
-TEST_P(DockedWindowLayoutManagerTest, ThreeWindowsSplitHeightEvenly) {
- UpdateDisplay("600x1000");
- std::unique_ptr<aura::Window> w1(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 20);
- std::unique_ptr<aura::Window> w2(CreateTestWindow(gfx::Rect(0, 0, 210, 202)));
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w2.get(), 200);
-
- // The two windows should be attached and snapped to the right edge.
- EXPECT_EQ(w1->GetRootWindow()->bounds().right(),
- w1->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
- EXPECT_EQ(w2->GetRootWindow()->bounds().right(),
- w2->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w2->parent()->id());
-
- // The two windows should be same size vertically and almost 1/2 of work area.
- gfx::Rect work_area = display::Screen::GetScreen()
- ->GetDisplayNearestWindow(w1.get())
- .work_area();
- EXPECT_NEAR(w1->GetBoundsInScreen().height(),
- w2->GetBoundsInScreen().height(), 1);
- EXPECT_NEAR(work_area.height() / 2, w1->GetBoundsInScreen().height(),
- min_dock_gap() * 2);
-
- // Create and dock the third window.
- std::unique_ptr<aura::Window> w3(CreateTestWindow(gfx::Rect(0, 0, 220, 204)));
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w3.get(), 300);
-
- // All three windows should be docked and snapped to the right edge.
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
- EXPECT_EQ(kShellWindowId_DockedContainer, w2->parent()->id());
- EXPECT_EQ(kShellWindowId_DockedContainer, w3->parent()->id());
-
- // All windows should be near same size vertically and about 1/3 of work area.
- EXPECT_NEAR(w1->GetBoundsInScreen().height(),
- w2->GetBoundsInScreen().height(), 1);
- EXPECT_NEAR(w2->GetBoundsInScreen().height(),
- w3->GetBoundsInScreen().height(), 1);
- EXPECT_NEAR(work_area.height() / 3, w1->GetBoundsInScreen().height(),
- min_dock_gap() * 2);
-}
-
-// Docks two windows and tests that restrictions on vertical size are honored.
-TEST_P(DockedWindowLayoutManagerTest, TwoWindowsHeightRestrictions) {
- // The first window is fixed height.
- aura::test::TestWindowDelegate delegate1;
- delegate1.set_minimum_size(gfx::Size(0, 300));
- delegate1.set_maximum_size(gfx::Size(0, 300));
- std::unique_ptr<aura::Window> w1(
- CreateTestWindowWithDelegate(gfx::Rect(0, 0, 201, 300), &delegate1));
- // The second window has maximum height.
- aura::test::TestWindowDelegate delegate2;
- delegate2.set_maximum_size(gfx::Size(0, 100));
- std::unique_ptr<aura::Window> w2(
- CreateTestWindowWithDelegate(gfx::Rect(0, 0, 280, 90), &delegate2));
-
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 20);
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w2.get(), 200);
-
- // The two windows should be attached and snapped to the right edge.
- EXPECT_EQ(w1->GetRootWindow()->bounds().right(),
- w1->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
- EXPECT_EQ(w2->GetRootWindow()->bounds().right(),
- w2->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w2->parent()->id());
-
- // The two windows should have their heights restricted.
- EXPECT_EQ(300, w1->GetBoundsInScreen().height());
- EXPECT_EQ(100, w2->GetBoundsInScreen().height());
-
- // w1 should be more than half of the work area height (even with a margin).
- // w2 should be less than half of the work area height (even with a margin).
- gfx::Rect work_area = display::Screen::GetScreen()
- ->GetDisplayNearestWindow(w1.get())
- .work_area();
- EXPECT_GT(w1->GetBoundsInScreen().height(), work_area.height() / 2 + 10);
- EXPECT_LT(w2->GetBoundsInScreen().height(), work_area.height() / 2 - 10);
-}
-
-// Tests that a docked window is moved to primary display when secondary display
-// is disconnected and that it stays docked and properly positioned.
-TEST_P(DockedWindowLayoutManagerTest, DisplayDisconnectionMovesDocked) {
- // Create a dual screen layout.
- UpdateDisplay("600x700,800x600");
-
- gfx::Rect bounds(600, 0, 201, 201);
- std::unique_ptr<aura::Window> window(CreateTestWindow(bounds));
- // Drag pointer to the right edge of the second screen.
- DragRelativeToEdge(DOCKED_EDGE_RIGHT, window.get(), 0);
-
- // Simulate disconnection of the secondary display.
- UpdateDisplay("600x700");
-
- // The window should be still docked at the right edge.
- // Its height should grow to match the new work area.
- EXPECT_EQ(window->GetRootWindow()->bounds().right(),
- window->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, window->parent()->id());
- EXPECT_EQ(ideal_width(), window->bounds().width());
- gfx::Rect work_area = display::Screen::GetScreen()
- ->GetDisplayNearestWindow(window.get())
- .work_area();
- EXPECT_EQ(work_area.height(), window->GetBoundsInScreen().height());
-}
-
-// Tests run twice - on both panels and normal windows
-INSTANTIATE_TEST_CASE_P(NormalOrPanel,
- DockedWindowLayoutManagerTest,
- testing::Values(ui::wm::WINDOW_TYPE_NORMAL,
- ui::wm::WINDOW_TYPE_PANEL));
-
-} // namespace ash

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