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Unified Diff: ash/wm/dock/docked_window_resizer_unittest.cc

Issue 2700523004: Remove docked windows entirely in M59. (Closed)
Patch Set: Rebase Created 3 years, 10 months ago
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Index: ash/wm/dock/docked_window_resizer_unittest.cc
diff --git a/ash/wm/dock/docked_window_resizer_unittest.cc b/ash/wm/dock/docked_window_resizer_unittest.cc
deleted file mode 100644
index 730d4784bd1a515225f5e765ab4aa6ad868dd81e..0000000000000000000000000000000000000000
--- a/ash/wm/dock/docked_window_resizer_unittest.cc
+++ /dev/null
@@ -1,1501 +0,0 @@
-// Copyright (c) 2013 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "ash/common/wm/dock/docked_window_resizer.h"
-
-#include "ash/common/ash_switches.h"
-#include "ash/common/shelf/shelf_widget.h"
-#include "ash/common/shelf/wm_shelf.h"
-#include "ash/common/test/test_shelf_delegate.h"
-#include "ash/common/wm/dock/docked_window_layout_manager.h"
-#include "ash/common/wm/panels/panel_layout_manager.h"
-#include "ash/common/wm/window_state.h"
-#include "ash/common/wm/wm_event.h"
-#include "ash/common/wm_shell.h"
-#include "ash/common/wm_window.h"
-#include "ash/display/window_tree_host_manager.h"
-#include "ash/public/cpp/shelf_types.h"
-#include "ash/public/cpp/shell_window_ids.h"
-#include "ash/public/cpp/window_properties.h"
-#include "ash/root_window_controller.h"
-#include "ash/screen_util.h"
-#include "ash/shell.h"
-#include "ash/test/ash_test_base.h"
-#include "ash/test/cursor_manager_test_api.h"
-#include "ash/wm/drag_window_resizer.h"
-#include "ash/wm/window_state_aura.h"
-#include "ash/wm/window_util.h"
-#include "base/command_line.h"
-#include "ui/aura/client/aura_constants.h"
-#include "ui/aura/client/window_parenting_client.h"
-#include "ui/aura/test/test_window_delegate.h"
-#include "ui/aura/window_event_dispatcher.h"
-#include "ui/base/hit_test.h"
-#include "ui/base/ui_base_types.h"
-#include "ui/events/test/event_generator.h"
-#include "ui/views/widget/widget.h"
-#include "ui/wm/core/coordinate_conversion.h"
-#include "ui/wm/core/window_util.h"
-
-namespace ash {
-
-class DockedWindowResizerTest
- : public test::AshTestBase,
- public testing::WithParamInterface<ui::wm::WindowType> {
- public:
- DockedWindowResizerTest() : window_type_(GetParam()) {}
- virtual ~DockedWindowResizerTest() {}
-
- void SetUp() override {
- base::CommandLine::ForCurrentProcess()->AppendSwitch(
- ash::switches::kAshEnableDockedWindows);
- AshTestBase::SetUp();
- UpdateDisplay("600x400");
- }
-
- void TearDown() override { AshTestBase::TearDown(); }
-
- protected:
- enum DockedEdge {
- DOCKED_EDGE_NONE,
- DOCKED_EDGE_LEFT,
- DOCKED_EDGE_RIGHT,
- };
-
- int ideal_width() const { return DockedWindowLayoutManager::kIdealWidth; }
- int min_dock_gap() const { return DockedWindowLayoutManager::kMinDockGap; }
- int max_width() const { return DockedWindowLayoutManager::kMaxDockWidth; }
- int docked_width(const DockedWindowLayoutManager* layout_manager) const {
- return layout_manager->docked_width_;
- }
- int docked_alignment(const DockedWindowLayoutManager* layout_manager) const {
- return layout_manager->alignment_;
- }
- aura::Window* CreateTestWindow(const gfx::Rect& bounds) {
- aura::Window* window = CreateTestWindowInShellWithDelegateAndType(
- &delegate_, window_type_, 0, bounds);
- if (window_type_ == ui::wm::WINDOW_TYPE_PANEL) {
- WmWindow* wm_window = WmWindow::Get(window);
- test::TestShelfDelegate::instance()->AddShelfItem(wm_window);
- PanelLayoutManager::Get(wm_window)->Relayout();
- }
- return window;
- }
-
- aura::Window* CreateModalWindow(const gfx::Rect& bounds) {
- aura::Window* window = new aura::Window(&delegate_);
- window->SetProperty(aura::client::kModalKey, ui::MODAL_TYPE_SYSTEM);
- window->SetType(ui::wm::WINDOW_TYPE_NORMAL);
- window->Init(ui::LAYER_TEXTURED);
- window->Show();
-
- if (bounds.IsEmpty()) {
- ParentWindowInPrimaryRootWindow(window);
- } else {
- display::Display display =
- display::Screen::GetScreen()->GetDisplayMatching(bounds);
- aura::Window* root = ash::Shell::GetInstance()
- ->window_tree_host_manager()
- ->GetRootWindowForDisplayId(display.id());
- gfx::Point origin = bounds.origin();
- ::wm::ConvertPointFromScreen(root, &origin);
- window->SetBounds(gfx::Rect(origin, bounds.size()));
- aura::client::ParentWindowWithContext(window, root, bounds);
- }
- return window;
- }
-
- static WindowResizer* CreateSomeWindowResizer(
- aura::Window* window,
- const gfx::Point& point_in_parent,
- int window_component) {
- return CreateWindowResizer(WmWindow::Get(window), point_in_parent,
- window_component,
- aura::client::WINDOW_MOVE_SOURCE_MOUSE)
- .release();
- }
-
- void DragStart(aura::Window* window) {
- DragStartAtOffsetFromWindowOrigin(window, 0, 0);
- }
-
- void DragStartAtOffsetFromWindowOrigin(aura::Window* window, int dx, int dy) {
- initial_location_in_parent_ =
- window->bounds().origin() + gfx::Vector2d(dx, dy);
- resizer_.reset(CreateSomeWindowResizer(window, initial_location_in_parent_,
- HTCAPTION));
- ASSERT_TRUE(resizer_.get());
- }
-
- void ResizeStartAtOffsetFromWindowOrigin(aura::Window* window,
- int dx,
- int dy,
- int window_component) {
- initial_location_in_parent_ =
- window->bounds().origin() + gfx::Vector2d(dx, dy);
- resizer_.reset(CreateSomeWindowResizer(window, initial_location_in_parent_,
- window_component));
- ASSERT_TRUE(resizer_.get());
- }
-
- void DragMove(int dx, int dy) {
- resizer_->Drag(initial_location_in_parent_ + gfx::Vector2d(dx, dy), 0);
- }
-
- void DragEnd() {
- resizer_->CompleteDrag();
- resizer_.reset();
- }
-
- void DragRevert() {
- resizer_->RevertDrag();
- resizer_.reset();
- }
-
- // Panels are parented by panel container during drags.
- // All other windows that are tested here are parented by dock container
- // during drags.
- int CorrectContainerIdDuringDrag() {
- if (window_type_ == ui::wm::WINDOW_TYPE_PANEL)
- return kShellWindowId_PanelContainer;
- return kShellWindowId_DockedContainer;
- }
-
- // Test dragging the window vertically (to detach if it is a panel) and then
- // horizontally to the edge with an added offset from the edge of |dx|.
- void DragRelativeToEdge(DockedEdge edge, aura::Window* window, int dx) {
- DragVerticallyAndRelativeToEdge(
- edge, window, dx, window_type_ == ui::wm::WINDOW_TYPE_PANEL ? -100 : 20,
- 25, 5);
- }
-
- void DragToVerticalPositionAndToEdge(DockedEdge edge,
- aura::Window* window,
- int y) {
- DragToVerticalPositionRelativeToEdge(edge, window, 0, y);
- }
-
- void DragToVerticalPositionRelativeToEdge(DockedEdge edge,
- aura::Window* window,
- int dx,
- int y) {
- gfx::Rect initial_bounds = window->GetBoundsInScreen();
- DragVerticallyAndRelativeToEdge(edge, window, dx, y - initial_bounds.y(),
- 25, 5);
- }
-
- // Detach if our window is a panel, then drag it vertically by |dy| and
- // horizontally to the edge with an added offset from the edge of |dx|.
- void DragVerticallyAndRelativeToEdge(DockedEdge edge,
- aura::Window* window,
- int dx,
- int dy,
- int grab_x,
- int grab_y) {
- gfx::Rect initial_bounds = window->GetBoundsInScreen();
- // avoid snap by clicking away from the border
- ASSERT_NO_FATAL_FAILURE(
- DragStartAtOffsetFromWindowOrigin(window, grab_x, grab_y));
-
- gfx::Rect work_area = display::Screen::GetScreen()
- ->GetDisplayNearestWindow(window)
- .work_area();
- gfx::Point initial_location_in_screen = initial_location_in_parent_;
- ::wm::ConvertPointToScreen(window->parent(), &initial_location_in_screen);
- // Drag the window left or right to the edge (or almost to it).
- if (edge == DOCKED_EDGE_LEFT)
- dx += work_area.x() - initial_location_in_screen.x();
- else if (edge == DOCKED_EDGE_RIGHT)
- dx += work_area.right() - 1 - initial_location_in_screen.x();
- DragMove(dx, dy);
- EXPECT_EQ(CorrectContainerIdDuringDrag(), window->parent()->id());
- // Release the mouse and the panel should be attached to the dock.
- DragEnd();
-
- // x-coordinate can get adjusted by snapping or sticking.
- // y-coordinate could be changed by possible automatic layout if docked.
- if (window->parent()->id() != kShellWindowId_DockedContainer &&
- !wm::GetWindowState(window)->HasRestoreBounds()) {
- EXPECT_EQ(initial_bounds.y() + dy, window->GetBoundsInScreen().y());
- }
- }
-
- bool test_panels() const { return window_type_ == ui::wm::WINDOW_TYPE_PANEL; }
-
- aura::test::TestWindowDelegate* delegate() { return &delegate_; }
-
- const gfx::Point& initial_location_in_parent() const {
- return initial_location_in_parent_;
- }
-
- private:
- std::unique_ptr<WindowResizer> resizer_;
- ui::wm::WindowType window_type_;
- aura::test::TestWindowDelegate delegate_;
-
- // Location at start of the drag in |window->parent()|'s coordinates.
- gfx::Point initial_location_in_parent_;
-
- DISALLOW_COPY_AND_ASSIGN(DockedWindowResizerTest);
-};
-
-// Verifies a window can be dragged and attached to the dock.
-TEST_P(DockedWindowResizerTest, AttachRightPrecise) {
- std::unique_ptr<aura::Window> window(
- CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
- DragRelativeToEdge(DOCKED_EDGE_RIGHT, window.get(), 0);
-
- // The window should be docked at the right edge.
- EXPECT_EQ(window->GetRootWindow()->GetBoundsInScreen().right(),
- window->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, window->parent()->id());
-}
-
-// Verifies a window can be dragged and attached to the dock
-// even if pointer overshoots the screen edge by a few pixels (sticky edge)
-TEST_P(DockedWindowResizerTest, AttachRightOvershoot) {
- std::unique_ptr<aura::Window> window(
- CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
- DragRelativeToEdge(DOCKED_EDGE_RIGHT, window.get(), +4);
-
- // The window should be docked at the right edge.
- EXPECT_EQ(window->GetRootWindow()->GetBoundsInScreen().right(),
- window->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, window->parent()->id());
-}
-
-// Verifies a window can be dragged and then if a pointer is not quite reaching
-// the screen edge the window does not get docked and stays in the desktop.
-TEST_P(DockedWindowResizerTest, AttachRightUndershoot) {
- std::unique_ptr<aura::Window> window(
- CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
- // Grabbing at 70px ensures that at least 30% of the window is in screen,
- // otherwise the window would be adjusted in
- // WorkspaceLayoutManager::AdjustWindowBoundsWhenAdded.
- const int kGrabOffsetX = 70;
- const int kUndershootBy = 1;
- DragVerticallyAndRelativeToEdge(DOCKED_EDGE_RIGHT, window.get(),
- -kUndershootBy, test_panels() ? -100 : 20,
- kGrabOffsetX, 5);
-
- // The window right should be past the screen edge but not docked.
- // Initial touch point is 70px to the right which helps to find where the edge
- // should be.
- EXPECT_EQ(window->GetRootWindow()->GetBoundsInScreen().right() +
- window->bounds().width() - kGrabOffsetX - kUndershootBy - 1,
- window->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DefaultContainer, window->parent()->id());
-}
-
-// Verifies a window can be dragged and attached to the dock.
-TEST_P(DockedWindowResizerTest, AttachLeftPrecise) {
- std::unique_ptr<aura::Window> window(
- CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
- DragRelativeToEdge(DOCKED_EDGE_LEFT, window.get(), 0);
-
- // The window should be docked at the left edge.
- EXPECT_EQ(window->GetRootWindow()->GetBoundsInScreen().x(),
- window->GetBoundsInScreen().x());
- EXPECT_EQ(kShellWindowId_DockedContainer, window->parent()->id());
-}
-
-// Verifies a window can be dragged and attached to the dock
-// even if pointer overshoots the screen edge by a few pixels (sticky edge)
-TEST_P(DockedWindowResizerTest, AttachLeftOvershoot) {
- std::unique_ptr<aura::Window> window(
- CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
- DragRelativeToEdge(DOCKED_EDGE_LEFT, window.get(), -4);
-
- // The window should be docked at the left edge.
- EXPECT_EQ(window->GetRootWindow()->GetBoundsInScreen().x(),
- window->GetBoundsInScreen().x());
- EXPECT_EQ(kShellWindowId_DockedContainer, window->parent()->id());
-}
-
-// Verifies a window can be dragged and then if a pointer is not quite reaching
-// the screen edge the window does not get docked and stays in the desktop.
-TEST_P(DockedWindowResizerTest, AttachLeftUndershoot) {
- std::unique_ptr<aura::Window> window(
- CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
- gfx::Rect initial_bounds(window->bounds());
- DragRelativeToEdge(DOCKED_EDGE_LEFT, window.get(), 1);
-
- // The window should be crossing the screen edge but not docked.
- int expected_x = initial_bounds.x() - initial_location_in_parent().x() + 1;
- EXPECT_EQ(expected_x, window->GetBoundsInScreen().x());
- EXPECT_EQ(kShellWindowId_DefaultContainer, window->parent()->id());
-}
-
-// Dock on the right side, change shelf alignment, check that windows move to
-// the opposite side.
-TEST_P(DockedWindowResizerTest, AttachRightChangeShelf) {
- std::unique_ptr<aura::Window> window(
- CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
- DragRelativeToEdge(DOCKED_EDGE_RIGHT, window.get(), 0);
-
- // The window should be docked at the right edge.
- EXPECT_EQ(window->GetRootWindow()->GetBoundsInScreen().right(),
- window->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, window->parent()->id());
-
- // set launcher shelf to be aligned on the right
- GetPrimaryShelf()->SetAlignment(SHELF_ALIGNMENT_RIGHT);
- // The window should have moved and get attached to the left dock.
- EXPECT_EQ(window->GetRootWindow()->GetBoundsInScreen().x(),
- window->GetBoundsInScreen().x());
- EXPECT_EQ(kShellWindowId_DockedContainer, window->parent()->id());
-
- // set launcher shelf to be aligned on the left
- GetPrimaryShelf()->SetAlignment(SHELF_ALIGNMENT_LEFT);
- // The window should have moved and get attached to the right edge.
- EXPECT_EQ(window->GetRootWindow()->GetBoundsInScreen().right(),
- window->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, window->parent()->id());
-
- // set launcher shelf to be aligned at the bottom
- GetPrimaryShelf()->SetAlignment(SHELF_ALIGNMENT_BOTTOM);
- // The window should stay in the right edge.
- EXPECT_EQ(window->GetRootWindow()->GetBoundsInScreen().right(),
- window->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, window->parent()->id());
-}
-
-// Dock on the right side, try to undock, then drag more to really undock
-TEST_P(DockedWindowResizerTest, AttachTryDetach) {
- std::unique_ptr<aura::Window> window(
- CreateTestWindow(gfx::Rect(0, 0, ideal_width() + 10, 201)));
- DragRelativeToEdge(DOCKED_EDGE_RIGHT, window.get(), 0);
-
- // The window should be docked at the right edge.
- // Its width should shrink to ideal width.
- EXPECT_EQ(window->GetRootWindow()->GetBoundsInScreen().right(),
- window->GetBoundsInScreen().right());
- EXPECT_EQ(ideal_width(), window->GetBoundsInScreen().width());
- EXPECT_EQ(kShellWindowId_DockedContainer, window->parent()->id());
-
- // Try to detach by dragging left less than kSnapToDockDistance.
- // The window should stay docked.
- ASSERT_NO_FATAL_FAILURE(
- DragStartAtOffsetFromWindowOrigin(window.get(), 10, 0));
- DragMove(-4, -10);
- // Release the mouse and the window should be still attached to the dock.
- DragEnd();
-
- // The window should be still attached to the right edge.
- EXPECT_EQ(window->GetRootWindow()->GetBoundsInScreen().right(),
- window->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, window->parent()->id());
-
- // Try to detach by dragging left by kSnapToDockDistance or more.
- // The window should get undocked.
- const int left_edge = window->bounds().x();
- ASSERT_NO_FATAL_FAILURE(
- DragStartAtOffsetFromWindowOrigin(window.get(), 10, 0));
- DragMove(-32, -10);
- // Release the mouse and the window should be no longer attached to the dock.
- DragEnd();
-
- // The window should be floating on the desktop again and moved to the left.
- EXPECT_EQ(left_edge - 32, window->GetBoundsInScreen().x());
- EXPECT_EQ(kShellWindowId_DefaultContainer, window->parent()->id());
-}
-
-// Dock on the right side, and undock by dragging the right edge of the window
-// header. This test is useful because both the position of the dragged window
-// and the position of the mouse are used in determining whether a window should
-// be undocked.
-TEST_P(DockedWindowResizerTest, AttachTryDetachDragRightEdgeOfHeader) {
- std::unique_ptr<aura::Window> window(
- CreateTestWindow(gfx::Rect(0, 0, ideal_width() + 10, 201)));
- DragRelativeToEdge(DOCKED_EDGE_RIGHT, window.get(), 0);
-
- // The window should be docked at the right edge.
- // Its width should shrink to ideal width.
- EXPECT_EQ(window->GetRootWindow()->GetBoundsInScreen().right(),
- window->GetBoundsInScreen().right());
- EXPECT_EQ(ideal_width(), window->GetBoundsInScreen().width());
- EXPECT_EQ(kShellWindowId_DockedContainer, window->parent()->id());
-
- // Try to detach by dragging left less than kSnapToDockDistance.
- // The window should stay docked.
- ASSERT_NO_FATAL_FAILURE(
- DragStartAtOffsetFromWindowOrigin(window.get(), ideal_width() - 10, 0));
- DragMove(-4, -10);
- // Release the mouse and the window should be still attached to the dock.
- DragEnd();
-
- // The window should be still attached to the right edge.
- EXPECT_EQ(window->GetRootWindow()->GetBoundsInScreen().right(),
- window->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, window->parent()->id());
-
- // Try to detach by dragging left by kSnapToDockDistance or more.
- // The window should get undocked.
- const int left_edge = window->bounds().x();
- ASSERT_NO_FATAL_FAILURE(
- DragStartAtOffsetFromWindowOrigin(window.get(), ideal_width() - 10, 0));
- DragMove(-32, -10);
- // Release the mouse and the window should be no longer attached to the dock.
- DragEnd();
-
- // The window should be floating on the desktop again and moved to the left.
- EXPECT_EQ(left_edge - 32, window->GetBoundsInScreen().x());
- EXPECT_EQ(kShellWindowId_DefaultContainer, window->parent()->id());
-}
-
-// Minimize a docked window, then restore it and check that it is still docked.
-TEST_P(DockedWindowResizerTest, AttachMinimizeRestore) {
- std::unique_ptr<aura::Window> window(
- CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
- DragRelativeToEdge(DOCKED_EDGE_RIGHT, window.get(), 0);
-
- // The window should be docked at the right edge.
- EXPECT_EQ(window->GetRootWindow()->GetBoundsInScreen().right(),
- window->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, window->parent()->id());
-
- wm::WindowState* window_state = wm::GetWindowState(window.get());
- // Minimize the window, it should be hidden.
- window_state->Minimize();
- RunAllPendingInMessageLoop();
- EXPECT_FALSE(window->IsVisible());
- EXPECT_TRUE(window_state->IsMinimized());
- // Restore the window; window should be visible.
- window_state->Restore();
- RunAllPendingInMessageLoop();
- EXPECT_TRUE(window->IsVisible());
- EXPECT_TRUE(window_state->IsDocked());
-}
-
-// Maximize a docked window and check that it is maximized and no longer docked.
-TEST_P(DockedWindowResizerTest, AttachMaximize) {
- std::unique_ptr<aura::Window> window(
- CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
- DragRelativeToEdge(DOCKED_EDGE_RIGHT, window.get(), 0);
-
- // The window should be docked at the right edge.
- EXPECT_EQ(window->GetRootWindow()->GetBoundsInScreen().right(),
- window->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, window->parent()->id());
-
- wm::WindowState* window_state = wm::GetWindowState(window.get());
- // Maximize the window, it should get undocked and maximized in a desktop.
- window_state->Maximize();
- RunAllPendingInMessageLoop();
- EXPECT_TRUE(window->IsVisible());
- EXPECT_TRUE(window_state->IsMaximized());
- EXPECT_EQ(kShellWindowId_DefaultContainer, window->parent()->id());
-}
-
-// Dock two windows, undock one, check that the other one is still docked.
-TEST_P(DockedWindowResizerTest, AttachTwoWindows) {
- UpdateDisplay("600x600");
-
- std::unique_ptr<aura::Window> w1(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
- std::unique_ptr<aura::Window> w2(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 20);
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w2.get(), 50);
-
- // Docking second window should not minimize the first.
- wm::WindowState* window_state1 = wm::GetWindowState(w1.get());
- EXPECT_FALSE(window_state1->IsMinimized());
-
- // Both windows should be docked at the right edge.
- EXPECT_EQ(w1->GetRootWindow()->GetBoundsInScreen().right(),
- w1->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
-
- EXPECT_EQ(w2->GetRootWindow()->GetBoundsInScreen().right(),
- w2->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w2->parent()->id());
-
- // Detach by dragging left (should get undocked).
- const int left_edge = w2->bounds().x();
- ASSERT_NO_FATAL_FAILURE(DragStart(w2.get()));
- // Drag up as well to avoid attaching panels to launcher shelf.
- DragMove(-32, -100);
- // Release the mouse and the window should be no longer attached to the edge.
- DragEnd();
-
- // The first window should be still docked.
- EXPECT_FALSE(window_state1->IsMinimized());
- EXPECT_EQ(w1->GetRootWindow()->GetBoundsInScreen().right(),
- w1->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
-
- // The window should be floating on the desktop again and moved to the left.
- EXPECT_EQ(left_edge - 32, w2->GetBoundsInScreen().x());
- EXPECT_EQ(kShellWindowId_DefaultContainer, w2->parent()->id());
-}
-
-// Create two windows, dock one and change shelf to auto-hide.
-TEST_P(DockedWindowResizerTest, AttachOneAutoHideShelf) {
- std::unique_ptr<aura::Window> w1(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 20);
-
- // w1 should be docked at the right edge.
- EXPECT_EQ(w1->GetRootWindow()->GetBoundsInScreen().right(),
- w1->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
-
- std::unique_ptr<aura::Window> w2(CreateTestWindowInShellWithDelegateAndType(
- NULL, ui::wm::WINDOW_TYPE_NORMAL, 0, gfx::Rect(20, 20, 150, 20)));
- wm::GetWindowState(w2.get())->Maximize();
- EXPECT_EQ(kShellWindowId_DefaultContainer, w2->parent()->id());
- EXPECT_TRUE(wm::GetWindowState(w2.get())->IsMaximized());
-
- gfx::Rect work_area = display::Screen::GetScreen()
- ->GetDisplayNearestWindow(w1.get())
- .work_area();
- DockedWindowLayoutManager* manager =
- DockedWindowLayoutManager::Get(WmWindow::Get(w1.get()));
-
- // Docked window should be centered vertically in the work area.
- EXPECT_EQ(work_area.CenterPoint().y(), w1->bounds().CenterPoint().y());
- // Docked background should extend to the bottom of work area.
- EXPECT_EQ(work_area.bottom(), manager->docked_bounds().bottom());
-
- // Turn on shelf auto-hide.
- GetPrimaryShelf()->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
- work_area = display::Screen::GetScreen()
- ->GetDisplayNearestWindow(w1.get())
- .work_area();
- // Docked window should be centered vertically in the work area.
- EXPECT_EQ(work_area.CenterPoint().y(), w1->bounds().CenterPoint().y());
- // Docked background should extend to the bottom of work area.
- EXPECT_EQ(work_area.bottom(), manager->docked_bounds().bottom());
-}
-
-// Dock one window, try to dock another window on the opposite side (should not
-// dock).
-TEST_P(DockedWindowResizerTest, AttachOnTwoSides) {
- std::unique_ptr<aura::Window> w1(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
- std::unique_ptr<aura::Window> w2(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 20);
- gfx::Rect initial_bounds(w2->bounds());
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_LEFT, w2.get(), 50);
-
- // The first window should be docked at the right edge.
- EXPECT_EQ(w1->GetRootWindow()->GetBoundsInScreen().right(),
- w1->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
-
- // The second window should be near the left edge but not snapped.
- // Normal window will get side-maximized while panels will not.
- int expected_x = test_panels()
- ? (initial_bounds.x() - initial_location_in_parent().x())
- : 0;
- EXPECT_EQ(expected_x, w2->GetBoundsInScreen().x());
- EXPECT_EQ(kShellWindowId_DefaultContainer, w2->parent()->id());
-}
-
-// Tests that reverting a drag restores docked state if a window was docked.
-TEST_P(DockedWindowResizerTest, RevertDragRestoresAttachment) {
- std::unique_ptr<aura::Window> window(
- CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
- DragRelativeToEdge(DOCKED_EDGE_RIGHT, window.get(), 0);
-
- // The window should be docked at the right edge.
- EXPECT_EQ(window->GetRootWindow()->GetBoundsInScreen().right(),
- window->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, window->parent()->id());
-
- // Drag the window out but revert the drag
- ASSERT_NO_FATAL_FAILURE(DragStart(window.get()));
- DragMove(-50, 0);
- DragRevert();
- EXPECT_EQ(kShellWindowId_DockedContainer, window->parent()->id());
-
- // Detach window.
- ASSERT_NO_FATAL_FAILURE(DragStart(window.get()));
- DragMove(-50, 0);
- DragEnd();
- EXPECT_EQ(kShellWindowId_DefaultContainer, window->parent()->id());
-}
-
-// Tests that reverting drag restores undocked state if a window was not docked.
-TEST_P(DockedWindowResizerTest, RevertDockedDragRevertsAttachment) {
- std::unique_ptr<aura::Window> window(
- CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
- DockedWindowLayoutManager* manager =
- DockedWindowLayoutManager::Get(WmWindow::Get(window.get()));
- int previous_container_id = window->parent()->id();
- // Drag the window out but revert the drag
- ASSERT_NO_FATAL_FAILURE(DragStart(window.get()));
- DragMove(-50 - window->bounds().x(), 50 - window->bounds().y());
- EXPECT_EQ(CorrectContainerIdDuringDrag(), window->parent()->id());
- DragRevert();
- EXPECT_EQ(previous_container_id, window->parent()->id());
- EXPECT_EQ(DOCKED_ALIGNMENT_NONE, docked_alignment(manager));
-
- // Drag a window to the left so that it overlaps the screen edge.
- ASSERT_NO_FATAL_FAILURE(DragStartAtOffsetFromWindowOrigin(
- window.get(), window->bounds().width() / 2 + 10, 0));
- DragMove(-50 - window->bounds().x(), 50 - window->bounds().y());
- DragEnd();
- // The window now overlaps the left screen edge but is not docked.
- EXPECT_EQ(kShellWindowId_DefaultContainer, window->parent()->id());
- EXPECT_EQ(DOCKED_ALIGNMENT_NONE, docked_alignment(manager));
- EXPECT_LT(window->bounds().x(), 0);
- EXPECT_GT(window->bounds().right(), 0);
-
- // Drag the window further left and revert the drag.
- ASSERT_NO_FATAL_FAILURE(DragStartAtOffsetFromWindowOrigin(
- window.get(), window->bounds().width() / 2 + 10, 0));
- DragMove(-10, 10);
- DragRevert();
- // The window should be in default container and not docked.
- EXPECT_EQ(kShellWindowId_DefaultContainer, window->parent()->id());
- // Docked area alignment should be cleared.
- EXPECT_EQ(DOCKED_ALIGNMENT_NONE, docked_alignment(manager));
-}
-
-// Move a docked window to the second display
-TEST_P(DockedWindowResizerTest, DragAcrossDisplays) {
- UpdateDisplay("800x800,800x800");
- aura::Window::Windows root_windows = Shell::GetAllRootWindows();
- EXPECT_EQ(2, static_cast<int>(root_windows.size()));
- std::unique_ptr<aura::Window> window(
- CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
- EXPECT_EQ(root_windows[0], window->GetRootWindow());
-
- DragRelativeToEdge(DOCKED_EDGE_RIGHT, window.get(), 0);
- // The window should be docked at the right edge.
- EXPECT_EQ(window->GetRootWindow()->GetBoundsInScreen().right(),
- window->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, window->parent()->id());
-
- // Try dragging to the right - enough to get it peeking at the other screen
- // but not enough to land in the other screen.
- // The window should stay on the left screen.
- ASSERT_NO_FATAL_FAILURE(DragStart(window.get()));
- DragMove(100, 0);
- EXPECT_EQ(CorrectContainerIdDuringDrag(), window->parent()->id());
- DragEnd();
- EXPECT_EQ(window->GetRootWindow()->GetBoundsInScreen().right(),
- window->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, window->parent()->id());
- EXPECT_EQ(root_windows[0], window->GetRootWindow());
-
- // Undock and move to the right - enough to get the mouse pointer past the
- // edge of the screen and into the second screen. The window should now be
- // in the second screen and not docked.
- ASSERT_NO_FATAL_FAILURE(DragStartAtOffsetFromWindowOrigin(
- window.get(), window->bounds().width() / 2 + 10, 0));
- DragMove(window->bounds().width() / 2 - 5, 0);
- EXPECT_EQ(CorrectContainerIdDuringDrag(), window->parent()->id());
- DragEnd();
- EXPECT_NE(window->GetRootWindow()->GetBoundsInScreen().right(),
- window->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DefaultContainer, window->parent()->id());
- EXPECT_EQ(root_windows[1], window->GetRootWindow());
-
- // Keep dragging it to the right until its left edge touches the screen edge.
- // The window should now be in the second screen and not docked.
- ASSERT_NO_FATAL_FAILURE(DragStartAtOffsetFromWindowOrigin(
- window.get(), window->bounds().width() / 2 + 10, 0));
- DragMove(window->GetRootWindow()->GetBoundsInScreen().x() -
- window->GetBoundsInScreen().x(),
- 0);
- EXPECT_EQ(CorrectContainerIdDuringDrag(), window->parent()->id());
- DragEnd();
- EXPECT_EQ(window->GetRootWindow()->GetBoundsInScreen().x(),
- window->GetBoundsInScreen().x());
- EXPECT_EQ(kShellWindowId_DefaultContainer, window->parent()->id());
- EXPECT_EQ(root_windows[1], window->GetRootWindow());
-}
-
-// Dock two windows, undock one.
-// Test the docked windows area size and default container resizing.
-TEST_P(DockedWindowResizerTest, AttachTwoWindowsDetachOne) {
- UpdateDisplay("600x600");
-
- std::unique_ptr<aura::Window> w1(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
- std::unique_ptr<aura::Window> w2(CreateTestWindow(gfx::Rect(0, 0, 210, 201)));
- // Work area should cover the whole screen.
- EXPECT_EQ(ScreenUtil::GetDisplayBoundsInParent(w2.get()).width(),
- ScreenUtil::GetDisplayWorkAreaBoundsInParent(w2.get()).width());
-
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 20);
- // A window should be docked at the right edge.
- EXPECT_EQ(w1->GetRootWindow()->GetBoundsInScreen().right(),
- w1->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
- DockedWindowLayoutManager* manager =
- DockedWindowLayoutManager::Get(WmWindow::Get(w1.get()));
- EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, docked_alignment(manager));
- EXPECT_EQ(w1->bounds().width(), docked_width(manager));
-
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w2.get(), 100);
- // Both windows should now be docked at the right edge.
- EXPECT_EQ(w2->GetRootWindow()->GetBoundsInScreen().right(),
- w2->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w2->parent()->id());
- // Dock width should be set to a wider window.
- EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, docked_alignment(manager));
- EXPECT_EQ(std::max(w1->bounds().width(), w2->bounds().width()),
- docked_width(manager));
-
- // Try to detach by dragging left a bit (should not get undocked).
- // This would normally detach a single docked window but since we have another
- // window and the mouse pointer does not leave the dock area the window
- // should stay docked.
- ASSERT_NO_FATAL_FAILURE(DragStartAtOffsetFromWindowOrigin(w2.get(), 60, 0));
- // Drag up as well as left to avoid attaching panels to launcher shelf.
- DragMove(-40, -40);
- // Release the mouse and the window should be still attached to the edge.
- DragEnd();
-
- // The first window should be still docked.
- EXPECT_EQ(w1->GetRootWindow()->GetBoundsInScreen().right(),
- w1->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
-
- // The second window should be still docked.
- EXPECT_EQ(w2->GetRootWindow()->GetBoundsInScreen().right(),
- w2->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w2->parent()->id());
-
- // Detach by dragging left more (should get undocked).
- const int left_edge = w2->bounds().x();
- ASSERT_NO_FATAL_FAILURE(DragStartAtOffsetFromWindowOrigin(
- w2.get(), w2->bounds().width() / 2 + 10, 0));
- // Drag up as well to avoid attaching panels to launcher shelf.
- const int drag_x = -(w2->bounds().width() / 2 + 20);
- DragMove(drag_x, -100);
- // Release the mouse and the window should be no longer attached to the edge.
- DragEnd();
-
- // The second window should be floating on the desktop again.
- EXPECT_EQ(left_edge + drag_x, w2->bounds().x());
- EXPECT_EQ(kShellWindowId_DefaultContainer, w2->parent()->id());
- // Dock width should be set to remaining single docked window.
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
- EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, docked_alignment(manager));
- EXPECT_EQ(w1->bounds().width(), docked_width(manager));
-}
-
-// Dock one of the windows. Maximize other testing desktop resizing.
-TEST_P(DockedWindowResizerTest, AttachWindowMaximizeOther) {
- std::unique_ptr<aura::Window> w1(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
- std::unique_ptr<aura::Window> w2(CreateTestWindow(gfx::Rect(0, 0, 210, 201)));
- // Work area should cover the whole screen.
- EXPECT_EQ(ScreenUtil::GetDisplayBoundsInParent(w2.get()).width(),
- ScreenUtil::GetDisplayWorkAreaBoundsInParent(w2.get()).width());
-
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 20);
- // A window should be docked at the right edge.
- EXPECT_EQ(w1->GetRootWindow()->GetBoundsInScreen().right(),
- w1->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
- DockedWindowLayoutManager* manager =
- DockedWindowLayoutManager::Get(WmWindow::Get(w1.get()));
- EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, docked_alignment(manager));
- EXPECT_EQ(w1->bounds().width(), docked_width(manager));
-
- ASSERT_NO_FATAL_FAILURE(DragStartAtOffsetFromWindowOrigin(w2.get(), 25, 5));
- DragMove(w2->GetRootWindow()->bounds().width() - w2->bounds().width() -
- (w2->bounds().width() / 2 + 20) - w2->bounds().x(),
- 50 - w2->bounds().y());
- DragEnd();
- // The first window should be still docked.
- EXPECT_EQ(w1->GetRootWindow()->GetBoundsInScreen().right(),
- w1->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
-
- // The second window should be floating on the desktop.
- EXPECT_EQ(w2->GetRootWindow()->GetBoundsInScreen().right() -
- (w2->bounds().width() / 2 + 20),
- w2->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DefaultContainer, w2->parent()->id());
- // Dock width should be set to remaining single docked window.
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
- EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, docked_alignment(manager));
- EXPECT_EQ(w1->bounds().width(), docked_width(manager));
- // Desktop work area should now shrink.
- EXPECT_EQ(ScreenUtil::GetDisplayBoundsInParent(w2.get()).width() -
- docked_width(manager) - min_dock_gap(),
- ScreenUtil::GetDisplayWorkAreaBoundsInParent(w2.get()).width());
-
- // Maximize the second window - Maximized area should be shrunk.
- const gfx::Rect restored_bounds = w2->bounds();
- wm::WindowState* w2_state = wm::GetWindowState(w2.get());
- w2_state->Maximize();
- EXPECT_EQ(ScreenUtil::GetDisplayBoundsInParent(w2.get()).width() -
- docked_width(manager) - min_dock_gap(),
- w2->bounds().width());
-
- // Detach the first window (this should require very little drag).
- ASSERT_NO_FATAL_FAILURE(DragStart(w1.get()));
- EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, docked_alignment(manager));
- DragMove(-35, 10);
- // Alignment is set to "NONE" when drag starts.
- EXPECT_EQ(DOCKED_ALIGNMENT_NONE, docked_alignment(manager));
- // Release the mouse and the window should be no longer attached to the edge.
- DragEnd();
- EXPECT_EQ(DOCKED_ALIGNMENT_NONE, docked_alignment(manager));
- // Dock should get shrunk and desktop should get expanded.
- EXPECT_EQ(kShellWindowId_DefaultContainer, w1->parent()->id());
- EXPECT_EQ(kShellWindowId_DefaultContainer, w2->parent()->id());
- EXPECT_EQ(DOCKED_ALIGNMENT_NONE, docked_alignment(manager));
- EXPECT_EQ(0, docked_width(manager));
- // The second window should now get resized and take up the whole screen.
- EXPECT_EQ(ScreenUtil::GetDisplayBoundsInParent(w2.get()).width(),
- w2->bounds().width());
-
- // Dock the first window to the left edge.
- // Click at an offset from origin to prevent snapping.
- ASSERT_NO_FATAL_FAILURE(DragStartAtOffsetFromWindowOrigin(w1.get(), 10, 0));
- // Drag left to get pointer touching the screen edge.
- DragMove(-w1->bounds().x() - 10, 0);
- // Alignment set to "NONE" during the drag of the window when none are docked.
- EXPECT_EQ(DOCKED_ALIGNMENT_NONE, docked_alignment(manager));
- // Release the mouse and the window should be now attached to the edge.
- DragEnd();
- // Dock should get expanded and desktop should get shrunk.
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
- EXPECT_EQ(DOCKED_ALIGNMENT_LEFT, docked_alignment(manager));
- EXPECT_EQ(w1->bounds().width(), docked_width(manager));
- // Second window should still be in the desktop.
- EXPECT_EQ(kShellWindowId_DefaultContainer, w2->parent()->id());
- // Maximized window should be shrunk.
- EXPECT_EQ(ScreenUtil::GetDisplayBoundsInParent(w2.get()).width() -
- docked_width(manager) - min_dock_gap(),
- w2->bounds().width());
-
- // Unmaximize the second window.
- w2_state->Restore();
- // Its bounds should get restored.
- EXPECT_EQ(restored_bounds, w2->bounds());
-}
-
-// Dock one window. Test the sticky behavior near screen or desktop edge.
-TEST_P(DockedWindowResizerTest, AttachOneTestSticky) {
- std::unique_ptr<aura::Window> w1(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
- std::unique_ptr<aura::Window> w2(CreateTestWindow(gfx::Rect(0, 0, 210, 201)));
- // Work area should cover the whole screen.
- EXPECT_EQ(ScreenUtil::GetDisplayBoundsInParent(w2.get()).width(),
- ScreenUtil::GetDisplayWorkAreaBoundsInParent(w2.get()).width());
-
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_LEFT, w1.get(), 20);
- // A window should be docked at the left edge.
- EXPECT_EQ(w1->GetRootWindow()->GetBoundsInScreen().x(),
- w1->GetBoundsInScreen().x());
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
- DockedWindowLayoutManager* manager =
- DockedWindowLayoutManager::Get(WmWindow::Get(w1.get()));
- // The first window should be docked.
- EXPECT_EQ(w1->GetRootWindow()->GetBoundsInScreen().x(),
- w1->GetBoundsInScreen().x());
- // Dock width should be set to that of a single docked window.
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
- EXPECT_EQ(DOCKED_ALIGNMENT_LEFT, docked_alignment(manager));
- EXPECT_EQ(w1->bounds().width(), docked_width(manager));
-
- // Position second window in the desktop 20px to the right of the docked w1.
- DragToVerticalPositionRelativeToEdge(DOCKED_EDGE_LEFT, w2.get(),
- 20 + 25 - min_dock_gap(), 50);
- // The second window should be floating on the desktop.
- EXPECT_EQ(w2->GetRootWindow()->GetBoundsInScreen().x() +
- (w1->bounds().right() + 20),
- w2->GetBoundsInScreen().x());
- EXPECT_EQ(kShellWindowId_DefaultContainer, w2->parent()->id());
- // Dock width should be set to that of a single docked window.
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
- EXPECT_EQ(DOCKED_ALIGNMENT_LEFT, docked_alignment(manager));
- EXPECT_EQ(w1->bounds().width(), docked_width(manager));
-
- // Drag w2 almost to the dock, the mouse pointer not quite reaching the dock.
- ASSERT_NO_FATAL_FAILURE(DragStartAtOffsetFromWindowOrigin(w2.get(), 10, 0));
- DragMove(1 + docked_width(manager) - w2->bounds().x(), 0);
- // Alignment set to "LEFT" during the drag because dock has a window in it.
- EXPECT_EQ(DOCKED_ALIGNMENT_LEFT, docked_alignment(manager));
- // Release the mouse and the window should not be attached to the edge.
- DragEnd();
- // Dock should still have only one window in it.
- EXPECT_EQ(DOCKED_ALIGNMENT_LEFT, docked_alignment(manager));
- EXPECT_EQ(w1->bounds().width(), docked_width(manager));
- // The second window should still be in the desktop.
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
- EXPECT_EQ(kShellWindowId_DefaultContainer, w2->parent()->id());
-
- // Drag w2 by a bit more - it should resist the drag (stuck edges)
- int start_x = w2->bounds().x();
- ASSERT_NO_FATAL_FAILURE(DragStartAtOffsetFromWindowOrigin(w2.get(), 100, 5));
- DragMove(-2, 0);
- // Window should not actually move.
- EXPECT_EQ(start_x, w2->bounds().x());
- // Alignment set to "LEFT" during the drag because dock has a window in it.
- EXPECT_EQ(DOCKED_ALIGNMENT_LEFT, docked_alignment(manager));
- // Release the mouse and the window should not be attached to the edge.
- DragEnd();
- // Window should be still where it was before the last drag started.
- EXPECT_EQ(start_x, w2->bounds().x());
- // Dock should still have only one window in it
- EXPECT_EQ(DOCKED_ALIGNMENT_LEFT, docked_alignment(manager));
- EXPECT_EQ(w1->bounds().width(), docked_width(manager));
- // The second window should still be in the desktop
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
- EXPECT_EQ(kShellWindowId_DefaultContainer, w2->parent()->id());
-
- // Drag w2 by more than the stuck threshold and drop it into the dock.
- ASSERT_NO_FATAL_FAILURE(DragStart(w2.get()));
- DragMove(-100, 0);
- // Window should actually move.
- EXPECT_NE(start_x, w2->bounds().x());
- // Alignment set to "LEFT" during the drag because dock has a window in it.
- EXPECT_EQ(DOCKED_ALIGNMENT_LEFT, docked_alignment(manager));
- // Release the mouse and the window should be attached to the edge.
- DragEnd();
- // Both windows are docked now.
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
- EXPECT_EQ(kShellWindowId_DockedContainer, w2->parent()->id());
- // Dock should get expanded and desktop should get shrunk.
- EXPECT_EQ(DOCKED_ALIGNMENT_LEFT, docked_alignment(manager));
- EXPECT_EQ(std::max(w1->bounds().width(), w2->bounds().width()),
- docked_width(manager));
- // Desktop work area should now shrink by dock width.
- EXPECT_EQ(ScreenUtil::GetDisplayBoundsInParent(w2.get()).width() -
- docked_width(manager) - min_dock_gap(),
- ScreenUtil::GetDisplayWorkAreaBoundsInParent(w2.get()).width());
-}
-
-// Dock two windows, resize one.
-// Test the docked windows area size and remaining desktop resizing.
-TEST_P(DockedWindowResizerTest, ResizeOneOfTwoWindows) {
- // Wider display to start since panels are limited to half the display width.
- UpdateDisplay("1000x600");
- std::unique_ptr<aura::Window> w1(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
- std::unique_ptr<aura::Window> w2(CreateTestWindow(gfx::Rect(0, 0, 210, 201)));
- // Work area should cover the whole screen.
- EXPECT_EQ(ScreenUtil::GetDisplayBoundsInParent(w2.get()).width(),
- ScreenUtil::GetDisplayWorkAreaBoundsInParent(w2.get()).width());
-
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 20);
- // A window should be docked at the right edge.
- EXPECT_EQ(w1->GetRootWindow()->GetBoundsInScreen().right(),
- w1->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
- DockedWindowLayoutManager* manager =
- DockedWindowLayoutManager::Get(WmWindow::Get(w1.get()));
- EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, docked_alignment(manager));
- EXPECT_EQ(w1->bounds().width(), docked_width(manager));
-
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w2.get(), 100);
- // Both windows should now be docked at the right edge.
- EXPECT_EQ(w2->GetRootWindow()->GetBoundsInScreen().right(),
- w2->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w2->parent()->id());
- // Dock width should be set to a wider window.
- EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, docked_alignment(manager));
- EXPECT_EQ(std::max(w1->bounds().width(), w2->bounds().width()),
- docked_width(manager));
-
- // Resize the first window left by a bit and test that the dock expands.
- int previous_width = w1->bounds().width();
- const int kResizeSpan1 = 30;
- ASSERT_NO_FATAL_FAILURE(
- ResizeStartAtOffsetFromWindowOrigin(w1.get(), 0, 20, HTLEFT));
- DragMove(-kResizeSpan1, 0);
- // Alignment set to "RIGHT" during the drag because dock has a window in it.
- EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, docked_alignment(manager));
- // Release the mouse and the window should be attached to the edge.
- DragEnd();
- // Dock should still have both windows in it.
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
- EXPECT_EQ(kShellWindowId_DockedContainer, w2->parent()->id());
- EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, docked_alignment(manager));
- // w1 is now wider than before. The dock should expand and be as wide as w1.
- EXPECT_EQ(previous_width + kResizeSpan1, w1->bounds().width());
- // Both windows should get resized since they both don't have min/max size.
- EXPECT_EQ(w1->bounds().width(), w2->bounds().width());
- EXPECT_EQ(w1->bounds().width(), docked_width(manager));
- // Desktop work area should shrink.
- EXPECT_EQ(ScreenUtil::GetDisplayBoundsInParent(w2.get()).width() -
- docked_width(manager) - min_dock_gap(),
- ScreenUtil::GetDisplayWorkAreaBoundsInParent(w2.get()).width());
-
- // Resize the first window left by more than the dock maximum width.
- // This should cause the window width to be restricted by maximum dock width.
- previous_width = w1->bounds().width();
- const int kResizeSpan2 = 250;
- ASSERT_NO_FATAL_FAILURE(
- ResizeStartAtOffsetFromWindowOrigin(w1.get(), 0, 20, HTLEFT));
- DragMove(-kResizeSpan2, 0);
- // Alignment set to "RIGHT" during the drag because dock has a window in it.
- EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, docked_alignment(manager));
- // Release the mouse and the window should be attached to the edge.
- DragEnd();
- // Dock should still have both windows in it.
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
- EXPECT_EQ(kShellWindowId_DockedContainer, w2->parent()->id());
- EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, docked_alignment(manager));
- // w1 is now as wide as the maximum dock width and the dock should get
- // resized to the maximum width.
- EXPECT_EQ(max_width(), w1->bounds().width());
- // Both windows should get resized since they both don't have min/max size.
- EXPECT_EQ(w1->bounds().width(), w2->bounds().width());
- EXPECT_EQ(w1->bounds().width(), docked_width(manager));
- // Desktop work area should shrink.
- EXPECT_EQ(ScreenUtil::GetDisplayBoundsInParent(w2.get()).width() -
- docked_width(manager) - min_dock_gap(),
- ScreenUtil::GetDisplayWorkAreaBoundsInParent(w2.get()).width());
-
- // Resize the first window right to get it completely inside the docked area.
- previous_width = w1->bounds().width();
- const int kResizeSpan3 = 100;
- ASSERT_NO_FATAL_FAILURE(
- ResizeStartAtOffsetFromWindowOrigin(w1.get(), 0, 20, HTLEFT));
- DragMove(kResizeSpan3, 0);
- // Alignment set to "RIGHT" during the drag because dock has a window in it.
- EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, docked_alignment(manager));
- // Release the mouse and the window should be docked.
- DragEnd();
- // Dock should still have both windows in it.
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
- EXPECT_EQ(kShellWindowId_DockedContainer, w2->parent()->id());
- EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, docked_alignment(manager));
- // w1 should be narrower than before by the length of the drag.
- EXPECT_EQ(previous_width - kResizeSpan3, w1->bounds().width());
- // Both windows should get resized since they both don't have min/max size.
- EXPECT_EQ(w1->bounds().width(), w2->bounds().width());
- // The dock should be as wide as w1 or w2.
- EXPECT_EQ(w1->bounds().width(), docked_width(manager));
- // Desktop work area should shrink.
- EXPECT_EQ(ScreenUtil::GetDisplayBoundsInParent(w2.get()).width() -
- docked_width(manager) - min_dock_gap(),
- ScreenUtil::GetDisplayWorkAreaBoundsInParent(w2.get()).width());
-
- // Resize the first window left to be overhang again.
- previous_width = w1->bounds().width();
- ASSERT_NO_FATAL_FAILURE(
- ResizeStartAtOffsetFromWindowOrigin(w1.get(), 0, 20, HTLEFT));
- DragMove(-kResizeSpan3, 0);
- DragEnd();
- EXPECT_EQ(previous_width + kResizeSpan3, w1->bounds().width());
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
- // Docked area should be as wide as possible (maximum) and same as w1.
- EXPECT_EQ(max_width(), docked_width(manager));
- EXPECT_EQ(w1->bounds().width(), docked_width(manager));
-
- // Undock the first window. Docked area should shrink to its ideal size.
- ASSERT_NO_FATAL_FAILURE(DragStart(w1.get()));
- // Drag up as well to avoid attaching panels to launcher shelf.
- DragMove(-(400 - 210), -100);
- // Alignment set to "RIGHT" since we have another window docked.
- EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, docked_alignment(manager));
- // Release the mouse and the window should be no longer attached to the edge.
- DragEnd();
- EXPECT_EQ(kShellWindowId_DefaultContainer, w1->parent()->id());
- // Dock should be as wide as w2 (and same as ideal width).
- EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, docked_alignment(manager));
- EXPECT_EQ(ideal_width(), docked_width(manager));
- EXPECT_EQ(w2->bounds().width(), docked_width(manager));
- // The second window should be still docked.
- EXPECT_EQ(kShellWindowId_DockedContainer, w2->parent()->id());
- // Desktop work area should be inset.
- EXPECT_EQ(ScreenUtil::GetDisplayBoundsInParent(w1.get()).width() -
- docked_width(manager) - min_dock_gap(),
- ScreenUtil::GetDisplayWorkAreaBoundsInParent(w1.get()).width());
-}
-
-// Dock a window, resize it and test that undocking it restores the pre-docked
-// size.
-TEST_P(DockedWindowResizerTest, ResizingKeepsSize) {
- // Wider display to start since panels are limited to half the display width.
- UpdateDisplay("1000x600");
- const gfx::Size original_size(201, 201);
- std::unique_ptr<aura::Window> w1(
- CreateTestWindow(gfx::Rect(gfx::Point(), original_size)));
-
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 20);
- // Window should be docked at the right edge.
- EXPECT_EQ(w1->GetRootWindow()->GetBoundsInScreen().right(),
- w1->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
- DockedWindowLayoutManager* manager =
- DockedWindowLayoutManager::Get(WmWindow::Get(w1.get()));
- EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, docked_alignment(manager));
- EXPECT_EQ(w1->bounds().width(), docked_width(manager));
-
- // Resize the window left by a bit and test that the dock expands.
- int previous_width = w1->bounds().width();
- const int kResizeSpan1 = 30;
- ASSERT_NO_FATAL_FAILURE(
- ResizeStartAtOffsetFromWindowOrigin(w1.get(), 0, 20, HTLEFT));
- DragMove(-kResizeSpan1, 0);
- // Alignment stays "RIGHT" during the drag because the only docked window
- // is being resized.
- EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, docked_alignment(manager));
- // Release the mouse and the window should be attached to the edge.
- DragEnd();
- // The window should get docked.
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
- EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, docked_alignment(manager));
- // w1 is now wider and the dock should expand to be as wide as w1.
- EXPECT_EQ(previous_width + kResizeSpan1, w1->bounds().width());
- EXPECT_EQ(w1->bounds().width(), docked_width(manager));
-
- // Undock by dragging almost to the left edge.
- DragToVerticalPositionRelativeToEdge(DOCKED_EDGE_LEFT, w1.get(), 100, 20);
- // Size should be restored to what it was originally.
- EXPECT_EQ(original_size.ToString(), w1->bounds().size().ToString());
-
- // Dock again.
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 20);
- // Width should be reset to initial ideal width (25px).
- EXPECT_EQ(ideal_width(), w1->bounds().width());
-
- // Undock again by dragging left.
- DragToVerticalPositionRelativeToEdge(DOCKED_EDGE_LEFT, w1.get(), 100, 20);
- // Size should be restored to what it was originally.
- EXPECT_EQ(original_size.ToString(), w1->bounds().size().ToString());
-}
-
-// Dock a window, resize it and test that it stays docked.
-TEST_P(DockedWindowResizerTest, ResizingKeepsDockedState) {
- // Wider display to start since panels are limited to half the display width.
- UpdateDisplay("1000x600");
- std::unique_ptr<aura::Window> w1(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
-
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 20);
- // Window should be docked at the right edge.
- EXPECT_EQ(w1->GetRootWindow()->GetBoundsInScreen().right(),
- w1->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
- DockedWindowLayoutManager* manager =
- DockedWindowLayoutManager::Get(WmWindow::Get(w1.get()));
- EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, docked_alignment(manager));
- EXPECT_EQ(w1->bounds().width(), docked_width(manager));
-
- // Resize the window left by a bit and test that the dock expands.
- int previous_width = w1->bounds().width();
- const int kResizeSpan1 = 30;
- ASSERT_NO_FATAL_FAILURE(
- ResizeStartAtOffsetFromWindowOrigin(w1.get(), 0, 20, HTLEFT));
- DragMove(-kResizeSpan1, 0);
- // Normally alignment would be reset to "NONE" during the drag when there is
- // only a single window docked and it is being dragged. However because that
- // window is being resized rather than moved the alignment is not changed.
- EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, docked_alignment(manager));
- // Release the mouse and the window should be attached to the edge.
- DragEnd();
- // The window should stay docked.
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
- EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, docked_alignment(manager));
- // w1 is now wider and the dock should expand to be as wide as w1.
- EXPECT_EQ(previous_width + kResizeSpan1, w1->bounds().width());
- EXPECT_EQ(w1->bounds().width(), docked_width(manager));
-
- // Resize the window by dragging its right edge left a bit and test that the
- // window stays docked.
- previous_width = w1->bounds().width();
- const int kResizeSpan2 = 15;
- ASSERT_NO_FATAL_FAILURE(ResizeStartAtOffsetFromWindowOrigin(
- w1.get(), w1->bounds().width(), 20, HTRIGHT));
- DragMove(-kResizeSpan2, 0);
- // Alignment stays "RIGHT" during the drag because the window is being
- // resized rather than dragged.
- EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, docked_alignment(manager));
- // Release the mouse and the window should be attached to the edge.
- DragEnd();
- // The window should stay docked.
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
- EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, docked_alignment(manager));
- // The dock should stay as wide as w1 is now (a bit less than before).
- EXPECT_EQ(previous_width - kResizeSpan2, w1->bounds().width());
- EXPECT_EQ(w1->bounds().width(), docked_width(manager));
-}
-
-// Dock two windows, resize one. Test the docked windows area size.
-TEST_P(DockedWindowResizerTest, ResizeTwoWindows) {
- // Wider display to start since panels are limited to half the display width.
- UpdateDisplay("1000x600");
- std::unique_ptr<aura::Window> w1(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
- std::unique_ptr<aura::Window> w2(CreateTestWindow(gfx::Rect(0, 0, 210, 201)));
-
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 20);
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w2.get(), 100);
- // Both windows should now be docked at the right edge.
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
- EXPECT_EQ(kShellWindowId_DockedContainer, w2->parent()->id());
- // Dock width should be set to ideal width.
- DockedWindowLayoutManager* manager =
- DockedWindowLayoutManager::Get(WmWindow::Get(w1.get()));
- EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, docked_alignment(manager));
- EXPECT_EQ(ideal_width(), docked_width(manager));
-
- // Resize the first window left by a bit and test that the dock expands.
- int previous_width = w1->bounds().width();
- const int kResizeSpan1 = 30;
- ASSERT_NO_FATAL_FAILURE(
- ResizeStartAtOffsetFromWindowOrigin(w1.get(), 0, 20, HTLEFT));
- DragMove(-kResizeSpan1, 0);
- DragEnd();
- // w1 is now wider than before.
- EXPECT_EQ(previous_width + kResizeSpan1, w1->bounds().width());
- // Both windows should get resized since they both don't have min/max size.
- EXPECT_EQ(w1->bounds().width(), w2->bounds().width());
- EXPECT_EQ(w1->bounds().width(), docked_width(manager));
-
- // Resize the second window left by a bit more and test that the dock expands.
- previous_width = w2->bounds().width();
- ASSERT_NO_FATAL_FAILURE(
- ResizeStartAtOffsetFromWindowOrigin(w2.get(), 0, 20, HTLEFT));
- DragMove(-kResizeSpan1, 0);
- DragEnd();
- // w2 should get wider since it was resized by a user.
- EXPECT_EQ(previous_width + kResizeSpan1, w2->bounds().width());
- // w1 should stay as wide as w2 since both were flush with the dock edge.
- EXPECT_EQ(w2->bounds().width(), w1->bounds().width());
- EXPECT_EQ(w2->bounds().width(), docked_width(manager));
-
- // Undock w2 and then dock it back.
- DragToVerticalPositionRelativeToEdge(DOCKED_EDGE_RIGHT, w2.get(), -400, 100);
- EXPECT_EQ(kShellWindowId_DefaultContainer, w2->parent()->id());
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w2.get(), 100);
- EXPECT_EQ(kShellWindowId_DockedContainer, w2->parent()->id());
- // w2 should become same width as w1.
- EXPECT_EQ(w1->bounds().width(), w2->bounds().width());
- EXPECT_EQ(w1->bounds().width(), docked_width(manager));
-
- // Make w1 even wider.
- ASSERT_NO_FATAL_FAILURE(
- ResizeStartAtOffsetFromWindowOrigin(w1.get(), 0, 20, HTLEFT));
- DragMove(-kResizeSpan1, 0);
- DragEnd();
- // Making w1 wider should make both windows wider since w2 no longer remembers
- // user width.
- EXPECT_EQ(w1->bounds().width(), w2->bounds().width());
- EXPECT_EQ(w1->bounds().width(), docked_width(manager));
-}
-
-// Tests that dragging a window down to shelf attaches a panel but does not
-// attach a regular window.
-TEST_P(DockedWindowResizerTest, DragToShelf) {
- std::unique_ptr<aura::Window> w1(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
- // Work area should cover the whole screen.
- EXPECT_EQ(ScreenUtil::GetDisplayBoundsInParent(w1.get()).width(),
- ScreenUtil::GetDisplayWorkAreaBoundsInParent(w1.get()).width());
-
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 20);
- // A window should be docked at the right edge.
- EXPECT_EQ(w1->GetRootWindow()->GetBoundsInScreen().right(),
- w1->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
- DockedWindowLayoutManager* manager =
- DockedWindowLayoutManager::Get(WmWindow::Get(w1.get()));
- EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, docked_alignment(manager));
- EXPECT_EQ(w1->bounds().width(), docked_width(manager));
-
- // Detach and drag down to shelf.
- ASSERT_NO_FATAL_FAILURE(DragStart(w1.get()));
- DragMove(-40, 0);
- // Alignment is set to "NONE" when drag starts.
- EXPECT_EQ(DOCKED_ALIGNMENT_NONE, docked_alignment(manager));
- // Release the mouse and the window should be no longer attached to the edge.
- DragEnd();
- EXPECT_EQ(DOCKED_ALIGNMENT_NONE, docked_alignment(manager));
-
- // Drag down almost to shelf. A panel will snap, a regular window won't.
- const int shelf_y =
- GetPrimaryShelf()->shelf_widget()->GetWindowBoundsInScreen().y();
- const int kDistanceFromShelf = 10;
- ASSERT_NO_FATAL_FAILURE(DragStart(w1.get()));
- DragMove(0, -kDistanceFromShelf + shelf_y - w1->bounds().bottom());
- DragEnd();
- if (test_panels()) {
- // The panel should be touching the shelf and attached.
- EXPECT_EQ(shelf_y, w1->bounds().bottom());
- EXPECT_TRUE(w1->GetProperty(kPanelAttachedKey));
- } else {
- // The window should not be touching the shelf.
- EXPECT_EQ(shelf_y - kDistanceFromShelf, w1->bounds().bottom());
- }
-}
-
-// Tests that docking and undocking a |window| with a transient child properly
-// maintains the parent of that transient child to be the same as the |window|.
-TEST_P(DockedWindowResizerTest, DragWindowWithTransientChild) {
- // Create a window with a transient child.
- std::unique_ptr<aura::Window> window(
- CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
- std::unique_ptr<aura::Window> child(
- CreateTestWindowInShellWithDelegateAndType(
- NULL, ui::wm::WINDOW_TYPE_NORMAL, 0, gfx::Rect(20, 20, 150, 20)));
- ::wm::AddTransientChild(window.get(), child.get());
- if (window->parent() != child->parent())
- window->parent()->AddChild(child.get());
- EXPECT_EQ(window.get(), ::wm::GetTransientParent(child.get()));
-
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, window.get(), 20);
-
- // A window should be docked at the right edge.
- EXPECT_EQ(kShellWindowId_DockedContainer, window->parent()->id());
- EXPECT_EQ(kShellWindowId_DockedContainer, child->parent()->id());
-
- // Drag the child - it should move freely and stay where it is dragged.
- ASSERT_NO_FATAL_FAILURE(DragStart(child.get()));
- DragMove(500, 20);
- DragEnd();
- EXPECT_EQ(gfx::Point(20 + 500, 20 + 20).ToString(),
- child->GetBoundsInScreen().origin().ToString());
-
- // Undock the window by dragging left.
- ASSERT_NO_FATAL_FAILURE(DragStart(window.get()));
- DragMove(-32, -10);
- DragEnd();
-
- // The window should be undocked and the transient child should be reparented.
- EXPECT_EQ(kShellWindowId_DefaultContainer, window->parent()->id());
- EXPECT_EQ(kShellWindowId_DefaultContainer, child->parent()->id());
- // The child should not have moved.
- EXPECT_EQ(gfx::Point(20 + 500, 20 + 20).ToString(),
- child->GetBoundsInScreen().origin().ToString());
-}
-
-// Tests that reparenting windows during the drag does not affect system modal
-// windows that are transient children of the dragged windows.
-TEST_P(DockedWindowResizerTest, DragWindowWithModalTransientChild) {
- // Create a window.
- std::unique_ptr<aura::Window> window(
- CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
- gfx::Rect bounds(window->bounds());
-
- // Start dragging the window.
- ASSERT_NO_FATAL_FAILURE(DragStart(window.get()));
- gfx::Vector2d move_vector(40, test_panels() ? -60 : 60);
- DragMove(move_vector.x(), move_vector.y());
- EXPECT_EQ(CorrectContainerIdDuringDrag(), window->parent()->id());
-
- // While still dragging create a modal window and make it a transient child of
- // the |window|.
- std::unique_ptr<aura::Window> child(
- CreateModalWindow(gfx::Rect(20, 20, 150, 20)));
- ::wm::AddTransientChild(window.get(), child.get());
- EXPECT_EQ(window.get(), ::wm::GetTransientParent(child.get()));
- EXPECT_EQ(kShellWindowId_SystemModalContainer, child->parent()->id());
-
- // End the drag, the |window| should have moved (if it is a panel it will
- // no longer be attached to the shelf since we dragged it above).
- DragEnd();
- bounds.Offset(move_vector);
- EXPECT_EQ(bounds.ToString(), window->GetBoundsInScreen().ToString());
-
- // The original |window| should be in the default container (not docked or
- // attached).
- EXPECT_EQ(kShellWindowId_DefaultContainer, window->parent()->id());
- // The transient |child| should still be in system modal container.
- EXPECT_EQ(kShellWindowId_SystemModalContainer, child->parent()->id());
- // The |child| should not have moved.
- EXPECT_EQ(gfx::Point(20, 20).ToString(),
- child->GetBoundsInScreen().origin().ToString());
- // The |child| should still be a transient child of |window|.
- EXPECT_EQ(window.get(), ::wm::GetTransientParent(child.get()));
-}
-
-// Tests that side snapping a window undocks it, closes the dock and then snaps.
-TEST_P(DockedWindowResizerTest, SideSnapDocked) {
- if (test_panels())
- return;
-
- std::unique_ptr<aura::Window> w1(CreateTestWindow(gfx::Rect(0, 0, 201, 201)));
- wm::WindowState* window_state = wm::GetWindowState(w1.get());
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 20);
- // A window should be docked at the right edge.
- EXPECT_EQ(w1->GetRootWindow()->GetBoundsInScreen().right(),
- w1->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
- DockedWindowLayoutManager* manager =
- DockedWindowLayoutManager::Get(WmWindow::Get(w1.get()));
- EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, docked_alignment(manager));
- EXPECT_EQ(w1->bounds().width(), docked_width(manager));
- EXPECT_TRUE(window_state->IsDocked());
- EXPECT_FALSE(window_state->IsSnapped());
-
- // Side snap at right edge.
- const wm::WMEvent snap_right(wm::WM_EVENT_SNAP_RIGHT);
- window_state->OnWMEvent(&snap_right);
- // The window should be snapped at the right edge and the dock should close.
- gfx::Rect work_area(ScreenUtil::GetDisplayWorkAreaBoundsInParent(w1.get()));
- EXPECT_EQ(0, docked_width(manager));
- EXPECT_EQ(work_area.height(), w1->bounds().height());
- EXPECT_EQ(work_area.right(), w1->bounds().right());
- EXPECT_EQ(kShellWindowId_DefaultContainer, w1->parent()->id());
- EXPECT_FALSE(window_state->IsDocked());
- EXPECT_TRUE(window_state->IsSnapped());
-
- // Dock again.
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 20);
- // A window should be docked at the right edge.
- EXPECT_EQ(w1->GetRootWindow()->GetBoundsInScreen().right(),
- w1->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, w1->parent()->id());
- EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, docked_alignment(manager));
- EXPECT_EQ(w1->bounds().width(), docked_width(manager));
- EXPECT_TRUE(window_state->IsDocked());
- EXPECT_FALSE(window_state->IsSnapped());
-
- // Side snap at left edge.
- const wm::WMEvent snap_left(wm::WM_EVENT_SNAP_LEFT);
- window_state->OnWMEvent(&snap_left);
- // The window should be snapped at the right edge and the dock should close.
- EXPECT_EQ(work_area.ToString(),
- ScreenUtil::GetDisplayWorkAreaBoundsInParent(w1.get()).ToString());
- EXPECT_EQ(0, docked_width(manager));
- EXPECT_EQ(work_area.height(), w1->bounds().height());
- EXPECT_EQ(work_area.x(), w1->bounds().x());
- EXPECT_EQ(kShellWindowId_DefaultContainer, w1->parent()->id());
- EXPECT_FALSE(window_state->IsDocked());
- EXPECT_TRUE(window_state->IsSnapped());
-}
-
-// Tests that a window is undocked if the window is maximized via a keyboard
-// accelerator during a drag.
-TEST_P(DockedWindowResizerTest, MaximizedDuringDrag) {
- if (test_panels())
- return;
-
- std::unique_ptr<aura::Window> window(
- CreateTestWindow(gfx::Rect(0, 0, ideal_width(), 201)));
- wm::WindowState* window_state = wm::GetWindowState(window.get());
-
- // Dock the window to the right edge.
- DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, window.get(), 20);
- EXPECT_EQ(window->GetRootWindow()->GetBoundsInScreen().right(),
- window->GetBoundsInScreen().right());
- EXPECT_EQ(kShellWindowId_DockedContainer, window->parent()->id());
- DockedWindowLayoutManager* manager =
- DockedWindowLayoutManager::Get(WmWindow::Get(window.get()));
- EXPECT_EQ(DOCKED_ALIGNMENT_RIGHT, docked_alignment(manager));
- EXPECT_EQ(window->bounds().width(), docked_width(manager));
- EXPECT_TRUE(window_state->IsDocked());
-
- // Maximize the window while in a real drag. In particular,
- // ToplevelWindowEventHandler::ScopedWindowResizer::OnWindowStateTypeChanged()
- // must be called in order for the maximized window's size to be correct.
- delegate()->set_window_component(HTCAPTION);
- ui::test::EventGenerator& generator = GetEventGenerator();
- generator.MoveMouseTo(window->GetBoundsInScreen().origin());
- generator.PressLeftButton();
- generator.MoveMouseBy(10, 10);
- window_state->Maximize();
- generator.ReleaseLeftButton();
-
- // |window| should get undocked.
- EXPECT_EQ(kShellWindowId_DefaultContainer, window->parent()->id());
- EXPECT_EQ(0, docked_width(manager));
- EXPECT_EQ(
- ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()).ToString(),
- window->bounds().ToString());
- EXPECT_TRUE(window_state->IsMaximized());
-}
-
-// Tests run twice - on both panels and normal windows
-INSTANTIATE_TEST_CASE_P(NormalOrPanel,
- DockedWindowResizerTest,
- testing::Values(ui::wm::WINDOW_TYPE_NORMAL,
- ui::wm::WINDOW_TYPE_PANEL));
-
-} // namespace ash

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