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Side by Side Diff: ash/common/wm/dock/docked_window_layout_manager.h

Issue 2700523004: Remove docked windows entirely in M59. (Closed)
Patch Set: Rebase Created 3 years, 9 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef ASH_COMMON_WM_DOCK_DOCKED_WINDOW_LAYOUT_MANAGER_H_
6 #define ASH_COMMON_WM_DOCK_DOCKED_WINDOW_LAYOUT_MANAGER_H_
7
8 #include <memory>
9
10 #include "ash/ash_export.h"
11 #include "ash/common/shell_observer.h"
12 #include "ash/common/wm/dock/dock_types.h"
13 #include "ash/common/wm/dock/docked_window_layout_manager_observer.h"
14 #include "ash/common/wm/window_state_observer.h"
15 #include "ash/common/wm/wm_snap_to_pixel_layout_manager.h"
16 #include "base/compiler_specific.h"
17 #include "base/macros.h"
18 #include "base/observer_list.h"
19 #include "base/time/time.h"
20 #include "ui/aura/window_observer.h"
21 #include "ui/display/display_observer.h"
22 #include "ui/gfx/geometry/rect.h"
23 #include "ui/keyboard/keyboard_controller_observer.h"
24 #include "ui/wm/public/activation_change_observer.h"
25
26 namespace ash {
27 class DockedBackgroundWidget;
28 class DockedWindowLayoutManagerObserver;
29 class DockedWindowResizerTest;
30 class RootWindowController;
31 class WmShelf;
32
33 // DockedWindowLayoutManager is responsible for organizing windows when they are
34 // docked to the side of a screen. It is associated with a specific container
35 // window (i.e. kShellWindowId_DockedContainer) and controls the layout of any
36 // windows added to that container.
37 //
38 // The constructor takes a |dock_container| argument which is expected to set
39 // its layout manager to this instance, e.g.:
40 // dock_container->SetLayoutManager(
41 // new DockedWindowLayoutManager(dock_container));
42 //
43 // TODO(varkha): extend BaseLayoutManager instead of LayoutManager to inherit
44 // common functionality.
45 class ASH_EXPORT DockedWindowLayoutManager
46 : public wm::WmSnapToPixelLayoutManager,
47 public display::DisplayObserver,
48 public aura::WindowObserver,
49 public aura::client::ActivationChangeObserver,
50 public ShellObserver,
51 public keyboard::KeyboardControllerObserver,
52 public wm::WindowStateObserver {
53 public:
54 // Maximum width of the docked windows area.
55 static const int kMaxDockWidth;
56
57 // Minimum width of the docked windows area.
58 static const int kMinDockWidth;
59
60 explicit DockedWindowLayoutManager(WmWindow* dock_container);
61 ~DockedWindowLayoutManager() override;
62
63 // Returns the DockedWindowLayoutManager in the specified hierarchy. This
64 // searches from the root of |window|.
65 static DockedWindowLayoutManager* Get(WmWindow* window);
66
67 // Disconnects observers before container windows get destroyed.
68 void Shutdown();
69
70 // Management of the observer list.
71 virtual void AddObserver(DockedWindowLayoutManagerObserver* observer);
72 virtual void RemoveObserver(DockedWindowLayoutManagerObserver* observer);
73
74 // Called by a DockedWindowResizer to update which window is being dragged.
75 // Starts observing the window unless it is a child.
76 void StartDragging(WmWindow* window);
77
78 // Called by a DockedWindowResizer when a dragged window is docked.
79 void DockDraggedWindow(WmWindow* window);
80
81 // Called by a DockedWindowResizer when a dragged window is no longer docked.
82 void UndockDraggedWindow();
83
84 // Called by a DockedWindowResizer when a window is no longer being dragged.
85 // Stops observing the window unless it is a child.
86 // Records |action| by |source| in UMA.
87 void FinishDragging(DockedAction action, DockedActionSource source);
88
89 // Checks the rules and possibly updates the docked layout to match
90 // the |alignment|. May not apply the |alignment| when
91 // the current shelf alignment conflicts. Never clears the |alignment_|.
92 void MaybeSetDesiredDockedAlignment(DockedAlignment alignment);
93
94 WmShelf* shelf() { return shelf_; }
95 void SetShelf(WmShelf* shelf);
96
97 // Calculates if a window is touching the screen edges and returns edge.
98 DockedAlignment GetAlignmentOfWindow(const WmWindow* window) const;
99
100 // Used to snap docked windows to the side of screen during drag.
101 DockedAlignment CalculateAlignment() const;
102
103 void set_preferred_alignment(DockedAlignment preferred_alignment) {
104 preferred_alignment_ = preferred_alignment;
105 }
106
107 void set_event_source(DockedActionSource event_source) {
108 event_source_ = event_source;
109 }
110
111 // Returns true when a window can be docked. Windows cannot be docked at the
112 // edge used by the shelf or the edge opposite from existing dock.
113 bool CanDockWindow(WmWindow* window, DockedAlignment desired_alignment);
114
115 WmWindow* dock_container() const { return dock_container_; }
116
117 // Returns current bounding rectangle of docked windows area.
118 const gfx::Rect& docked_bounds() const { return docked_bounds_; }
119
120 // Returns last known coordinates of |dragged_window_| after Relayout.
121 const gfx::Rect dragged_bounds() const { return dragged_bounds_; }
122
123 // Returns true if currently dragged window is docked at the screen edge.
124 bool is_dragged_window_docked() const { return is_dragged_window_docked_; }
125
126 // Updates docked layout when shelf bounds change.
127 void OnShelfBoundsChanged();
128
129 // SnapLayoutManager:
130 void OnWindowResized() override;
131 void OnWindowAddedToLayout(WmWindow* child) override;
132 void OnWillRemoveWindowFromLayout(WmWindow* child) override {}
133 void OnWindowRemovedFromLayout(WmWindow* child) override;
134 void OnChildWindowVisibilityChanged(WmWindow* child, bool visibile) override;
135 void SetChildBounds(WmWindow* child,
136 const gfx::Rect& requested_bounds) override;
137
138 // display::DisplayObserver:
139 void OnDisplayMetricsChanged(const display::Display& display,
140 uint32_t changed_metrics) override;
141
142 // wm::WindowStateObserver:
143 void OnPreWindowStateTypeChange(wm::WindowState* window_state,
144 wm::WindowStateType old_type) override;
145
146 // aura::WindowObserver:
147 void OnWindowBoundsChanged(aura::Window* window,
148 const gfx::Rect& old_bounds,
149 const gfx::Rect& new_bounds) override;
150 void OnWindowVisibilityChanging(aura::Window* window, bool visible) override;
151 void OnWindowDestroying(aura::Window* window) override;
152
153 // aura::client::ActivationChangeObserver:
154 void OnWindowActivated(ActivationReason reason,
155 aura::Window* gained_active,
156 aura::Window* lost_active) override;
157
158 // ShellObserver:
159 void OnShelfAlignmentChanged(WmWindow* root_window) override;
160 void OnFullscreenStateChanged(bool is_fullscreen,
161 WmWindow* root_window) override;
162 void OnOverviewModeStarting() override;
163 void OnOverviewModeEnded() override;
164
165 private:
166 struct CompareMinimumHeight;
167 struct CompareWindowPos;
168 class ShelfWindowObserver;
169 struct WindowWithHeight;
170
171 friend class DockedWindowLayoutManagerTest;
172 friend class DockedWindowResizerTest;
173
174 // Width of the gap between the docked windows and a workspace.
175 static const int kMinDockGap;
176
177 // Ideal (starting) width of the dock.
178 static const int kIdealWidth;
179
180 // Returns the alignment of the docked windows other than the |child|.
181 DockedAlignment CalculateAlignmentExcept(const WmWindow* child) const;
182
183 // Determines if the |alignment| is applicable taking into account
184 // the shelf alignment.
185 bool IsDockedAlignmentValid(DockedAlignment alignment) const;
186
187 // Keep at most kMaxVisibleWindows visible in the dock and minimize the rest
188 // (except for |child|).
189 void MaybeMinimizeChildrenExcept(WmWindow* child);
190
191 // Minimize / restore window and relayout.
192 void MinimizeDockedWindow(wm::WindowState* window_state);
193 void RestoreDockedWindow(wm::WindowState* window_state);
194
195 // Record user-initiated |action| by |source| in UMA metrics.
196 void RecordUmaAction(DockedAction action, DockedActionSource source);
197
198 // Updates |docked_width_| and UMA histograms.
199 void UpdateDockedWidth(int width);
200
201 // Updates docked layout state when a window gets inside the dock.
202 void OnDraggedWindowDocked(WmWindow* window);
203
204 // Updates docked layout state when a window gets outside the dock.
205 void OnDraggedWindowUndocked();
206
207 // Returns true if there are any windows currently docked.
208 bool IsAnyWindowDocked();
209
210 // Returns DOCKED_ALIGNMENT_LEFT if the |window|'s left edge is closer to
211 // the |dock_container_|'s left edge than the |window|'s right edge to
212 // the |dock_container_|'s right edge. Returns DOCKED_ALIGNMENT_RIGHT
213 // otherwise.
214 DockedAlignment GetEdgeNearestWindow(const WmWindow* window) const;
215
216 // Called whenever the window layout might change.
217 void Relayout();
218
219 // Calculates target heights (and fills it in |visible_windows| array) such
220 // that the vertical space is fairly distributed among the windows taking
221 // into account their minimum and maximum size. Returns free vertical space
222 // (positive value) that remains after resizing all windows or deficit
223 // (negative value) if not all the windows fit.
224 int CalculateWindowHeightsAndRemainingRoom(
225 const gfx::Rect& work_area,
226 std::vector<WindowWithHeight>* visible_windows);
227
228 // Calculate ideal width for the docked area. It will get used to adjust the
229 // dragged window or other windows as necessary.
230 int CalculateIdealWidth(const std::vector<WindowWithHeight>& visible_windows);
231
232 // Fan out windows evenly distributing the overlap or remaining free space.
233 // Adjust the widths of the windows trying to make them all same. If this
234 // is not possible, center the windows in the docked area.
235 void FanOutChildren(const gfx::Rect& work_area,
236 int ideal_docked_width,
237 int available_room,
238 std::vector<WindowWithHeight>* visible_windows);
239
240 // Updates |docked_bounds_| and workspace insets when bounds of docked windows
241 // area change. Passing |reason| to observers allows selectively skipping
242 // notifications.
243 void UpdateDockBounds(DockedWindowLayoutManagerObserver::Reason reason);
244
245 // Called whenever the window stacking order needs to be updated (e.g. focus
246 // changes or a window is moved).
247 void UpdateStacking(WmWindow* active_window);
248
249 // keyboard::KeyboardControllerObserver:
250 void OnKeyboardBoundsChanging(const gfx::Rect& keyboard_bounds) override;
251 void OnKeyboardClosed() override;
252
253 // Parent window associated with this layout manager.
254 WmWindow* dock_container_;
255
256 RootWindowController* root_window_controller_;
257
258 // Protect against recursive calls to Relayout().
259 bool in_layout_;
260
261 // A window that is being dragged (whether docked or not).
262 // Windows are tracked by docked layout manager only if they are docked;
263 // however we need to know if a window is being dragged in order to avoid
264 // positioning it or even considering it for layout.
265 WmWindow* dragged_window_;
266
267 // True if the window being dragged is currently docked.
268 bool is_dragged_window_docked_;
269
270 // Previously docked windows use a more relaxed dragging sorting algorithm
271 // that uses assumption that a window starts being dragged out of position
272 // that was previously established in Relayout. This allows easier reordering.
273 bool is_dragged_from_dock_;
274
275 // The shelf to respond to alignment changes.
276 WmShelf* shelf_;
277
278 // Tracks if any window in the same root window is in fullscreen mode.
279 bool in_fullscreen_;
280 // Current width of the dock.
281 int docked_width_;
282
283 // Last bounds that were sent to observers.
284 gfx::Rect docked_bounds_;
285
286 // Target bounds of a docked window being dragged.
287 gfx::Rect dragged_bounds_;
288
289 // True while in overview mode.
290 bool in_overview_;
291
292 // Side of the screen that the dock is positioned at.
293 DockedAlignment alignment_;
294
295 // The preferred alignment of the next window to be added to docked layout.
296 DockedAlignment preferred_alignment_;
297
298 // The current event source
299 DockedActionSource event_source_;
300
301 // The last active window. Used to maintain stacking order even if no windows
302 // are currently focused.
303 WmWindow* last_active_window_;
304
305 // Timestamp of the last user-initiated action that changed docked state.
306 // Used in UMA metrics.
307 base::Time last_action_time_;
308
309 // Observes shelf for bounds changes.
310 std::unique_ptr<ShelfWindowObserver> shelf_observer_;
311
312 // Widget used to paint a background for the docked area.
313 std::unique_ptr<DockedBackgroundWidget> background_widget_;
314
315 // Observers of dock bounds changes.
316 base::ObserverList<DockedWindowLayoutManagerObserver> observer_list_;
317
318 DISALLOW_COPY_AND_ASSIGN(DockedWindowLayoutManager);
319 };
320
321 } // namespace ash
322
323 #endif // ASH_COMMON_WM_DOCK_DOCKED_WINDOW_LAYOUT_MANAGER_H_
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