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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ash/common/wm/dock/docked_window_layout_manager.h" | |
6 | |
7 #include "ash/animation/animation_change_type.h" | |
8 #include "ash/common/shelf/shelf_background_animator.h" | |
9 #include "ash/common/shelf/shelf_background_animator_observer.h" | |
10 #include "ash/common/shelf/shelf_constants.h" | |
11 #include "ash/common/shelf/wm_shelf.h" | |
12 #include "ash/common/shelf/wm_shelf_observer.h" | |
13 #include "ash/common/wm/overview/window_selector_controller.h" | |
14 #include "ash/common/wm/window_animation_types.h" | |
15 #include "ash/common/wm/window_parenting_utils.h" | |
16 #include "ash/common/wm/window_resizer.h" | |
17 #include "ash/common/wm/window_state.h" | |
18 #include "ash/common/wm_shell.h" | |
19 #include "ash/common/wm_window.h" | |
20 #include "ash/public/cpp/shell_window_ids.h" | |
21 #include "ash/resources/grit/ash_resources.h" | |
22 #include "ash/root_window_controller.h" | |
23 #include "ash/shell.h" | |
24 #include "ash/wm/window_state_aura.h" | |
25 #include "base/auto_reset.h" | |
26 #include "base/metrics/histogram_macros.h" | |
27 #include "third_party/skia/include/core/SkColor.h" | |
28 #include "ui/base/resource/resource_bundle.h" | |
29 #include "ui/compositor/scoped_layer_animation_settings.h" | |
30 #include "ui/display/display.h" | |
31 #include "ui/display/screen.h" | |
32 #include "ui/views/background.h" | |
33 #include "ui/wm/core/coordinate_conversion.h" | |
34 #include "ui/wm/core/window_animations.h" | |
35 #include "ui/wm/public/activation_client.h" | |
36 | |
37 namespace ash { | |
38 | |
39 // Minimum, maximum width of the dock area and a width of the gap | |
40 // static | |
41 const int DockedWindowLayoutManager::kMaxDockWidth = 360; | |
42 // static | |
43 const int DockedWindowLayoutManager::kMinDockWidth = 200; | |
44 // static | |
45 const int DockedWindowLayoutManager::kMinDockGap = 2; | |
46 // static | |
47 const int DockedWindowLayoutManager::kIdealWidth = 250; | |
48 const int kMinimumHeight = 250; | |
49 const int kSlideDurationMs = 120; | |
50 const int kFadeDurationMs = 60; | |
51 const int kMinimizeDurationMs = 720; | |
52 | |
53 class DockedBackgroundWidget : public views::Widget, | |
54 public WmShelfObserver, | |
55 public ShelfBackgroundAnimatorObserver { | |
56 public: | |
57 explicit DockedBackgroundWidget(DockedWindowLayoutManager* manager) | |
58 : manager_(manager), | |
59 alignment_(DOCKED_ALIGNMENT_NONE), | |
60 background_animator_(SHELF_BACKGROUND_DEFAULT, | |
61 nullptr, | |
62 WmShell::Get()->wallpaper_controller()), | |
63 opaque_background_(ui::LAYER_SOLID_COLOR), | |
64 visible_background_type_(manager_->shelf()->GetBackgroundType()), | |
65 visible_background_change_type_(AnimationChangeType::IMMEDIATE) { | |
66 manager_->shelf()->AddObserver(this); | |
67 InitWidget(manager_->dock_container()); | |
68 | |
69 background_animator_.AddObserver(this); | |
70 } | |
71 | |
72 ~DockedBackgroundWidget() override { | |
73 background_animator_.RemoveObserver(this); | |
74 manager_->shelf()->RemoveObserver(this); | |
75 } | |
76 | |
77 // Sets widget bounds and sizes opaque background layer to fill the widget. | |
78 void SetBackgroundBounds(const gfx::Rect& bounds, DockedAlignment alignment) { | |
79 SetBounds(bounds); | |
80 opaque_background_.SetBounds(gfx::Rect(bounds.size())); | |
81 alignment_ = alignment; | |
82 } | |
83 | |
84 private: | |
85 // views::Widget: | |
86 void OnNativeWidgetVisibilityChanged(bool visible) override { | |
87 views::Widget::OnNativeWidgetVisibilityChanged(visible); | |
88 UpdateBackground(); | |
89 } | |
90 | |
91 // ShelfBackgroundAnimatorObserver: | |
92 void UpdateShelfBackground(SkColor color) override { | |
93 opaque_background_.SetColor(color); | |
94 } | |
95 | |
96 // WmShelfObserver: | |
97 void OnBackgroundTypeChanged(ShelfBackgroundType background_type, | |
98 AnimationChangeType change_type) override { | |
99 // Sets the background type. Starts an animation to transition to | |
100 // |background_type| if the widget is visible. If the widget is not visible, | |
101 // the animation is postponed till the widget becomes visible. | |
102 visible_background_type_ = background_type; | |
103 visible_background_change_type_ = change_type; | |
104 if (IsVisible()) | |
105 UpdateBackground(); | |
106 } | |
107 | |
108 void InitWidget(WmWindow* parent) { | |
109 views::Widget::InitParams params; | |
110 params.type = views::Widget::InitParams::TYPE_POPUP; | |
111 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW; | |
112 params.keep_on_top = false; | |
113 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; | |
114 params.accept_events = false; | |
115 set_focus_on_creation(false); | |
116 parent->GetRootWindowController()->ConfigureWidgetInitParamsForContainer( | |
117 this, parent->GetShellWindowId(), ¶ms); | |
118 Init(params); | |
119 SetVisibilityChangedAnimationsEnabled(false); | |
120 WmWindow* wm_window = WmWindow::Get(this->GetNativeWindow()); | |
121 wm_window->SetLockedToRoot(true); | |
122 opaque_background_.SetColor(SK_ColorBLACK); | |
123 opaque_background_.SetBounds(gfx::Rect(GetWindowBoundsInScreen().size())); | |
124 opaque_background_.SetOpacity(0.0f); | |
125 wm_window->GetLayer()->Add(&opaque_background_); | |
126 | |
127 // This background should be explicitly stacked below any windows already in | |
128 // the dock, otherwise the z-order is set by the order in which windows were | |
129 // added to the container, and UpdateStacking only manages user windows, not | |
130 // the background widget. | |
131 parent->StackChildAtBottom(wm_window); | |
132 } | |
133 | |
134 // Transitions to |visible_background_type_| if the widget is visible and to | |
135 // SHELF_BACKGROUND_DEFAULT if it is not. | |
136 void UpdateBackground() { | |
137 ShelfBackgroundType background_type = | |
138 IsVisible() ? visible_background_type_ : SHELF_BACKGROUND_DEFAULT; | |
139 AnimationChangeType change_type = IsVisible() | |
140 ? visible_background_change_type_ | |
141 : AnimationChangeType::IMMEDIATE; | |
142 background_animator_.PaintBackground(background_type, change_type); | |
143 SchedulePaintInRect(gfx::Rect(GetWindowBoundsInScreen().size())); | |
144 } | |
145 | |
146 DockedWindowLayoutManager* manager_; | |
147 | |
148 DockedAlignment alignment_; | |
149 | |
150 // The animator for the background transitions. | |
151 ShelfBackgroundAnimator background_animator_; | |
152 | |
153 // TODO(bruthig): Remove opaque_background_ (see https://crbug.com/621551). | |
154 // Solid black background that can be made fully opaque. | |
155 ui::Layer opaque_background_; | |
156 | |
157 // The background type to use when the widget is visible. When not visible, | |
158 // the widget uses SHELF_BACKGROUND_DEFAULT. | |
159 ShelfBackgroundType visible_background_type_; | |
160 | |
161 // Whether the widget should animate to |visible_background_type_|. | |
162 AnimationChangeType visible_background_change_type_; | |
163 | |
164 DISALLOW_COPY_AND_ASSIGN(DockedBackgroundWidget); | |
165 }; | |
166 | |
167 namespace { | |
168 | |
169 // Returns true if a window is a popup or a transient child. | |
170 bool IsPopupOrTransient(const WmWindow* window) { | |
171 return (window->GetType() == ui::wm::WINDOW_TYPE_POPUP || | |
172 window->GetTransientParent()); | |
173 } | |
174 | |
175 // Certain windows (minimized, hidden or popups) are not docked and are ignored | |
176 // by layout logic even when they are children of a docked container. | |
177 bool IsWindowDocked(const WmWindow* window) { | |
178 return (window->IsVisible() && !window->GetWindowState()->IsMinimized() && | |
179 !IsPopupOrTransient(window)); | |
180 } | |
181 | |
182 void UndockWindow(WmWindow* window) { | |
183 gfx::Rect previous_bounds = window->GetBounds(); | |
184 WmWindow* old_parent = window->GetParent(); | |
185 window->SetParentUsingContext(window, gfx::Rect()); | |
186 if (window->GetParent() != old_parent) { | |
187 wm::ReparentTransientChildrenOfChild(window, old_parent, | |
188 window->GetParent()); | |
189 } | |
190 // Start maximize or fullscreen (affecting packaged apps) animation from | |
191 // previous window bounds. | |
192 window->GetLayer()->SetBounds(previous_bounds); | |
193 } | |
194 | |
195 // Returns width that is as close as possible to |target_width| while being | |
196 // consistent with docked min and max restrictions and respects the |window|'s | |
197 // minimum and maximum size. | |
198 int GetWindowWidthCloseTo(const WmWindow* window, int target_width) { | |
199 if (!window->GetWindowState()->CanResize()) { | |
200 DCHECK_LE(window->GetBounds().width(), | |
201 DockedWindowLayoutManager::kMaxDockWidth); | |
202 return window->GetBounds().width(); | |
203 } | |
204 int width = std::max( | |
205 DockedWindowLayoutManager::kMinDockWidth, | |
206 std::min(target_width, DockedWindowLayoutManager::kMaxDockWidth)); | |
207 width = std::max(width, window->GetMinimumSize().width()); | |
208 if (window->GetMaximumSize().width() != 0) | |
209 width = std::min(width, window->GetMaximumSize().width()); | |
210 DCHECK_LE(width, DockedWindowLayoutManager::kMaxDockWidth); | |
211 return width; | |
212 } | |
213 | |
214 // Returns height that is as close as possible to |target_height| while | |
215 // respecting the |window|'s minimum and maximum size. | |
216 int GetWindowHeightCloseTo(const WmWindow* window, int target_height) { | |
217 if (!window->GetWindowState()->CanResize()) | |
218 return window->GetBounds().height(); | |
219 int minimum_height = | |
220 std::max(kMinimumHeight, window->GetMinimumSize().height()); | |
221 int maximum_height = window->GetMaximumSize().height(); | |
222 if (minimum_height) | |
223 target_height = std::max(target_height, minimum_height); | |
224 if (maximum_height) | |
225 target_height = std::min(target_height, maximum_height); | |
226 return target_height; | |
227 } | |
228 | |
229 } // namespace | |
230 | |
231 struct DockedWindowLayoutManager::WindowWithHeight { | |
232 explicit WindowWithHeight(WmWindow* window) | |
233 : window(window), height(window->GetBounds().height()) {} | |
234 WmWindow* window; | |
235 int height; | |
236 }; | |
237 | |
238 // A functor used to sort the windows in order of their minimum height. | |
239 struct DockedWindowLayoutManager::CompareMinimumHeight { | |
240 bool operator()(const WindowWithHeight& win1, const WindowWithHeight& win2) { | |
241 return GetWindowHeightCloseTo(win1.window, 0) < | |
242 GetWindowHeightCloseTo(win2.window, 0); | |
243 } | |
244 }; | |
245 | |
246 // A functor used to sort the windows in order of their center Y position. | |
247 // |delta| is a pre-calculated distance from the bottom of one window to the top | |
248 // of the next. Its value can be positive (gap) or negative (overlap). | |
249 // Half of |delta| is used as a transition point at which windows could ideally | |
250 // swap positions. | |
251 struct DockedWindowLayoutManager::CompareWindowPos { | |
252 CompareWindowPos(WmWindow* dragged_window, | |
253 WmWindow* docked_container, | |
254 float delta) | |
255 : dragged_window_(dragged_window), | |
256 docked_container_(docked_container), | |
257 delta_(delta / 2) {} | |
258 | |
259 bool operator()(const WindowWithHeight& window_with_height1, | |
260 const WindowWithHeight& window_with_height2) { | |
261 // Use target coordinates since animations may be active when windows are | |
262 // reordered. | |
263 WmWindow* win1(window_with_height1.window); | |
264 WmWindow* win2(window_with_height2.window); | |
265 gfx::Rect win1_bounds = | |
266 docked_container_->ConvertRectToScreen(win1->GetTargetBounds()); | |
267 gfx::Rect win2_bounds = | |
268 docked_container_->ConvertRectToScreen(win2->GetTargetBounds()); | |
269 win1_bounds.set_height(window_with_height1.height); | |
270 win2_bounds.set_height(window_with_height2.height); | |
271 // If one of the windows is the |dragged_window_| attempt to make an | |
272 // earlier swap between the windows than just based on their centers. | |
273 // This is possible if the dragged window is at least as tall as the other | |
274 // window. | |
275 if (win1 == dragged_window_) | |
276 return compare_two_windows(win1_bounds, win2_bounds); | |
277 if (win2 == dragged_window_) | |
278 return !compare_two_windows(win2_bounds, win1_bounds); | |
279 // Otherwise just compare the centers. | |
280 return win1_bounds.CenterPoint().y() < win2_bounds.CenterPoint().y(); | |
281 } | |
282 | |
283 // Based on center point tries to deduce where the drag is coming from. | |
284 // When dragging from below up the transition point is lower. | |
285 // When dragging from above down the transition point is higher. | |
286 bool compare_bounds(const gfx::Rect& dragged, const gfx::Rect& other) { | |
287 if (dragged.CenterPoint().y() < other.CenterPoint().y()) | |
288 return dragged.CenterPoint().y() < other.y() - delta_; | |
289 return dragged.CenterPoint().y() < other.bottom() + delta_; | |
290 } | |
291 | |
292 // Performs comparison both ways and selects stable result. | |
293 bool compare_two_windows(const gfx::Rect& bounds1, const gfx::Rect& bounds2) { | |
294 // Try comparing windows in both possible orders and see if the comparison | |
295 // is stable. | |
296 bool result1 = compare_bounds(bounds1, bounds2); | |
297 bool result2 = compare_bounds(bounds2, bounds1); | |
298 if (result1 != result2) | |
299 return result1; | |
300 | |
301 // Otherwise it is not possible to be sure that the windows will not bounce. | |
302 // In this case just compare the centers. | |
303 return bounds1.CenterPoint().y() < bounds2.CenterPoint().y(); | |
304 } | |
305 | |
306 private: | |
307 WmWindow* dragged_window_; | |
308 WmWindow* docked_container_; | |
309 float delta_; | |
310 }; | |
311 | |
312 //////////////////////////////////////////////////////////////////////////////// | |
313 // A class that observes shelf for bounds changes. | |
314 class DockedWindowLayoutManager::ShelfWindowObserver | |
315 : public aura::WindowObserver { | |
316 public: | |
317 explicit ShelfWindowObserver(DockedWindowLayoutManager* docked_layout_manager) | |
318 : docked_layout_manager_(docked_layout_manager) { | |
319 DCHECK(docked_layout_manager_->shelf()->GetWindow()); | |
320 docked_layout_manager_->shelf()->GetWindow()->aura_window()->AddObserver( | |
321 this); | |
322 } | |
323 | |
324 ~ShelfWindowObserver() override { | |
325 if (docked_layout_manager_->shelf() && | |
326 docked_layout_manager_->shelf()->GetWindow()) { | |
327 docked_layout_manager_->shelf() | |
328 ->GetWindow() | |
329 ->aura_window() | |
330 ->RemoveObserver(this); | |
331 } | |
332 } | |
333 | |
334 // aura::WindowObserver: | |
335 void OnWindowBoundsChanged(aura::Window* window, | |
336 const gfx::Rect& old_bounds, | |
337 const gfx::Rect& new_bounds) override { | |
338 shelf_bounds_in_screen_ = new_bounds; | |
339 ::wm::ConvertRectToScreen(window->parent(), &shelf_bounds_in_screen_); | |
340 | |
341 // When the shelf is auto-hidden, it has an invisible height of 3px used | |
342 // as a hit region which is specific to Chrome OS MD (for non-MD, the 3 | |
343 // pixels are visible). In computing the work area we should consider a | |
344 // hidden shelf as having a height of 0 (for non-MD, shelf height is 3). | |
345 if (docked_layout_manager_->shelf()->GetAutoHideState() == | |
346 ShelfAutoHideState::SHELF_AUTO_HIDE_HIDDEN) { | |
347 shelf_bounds_in_screen_.set_height( | |
348 GetShelfConstant(SHELF_INSETS_FOR_AUTO_HIDE)); | |
349 } | |
350 docked_layout_manager_->OnShelfBoundsChanged(); | |
351 } | |
352 | |
353 const gfx::Rect& shelf_bounds_in_screen() const { | |
354 return shelf_bounds_in_screen_; | |
355 } | |
356 | |
357 private: | |
358 DockedWindowLayoutManager* docked_layout_manager_; | |
359 gfx::Rect shelf_bounds_in_screen_; | |
360 | |
361 DISALLOW_COPY_AND_ASSIGN(ShelfWindowObserver); | |
362 }; | |
363 | |
364 //////////////////////////////////////////////////////////////////////////////// | |
365 // DockedWindowLayoutManager public implementation: | |
366 DockedWindowLayoutManager::DockedWindowLayoutManager(WmWindow* dock_container) | |
367 : dock_container_(dock_container), | |
368 root_window_controller_(dock_container->GetRootWindowController()), | |
369 in_layout_(false), | |
370 dragged_window_(nullptr), | |
371 is_dragged_window_docked_(false), | |
372 is_dragged_from_dock_(false), | |
373 shelf_(nullptr), | |
374 in_fullscreen_(root_window_controller_->GetWorkspaceWindowState() == | |
375 wm::WORKSPACE_WINDOW_STATE_FULL_SCREEN), | |
376 docked_width_(0), | |
377 in_overview_(false), | |
378 alignment_(DOCKED_ALIGNMENT_NONE), | |
379 preferred_alignment_(DOCKED_ALIGNMENT_NONE), | |
380 event_source_(DOCKED_ACTION_SOURCE_UNKNOWN), | |
381 last_active_window_(nullptr), | |
382 last_action_time_(base::Time::Now()), | |
383 background_widget_(nullptr) { | |
384 DCHECK(dock_container); | |
385 Shell::GetInstance()->AddShellObserver(this); | |
386 Shell::GetInstance()->activation_client()->AddObserver(this); | |
387 display::Screen::GetScreen()->AddObserver(this); | |
388 } | |
389 | |
390 DockedWindowLayoutManager::~DockedWindowLayoutManager() { | |
391 Shutdown(); | |
392 } | |
393 | |
394 // static | |
395 DockedWindowLayoutManager* DockedWindowLayoutManager::Get(WmWindow* window) { | |
396 if (!window) | |
397 return nullptr; | |
398 | |
399 WmWindow* root = window->GetRootWindow(); | |
400 return static_cast<DockedWindowLayoutManager*>( | |
401 root->GetChildByShellWindowId(kShellWindowId_DockedContainer) | |
402 ->GetLayoutManager()); | |
403 } | |
404 | |
405 void DockedWindowLayoutManager::Shutdown() { | |
406 background_widget_.reset(); | |
407 shelf_observer_.reset(); | |
408 shelf_ = nullptr; | |
409 for (WmWindow* child : dock_container_->GetChildren()) { | |
410 child->aura_window()->RemoveObserver(this); | |
411 child->GetWindowState()->RemoveObserver(this); | |
412 } | |
413 Shell::GetInstance()->activation_client()->RemoveObserver(this); | |
414 Shell::GetInstance()->RemoveShellObserver(this); | |
415 display::Screen::GetScreen()->RemoveObserver(this); | |
416 } | |
417 | |
418 void DockedWindowLayoutManager::AddObserver( | |
419 DockedWindowLayoutManagerObserver* observer) { | |
420 observer_list_.AddObserver(observer); | |
421 } | |
422 | |
423 void DockedWindowLayoutManager::RemoveObserver( | |
424 DockedWindowLayoutManagerObserver* observer) { | |
425 observer_list_.RemoveObserver(observer); | |
426 } | |
427 | |
428 void DockedWindowLayoutManager::StartDragging(WmWindow* window) { | |
429 DCHECK(!dragged_window_); | |
430 dragged_window_ = window; | |
431 DCHECK(!IsPopupOrTransient(window)); | |
432 // Start observing a window unless it is docked container's child in which | |
433 // case it is already observed. | |
434 wm::WindowState* dragged_state = dragged_window_->GetWindowState(); | |
435 if (dragged_window_->GetParent() != dock_container_) { | |
436 dragged_window_->aura_window()->AddObserver(this); | |
437 dragged_state->AddObserver(this); | |
438 } else if (!IsAnyWindowDocked() && dragged_state->drag_details() && | |
439 !(dragged_state->drag_details()->bounds_change & | |
440 WindowResizer::kBoundsChange_Resizes)) { | |
441 // If there are no other docked windows clear alignment when a docked window | |
442 // is moved (but not when it is resized or the window could get undocked | |
443 // when resized away from the edge while docked). | |
444 alignment_ = DOCKED_ALIGNMENT_NONE; | |
445 } | |
446 is_dragged_from_dock_ = window->GetParent() == dock_container_; | |
447 DCHECK(!is_dragged_window_docked_); | |
448 | |
449 // Resize all windows that are flush with the dock edge together if one of | |
450 // them gets resized. | |
451 if (dragged_window_->GetBounds().width() == docked_width_ && | |
452 (dragged_state->drag_details()->bounds_change & | |
453 WindowResizer::kBoundsChange_Resizes) && | |
454 (dragged_state->drag_details()->size_change_direction & | |
455 WindowResizer::kBoundsChangeDirection_Horizontal)) { | |
456 for (WmWindow* window1 : dock_container_->GetChildren()) { | |
457 if (IsWindowDocked(window1) && window1 != dragged_window_ && | |
458 window1->GetBounds().width() == docked_width_) { | |
459 window1->GetWindowState()->set_bounds_changed_by_user(false); | |
460 } | |
461 } | |
462 } | |
463 } | |
464 | |
465 void DockedWindowLayoutManager::DockDraggedWindow(WmWindow* window) { | |
466 DCHECK(!IsPopupOrTransient(window)); | |
467 OnDraggedWindowDocked(window); | |
468 Relayout(); | |
469 } | |
470 | |
471 void DockedWindowLayoutManager::UndockDraggedWindow() { | |
472 DCHECK(!IsPopupOrTransient(dragged_window_)); | |
473 OnDraggedWindowUndocked(); | |
474 Relayout(); | |
475 UpdateDockBounds(DockedWindowLayoutManagerObserver::CHILD_CHANGED); | |
476 is_dragged_from_dock_ = false; | |
477 } | |
478 | |
479 void DockedWindowLayoutManager::FinishDragging(DockedAction action, | |
480 DockedActionSource source) { | |
481 DCHECK(dragged_window_); | |
482 DCHECK(!IsPopupOrTransient(dragged_window_)); | |
483 if (is_dragged_window_docked_) | |
484 OnDraggedWindowUndocked(); | |
485 DCHECK(!is_dragged_window_docked_); | |
486 // Stop observing a window unless it is docked container's child in which | |
487 // case it needs to keep being observed after the drag completes. | |
488 if (dragged_window_->GetParent() != dock_container_) { | |
489 dragged_window_->aura_window()->RemoveObserver(this); | |
490 dragged_window_->GetWindowState()->RemoveObserver(this); | |
491 if (last_active_window_ == dragged_window_) | |
492 last_active_window_ = nullptr; | |
493 } else { | |
494 // If this is the first window that got docked by a move update alignment. | |
495 if (alignment_ == DOCKED_ALIGNMENT_NONE) | |
496 alignment_ = GetEdgeNearestWindow(dragged_window_); | |
497 // A window is no longer dragged and is a child. | |
498 // When a window becomes a child at drag start this is | |
499 // the only opportunity we will have to enforce a window | |
500 // count limit so do it here. | |
501 MaybeMinimizeChildrenExcept(dragged_window_); | |
502 } | |
503 dragged_window_ = nullptr; | |
504 dragged_bounds_ = gfx::Rect(); | |
505 Relayout(); | |
506 UpdateDockBounds(DockedWindowLayoutManagerObserver::CHILD_CHANGED); | |
507 RecordUmaAction(action, source); | |
508 } | |
509 | |
510 void DockedWindowLayoutManager::SetShelf(WmShelf* shelf) { | |
511 DCHECK(!shelf_); | |
512 shelf_ = shelf; | |
513 shelf_observer_.reset(new ShelfWindowObserver(this)); | |
514 } | |
515 | |
516 DockedAlignment DockedWindowLayoutManager::GetAlignmentOfWindow( | |
517 const WmWindow* window) const { | |
518 const gfx::Rect& bounds(window->GetBoundsInScreen()); | |
519 | |
520 // Test overlap with an existing docked area first. | |
521 if (docked_bounds_.Intersects(bounds) && | |
522 alignment_ != DOCKED_ALIGNMENT_NONE) { | |
523 // A window is being added to other docked windows (on the same side). | |
524 return alignment_; | |
525 } | |
526 | |
527 const gfx::Rect container_bounds = dock_container_->GetBoundsInScreen(); | |
528 if (bounds.x() <= container_bounds.x() && | |
529 bounds.right() > container_bounds.x()) { | |
530 return DOCKED_ALIGNMENT_LEFT; | |
531 } else if (bounds.x() < container_bounds.right() && | |
532 bounds.right() >= container_bounds.right()) { | |
533 return DOCKED_ALIGNMENT_RIGHT; | |
534 } | |
535 return DOCKED_ALIGNMENT_NONE; | |
536 } | |
537 | |
538 DockedAlignment DockedWindowLayoutManager::CalculateAlignment() const { | |
539 return CalculateAlignmentExcept(dragged_window_); | |
540 } | |
541 | |
542 DockedAlignment DockedWindowLayoutManager::CalculateAlignmentExcept( | |
543 const WmWindow* window) const { | |
544 // Find a child that is not the window being queried and is not a popup. | |
545 // If such exists the current alignment is returned - even if some of the | |
546 // children are hidden or minimized (so they can be restored without losing | |
547 // the docked state). | |
548 for (WmWindow* child : dock_container_->GetChildren()) { | |
549 if (window != child && !IsPopupOrTransient(child)) | |
550 return alignment_; | |
551 } | |
552 // No docked windows remain other than possibly the window being queried. | |
553 // Return |NONE| to indicate that windows may get docked on either side. | |
554 return DOCKED_ALIGNMENT_NONE; | |
555 } | |
556 | |
557 bool DockedWindowLayoutManager::CanDockWindow( | |
558 WmWindow* window, | |
559 DockedAlignment desired_alignment) { | |
560 // Don't allow interactive docking of windows with transient parents such as | |
561 // modal browser dialogs. Prevent docking of panels attached to shelf during | |
562 // the drag. | |
563 wm::WindowState* window_state = window->GetWindowState(); | |
564 bool should_attach_to_shelf = | |
565 window_state->drag_details() && | |
566 window_state->drag_details()->should_attach_to_shelf; | |
567 if (IsPopupOrTransient(window) || should_attach_to_shelf) | |
568 return false; | |
569 // If a window is wide and cannot be resized down to maximum width allowed | |
570 // then it cannot be docked. | |
571 // TODO(varkha). Prevent windows from changing size programmatically while | |
572 // they are docked. The size will take effect only once a window is undocked. | |
573 // See http://crbug.com/307792. | |
574 if (window->GetBounds().width() > kMaxDockWidth && | |
575 (!window_state->CanResize() || | |
576 (window->GetMinimumSize().width() != 0 && | |
577 window->GetMinimumSize().width() > kMaxDockWidth))) { | |
578 return false; | |
579 } | |
580 // If a window is tall and cannot be resized down to maximum height allowed | |
581 // then it cannot be docked. | |
582 const gfx::Rect work_area = | |
583 dock_container_->GetDisplayNearestWindow().work_area(); | |
584 if (GetWindowHeightCloseTo(window, work_area.height()) > work_area.height()) | |
585 return false; | |
586 // Cannot dock on the other size from an existing dock. | |
587 const DockedAlignment alignment = CalculateAlignmentExcept(window); | |
588 if (desired_alignment != DOCKED_ALIGNMENT_NONE && | |
589 alignment != DOCKED_ALIGNMENT_NONE && alignment != desired_alignment) { | |
590 return false; | |
591 } | |
592 // Do not allow docking on the same side as shelf. | |
593 return IsDockedAlignmentValid(desired_alignment); | |
594 } | |
595 | |
596 bool DockedWindowLayoutManager::IsDockedAlignmentValid( | |
597 DockedAlignment alignment) const { | |
598 ShelfAlignment shelf_alignment = | |
599 shelf_ ? shelf_->GetAlignment() : SHELF_ALIGNMENT_BOTTOM; | |
600 if ((alignment == DOCKED_ALIGNMENT_LEFT && | |
601 shelf_alignment == SHELF_ALIGNMENT_LEFT) || | |
602 (alignment == DOCKED_ALIGNMENT_RIGHT && | |
603 shelf_alignment == SHELF_ALIGNMENT_RIGHT)) { | |
604 return false; | |
605 } | |
606 return true; | |
607 } | |
608 | |
609 void DockedWindowLayoutManager::MaybeSetDesiredDockedAlignment( | |
610 DockedAlignment alignment) { | |
611 // If the requested alignment is |NONE| or there are no | |
612 // docked windows return early as we can't change whether there is a | |
613 // dock or not. If the requested alignment is the same as the current | |
614 // alignment return early as an optimization. | |
615 if (alignment == DOCKED_ALIGNMENT_NONE || | |
616 alignment_ == DOCKED_ALIGNMENT_NONE || alignment_ == alignment || | |
617 !IsDockedAlignmentValid(alignment)) { | |
618 return; | |
619 } | |
620 alignment_ = alignment; | |
621 | |
622 Relayout(); | |
623 UpdateDockBounds(DockedWindowLayoutManagerObserver::CHILD_CHANGED); | |
624 } | |
625 | |
626 void DockedWindowLayoutManager::OnShelfBoundsChanged() { | |
627 Relayout(); | |
628 UpdateDockBounds(DockedWindowLayoutManagerObserver::DISPLAY_INSETS_CHANGED); | |
629 } | |
630 | |
631 //////////////////////////////////////////////////////////////////////////////// | |
632 // DockedWindowLayoutManager, aura::LayoutManager implementation: | |
633 void DockedWindowLayoutManager::OnWindowResized() { | |
634 MaybeMinimizeChildrenExcept(dragged_window_); | |
635 Relayout(); | |
636 // When screen resizes update the insets even when dock width or alignment | |
637 // does not change. | |
638 UpdateDockBounds(DockedWindowLayoutManagerObserver::DISPLAY_RESIZED); | |
639 } | |
640 | |
641 void DockedWindowLayoutManager::OnWindowAddedToLayout(WmWindow* child) { | |
642 if (IsPopupOrTransient(child)) | |
643 return; | |
644 // Dragged windows are already observed by StartDragging and do not change | |
645 // docked alignment during the drag. | |
646 if (child == dragged_window_) | |
647 return; | |
648 // If this is the first window getting docked - update alignment. | |
649 // A window can be added without proper bounds when window is moved to another | |
650 // display via API or due to display configuration change, so the alignment | |
651 // is set based on which edge is closer in the new display. | |
652 if (alignment_ == DOCKED_ALIGNMENT_NONE) { | |
653 alignment_ = preferred_alignment_ != DOCKED_ALIGNMENT_NONE | |
654 ? preferred_alignment_ | |
655 : GetEdgeNearestWindow(child); | |
656 } | |
657 MaybeMinimizeChildrenExcept(child); | |
658 child->aura_window()->AddObserver(this); | |
659 child->GetWindowState()->AddObserver(this); | |
660 Relayout(); | |
661 UpdateDockBounds(DockedWindowLayoutManagerObserver::CHILD_CHANGED); | |
662 | |
663 // Only keyboard-initiated actions are recorded here. Dragging cases | |
664 // are handled in FinishDragging. | |
665 if (event_source_ != DOCKED_ACTION_SOURCE_UNKNOWN) | |
666 RecordUmaAction(DOCKED_ACTION_DOCK, event_source_); | |
667 } | |
668 | |
669 void DockedWindowLayoutManager::OnWindowRemovedFromLayout(WmWindow* child) { | |
670 if (IsPopupOrTransient(child)) | |
671 return; | |
672 // Dragged windows are stopped being observed by FinishDragging and do not | |
673 // change alignment during the drag. They also cannot be set to be the | |
674 // |last_active_window_|. | |
675 if (child == dragged_window_) | |
676 return; | |
677 // If this is the last window, set alignment and maximize the workspace. | |
678 if (!IsAnyWindowDocked()) { | |
679 alignment_ = DOCKED_ALIGNMENT_NONE; | |
680 UpdateDockedWidth(0); | |
681 } | |
682 if (last_active_window_ == child) | |
683 last_active_window_ = nullptr; | |
684 child->aura_window()->RemoveObserver(this); | |
685 child->GetWindowState()->RemoveObserver(this); | |
686 Relayout(); | |
687 UpdateDockBounds(DockedWindowLayoutManagerObserver::CHILD_CHANGED); | |
688 } | |
689 | |
690 void DockedWindowLayoutManager::OnChildWindowVisibilityChanged(WmWindow* child, | |
691 bool visible) { | |
692 if (IsPopupOrTransient(child)) | |
693 return; | |
694 | |
695 wm::WindowState* window_state = child->GetWindowState(); | |
696 if (visible && window_state->IsMinimized()) | |
697 window_state->Restore(); | |
698 Relayout(); | |
699 UpdateDockBounds(DockedWindowLayoutManagerObserver::CHILD_CHANGED); | |
700 } | |
701 | |
702 void DockedWindowLayoutManager::SetChildBounds( | |
703 WmWindow* child, | |
704 const gfx::Rect& requested_bounds) { | |
705 // The minimum constraints have to be applied first by the layout manager. | |
706 gfx::Rect actual_new_bounds(requested_bounds); | |
707 if (child->HasNonClientArea()) { | |
708 const gfx::Size min_size = child->GetMinimumSize(); | |
709 actual_new_bounds.set_width( | |
710 std::max(min_size.width(), actual_new_bounds.width())); | |
711 actual_new_bounds.set_height( | |
712 std::max(min_size.height(), actual_new_bounds.height())); | |
713 } | |
714 if (IsWindowDocked(child) && child != dragged_window_) | |
715 return; | |
716 wm::WmSnapToPixelLayoutManager::SetChildBounds(child, actual_new_bounds); | |
717 if (IsPopupOrTransient(child)) | |
718 return; | |
719 // Whenever one of our windows is moved or resized enforce layout. | |
720 if (shelf_) | |
721 shelf_->UpdateVisibilityState(); | |
722 } | |
723 | |
724 //////////////////////////////////////////////////////////////////////////////// | |
725 // DockedWindowLayoutManager, display::DisplayObserver implementation: | |
726 | |
727 void DockedWindowLayoutManager::OnDisplayMetricsChanged( | |
728 const display::Display& display, | |
729 uint32_t changed_metrics) { | |
730 if (dock_container_->GetDisplayNearestWindow().id() != display.id()) | |
731 return; | |
732 | |
733 Relayout(); | |
734 UpdateDockBounds(DockedWindowLayoutManagerObserver::DISPLAY_INSETS_CHANGED); | |
735 MaybeMinimizeChildrenExcept(dragged_window_); | |
736 } | |
737 | |
738 ///////////////////////////////////////////////////////////////////////////// | |
739 // DockedWindowLayoutManager, WindowStateObserver implementation: | |
740 | |
741 void DockedWindowLayoutManager::OnPreWindowStateTypeChange( | |
742 wm::WindowState* window_state, | |
743 wm::WindowStateType old_type) { | |
744 WmWindow* window = window_state->window(); | |
745 if (IsPopupOrTransient(window)) | |
746 return; | |
747 // The window property will still be set, but no actual change will occur | |
748 // until OnFullscreenStateChange is called when exiting fullscreen. | |
749 if (in_fullscreen_) | |
750 return; | |
751 if (!window_state->IsDocked()) { | |
752 if (window != dragged_window_) { | |
753 UndockWindow(window); | |
754 if (window_state->IsMaximizedOrFullscreenOrPinned()) | |
755 RecordUmaAction(DOCKED_ACTION_MAXIMIZE, event_source_); | |
756 else | |
757 RecordUmaAction(DOCKED_ACTION_UNDOCK, event_source_); | |
758 } | |
759 } else if (window_state->IsMinimized()) { | |
760 MinimizeDockedWindow(window_state); | |
761 } else if (old_type == wm::WINDOW_STATE_TYPE_DOCKED_MINIMIZED) { | |
762 RestoreDockedWindow(window_state); | |
763 } else if (old_type == wm::WINDOW_STATE_TYPE_MINIMIZED) { | |
764 NOTREACHED() << "Minimized window in docked layout manager"; | |
765 } | |
766 } | |
767 | |
768 ///////////////////////////////////////////////////////////////////////////// | |
769 // DockedWindowLayoutManager, WindowObserver implementation: | |
770 | |
771 void DockedWindowLayoutManager::OnWindowBoundsChanged( | |
772 aura::Window* window, | |
773 const gfx::Rect& old_bounds, | |
774 const gfx::Rect& new_bounds) { | |
775 // Only relayout if the dragged window would get docked. | |
776 if (WmWindow::Get(window) == dragged_window_ && is_dragged_window_docked_) | |
777 Relayout(); | |
778 } | |
779 | |
780 void DockedWindowLayoutManager::OnWindowVisibilityChanging(aura::Window* window, | |
781 bool visible) { | |
782 if (IsPopupOrTransient(WmWindow::Get(window))) | |
783 return; | |
784 int animation_type = ::wm::WINDOW_VISIBILITY_ANIMATION_TYPE_DEFAULT; | |
785 if (visible) { | |
786 animation_type = ::wm::WINDOW_VISIBILITY_ANIMATION_TYPE_DROP; | |
787 ::wm::SetWindowVisibilityAnimationDuration( | |
788 window, base::TimeDelta::FromMilliseconds(kFadeDurationMs)); | |
789 } else if (wm::GetWindowState(window)->IsMinimized()) { | |
790 animation_type = wm::WINDOW_VISIBILITY_ANIMATION_TYPE_MINIMIZE; | |
791 } | |
792 ::wm::SetWindowVisibilityAnimationType(window, animation_type); | |
793 } | |
794 | |
795 void DockedWindowLayoutManager::OnWindowDestroying(aura::Window* window) { | |
796 if (dragged_window_ == WmWindow::Get(window)) { | |
797 FinishDragging(DOCKED_ACTION_NONE, DOCKED_ACTION_SOURCE_UNKNOWN); | |
798 DCHECK(!dragged_window_); | |
799 DCHECK(!is_dragged_window_docked_); | |
800 } | |
801 if (WmWindow::Get(window) == last_active_window_) | |
802 last_active_window_ = nullptr; | |
803 RecordUmaAction(DOCKED_ACTION_CLOSE, event_source_); | |
804 } | |
805 | |
806 //////////////////////////////////////////////////////////////////////////////// | |
807 // DockedWindowLayoutManager, ActivationChangeObserver implementation: | |
808 | |
809 void DockedWindowLayoutManager::OnWindowActivated(ActivationReason reason, | |
810 aura::Window* gained_active, | |
811 aura::Window* lost_active) { | |
812 WmWindow* wm_gained_active = WmWindow::Get(gained_active); | |
813 if (wm_gained_active && IsPopupOrTransient(wm_gained_active)) | |
814 return; | |
815 // Ignore if the window that is not managed by this was activated. | |
816 WmWindow* ancestor = nullptr; | |
817 for (WmWindow* parent = wm_gained_active; parent; | |
818 parent = parent->GetParent()) { | |
819 if (parent->GetParent() == dock_container_) { | |
820 ancestor = parent; | |
821 break; | |
822 } | |
823 } | |
824 if (ancestor) { | |
825 // Window activation from overview mode may unminimize a window and require | |
826 // layout update. | |
827 MaybeMinimizeChildrenExcept(wm_gained_active); | |
828 Relayout(); | |
829 UpdateStacking(ancestor); | |
830 } | |
831 } | |
832 | |
833 //////////////////////////////////////////////////////////////////////////////// | |
834 // DockedWindowLayoutManager, ShellObserver implementation: | |
835 | |
836 void DockedWindowLayoutManager::OnShelfAlignmentChanged(WmWindow* root_window) { | |
837 if (!shelf_ || alignment_ == DOCKED_ALIGNMENT_NONE || | |
838 root_window != shelf_->GetWindow()->GetRootWindow()) { | |
839 return; | |
840 } | |
841 | |
842 // Do not allow shelf and dock on the same side. Switch side that | |
843 // the dock is attached to and move all dock windows to that new side. | |
844 ShelfAlignment shelf_alignment = shelf_->GetAlignment(); | |
845 if (alignment_ == DOCKED_ALIGNMENT_LEFT && | |
846 shelf_alignment == SHELF_ALIGNMENT_LEFT) { | |
847 alignment_ = DOCKED_ALIGNMENT_RIGHT; | |
848 } else if (alignment_ == DOCKED_ALIGNMENT_RIGHT && | |
849 shelf_alignment == SHELF_ALIGNMENT_RIGHT) { | |
850 alignment_ = DOCKED_ALIGNMENT_LEFT; | |
851 } | |
852 Relayout(); | |
853 UpdateDockBounds(DockedWindowLayoutManagerObserver::SHELF_ALIGNMENT_CHANGED); | |
854 } | |
855 | |
856 void DockedWindowLayoutManager::OnFullscreenStateChanged( | |
857 bool is_fullscreen, | |
858 WmWindow* root_window) { | |
859 if (root_window != dock_container_->GetRootWindow()) | |
860 return; | |
861 | |
862 // Entering fullscreen mode (including immersive) hides docked windows. | |
863 in_fullscreen_ = root_window_controller_->GetWorkspaceWindowState() == | |
864 wm::WORKSPACE_WINDOW_STATE_FULL_SCREEN; | |
865 { | |
866 // prevent Relayout from getting called multiple times during this | |
867 base::AutoReset<bool> auto_reset_in_layout(&in_layout_, true); | |
868 // Use a copy of children array because a call to MinimizeDockedWindow or | |
869 // RestoreDockedWindow can change order. | |
870 for (WmWindow* window : dock_container_->GetChildren()) { | |
871 if (IsPopupOrTransient(window)) | |
872 continue; | |
873 wm::WindowState* window_state = window->GetWindowState(); | |
874 if (in_fullscreen_) { | |
875 if (window->IsVisible()) | |
876 MinimizeDockedWindow(window_state); | |
877 } else { | |
878 if (!window_state->IsMinimized()) | |
879 RestoreDockedWindow(window_state); | |
880 } | |
881 } | |
882 } | |
883 Relayout(); | |
884 UpdateDockBounds(DockedWindowLayoutManagerObserver::CHILD_CHANGED); | |
885 } | |
886 | |
887 void DockedWindowLayoutManager::OnOverviewModeStarting() { | |
888 in_overview_ = true; | |
889 UpdateDockBounds(DockedWindowLayoutManagerObserver::CHILD_CHANGED); | |
890 } | |
891 | |
892 void DockedWindowLayoutManager::OnOverviewModeEnded() { | |
893 in_overview_ = false; | |
894 UpdateDockBounds(DockedWindowLayoutManagerObserver::CHILD_CHANGED); | |
895 } | |
896 | |
897 //////////////////////////////////////////////////////////////////////////////// | |
898 // DockedWindowLayoutManager private implementation: | |
899 | |
900 void DockedWindowLayoutManager::MaybeMinimizeChildrenExcept(WmWindow* child) { | |
901 WindowSelectorController* window_selector_controller = | |
902 WmShell::Get()->window_selector_controller(); | |
903 if (window_selector_controller->IsRestoringMinimizedWindows()) | |
904 return; | |
905 // Minimize any windows that don't fit without overlap. | |
906 const gfx::Rect work_area = | |
907 dock_container_->GetDisplayNearestWindow().work_area(); | |
908 int available_room = work_area.height(); | |
909 bool gap_needed = !!child; | |
910 if (child) | |
911 available_room -= GetWindowHeightCloseTo(child, 0); | |
912 // Use a copy of children array because a call to Minimize can change order. | |
913 std::vector<WmWindow*> children(dock_container_->GetChildren()); | |
914 for (auto iter = children.rbegin(); iter != children.rend(); ++iter) { | |
915 WmWindow* window(*iter); | |
916 if (window == child || !IsWindowDocked(window)) | |
917 continue; | |
918 int room_needed = | |
919 GetWindowHeightCloseTo(window, 0) + (gap_needed ? kMinDockGap : 0); | |
920 gap_needed = true; | |
921 if (available_room > room_needed) { | |
922 available_room -= room_needed; | |
923 } else { | |
924 // Slow down minimizing animations. Lock duration so that it is not | |
925 // overridden by other ScopedLayerAnimationSettings down the stack. | |
926 ui::ScopedLayerAnimationSettings settings( | |
927 window->GetLayer()->GetAnimator()); | |
928 settings.SetTransitionDuration( | |
929 base::TimeDelta::FromMilliseconds(kMinimizeDurationMs)); | |
930 settings.LockTransitionDuration(); | |
931 window->GetWindowState()->Minimize(); | |
932 } | |
933 } | |
934 } | |
935 | |
936 void DockedWindowLayoutManager::MinimizeDockedWindow( | |
937 wm::WindowState* window_state) { | |
938 DCHECK(!IsPopupOrTransient(window_state->window())); | |
939 window_state->window()->Hide(); | |
940 if (window_state->IsActive()) | |
941 window_state->Deactivate(); | |
942 RecordUmaAction(DOCKED_ACTION_MINIMIZE, event_source_); | |
943 } | |
944 | |
945 void DockedWindowLayoutManager::RestoreDockedWindow( | |
946 wm::WindowState* window_state) { | |
947 WmWindow* window = window_state->window(); | |
948 DCHECK(!IsPopupOrTransient(window)); | |
949 | |
950 // Evict the window if it can no longer be docked because of its height. | |
951 if (!CanDockWindow(window, DOCKED_ALIGNMENT_NONE)) { | |
952 window_state->Restore(); | |
953 RecordUmaAction(DOCKED_ACTION_EVICT, event_source_); | |
954 return; | |
955 } | |
956 | |
957 // Always place restored window at the bottom shuffling the other windows up. | |
958 // TODO(varkha): add a separate container for docked windows to keep track | |
959 // of ordering. | |
960 const gfx::Rect work_area = | |
961 dock_container_->GetDisplayNearestWindow().work_area(); | |
962 gfx::Rect bounds(window->GetBounds()); | |
963 bounds.set_y(work_area.bottom()); | |
964 window->SetBounds(bounds); | |
965 window->Show(); | |
966 MaybeMinimizeChildrenExcept(window); | |
967 RecordUmaAction(DOCKED_ACTION_RESTORE, event_source_); | |
968 } | |
969 | |
970 void DockedWindowLayoutManager::RecordUmaAction(DockedAction action, | |
971 DockedActionSource source) { | |
972 if (action == DOCKED_ACTION_NONE) | |
973 return; | |
974 UMA_HISTOGRAM_ENUMERATION("Ash.Dock.Action", action, DOCKED_ACTION_COUNT); | |
975 UMA_HISTOGRAM_ENUMERATION("Ash.Dock.ActionSource", source, | |
976 DOCKED_ACTION_SOURCE_COUNT); | |
977 base::Time time_now = base::Time::Now(); | |
978 base::TimeDelta time_between_use = time_now - last_action_time_; | |
979 UMA_HISTOGRAM_CUSTOM_COUNTS("Ash.Dock.TimeBetweenUse", | |
980 time_between_use.InSeconds(), 1, | |
981 base::TimeDelta::FromHours(10).InSeconds(), 100); | |
982 last_action_time_ = time_now; | |
983 int docked_all_count = 0; | |
984 int docked_visible_count = 0; | |
985 int docked_panels_count = 0; | |
986 int large_windows_count = 0; | |
987 for (WmWindow* window : dock_container_->GetChildren()) { | |
988 if (IsPopupOrTransient(window)) | |
989 continue; | |
990 docked_all_count++; | |
991 if (!IsWindowDocked(window)) | |
992 continue; | |
993 docked_visible_count++; | |
994 if (window->GetType() == ui::wm::WINDOW_TYPE_PANEL) | |
995 docked_panels_count++; | |
996 const wm::WindowState* window_state = window->GetWindowState(); | |
997 if (window_state->HasRestoreBounds()) { | |
998 const gfx::Rect restore_bounds = window_state->GetRestoreBoundsInScreen(); | |
999 if (restore_bounds.width() > kMaxDockWidth) | |
1000 large_windows_count++; | |
1001 } | |
1002 } | |
1003 UMA_HISTOGRAM_COUNTS_100("Ash.Dock.ItemsAll", docked_all_count); | |
1004 UMA_HISTOGRAM_COUNTS_100("Ash.Dock.ItemsLarge", large_windows_count); | |
1005 UMA_HISTOGRAM_COUNTS_100("Ash.Dock.ItemsPanels", docked_panels_count); | |
1006 UMA_HISTOGRAM_COUNTS_100("Ash.Dock.ItemsVisible", docked_visible_count); | |
1007 } | |
1008 | |
1009 void DockedWindowLayoutManager::UpdateDockedWidth(int width) { | |
1010 if (docked_width_ == width) | |
1011 return; | |
1012 docked_width_ = width; | |
1013 UMA_HISTOGRAM_COUNTS_10000("Ash.Dock.Width", docked_width_); | |
1014 } | |
1015 | |
1016 void DockedWindowLayoutManager::OnDraggedWindowDocked(WmWindow* window) { | |
1017 DCHECK(!is_dragged_window_docked_); | |
1018 is_dragged_window_docked_ = true; | |
1019 } | |
1020 | |
1021 void DockedWindowLayoutManager::OnDraggedWindowUndocked() { | |
1022 DCHECK(is_dragged_window_docked_); | |
1023 is_dragged_window_docked_ = false; | |
1024 } | |
1025 | |
1026 bool DockedWindowLayoutManager::IsAnyWindowDocked() { | |
1027 return CalculateAlignment() != DOCKED_ALIGNMENT_NONE; | |
1028 } | |
1029 | |
1030 DockedAlignment DockedWindowLayoutManager::GetEdgeNearestWindow( | |
1031 const WmWindow* window) const { | |
1032 const gfx::Rect bounds(window->GetBoundsInScreen()); | |
1033 const gfx::Rect container_bounds = dock_container_->GetBoundsInScreen(); | |
1034 // Give one pixel preference for docking on the right side to a window that | |
1035 // has odd width and is centered in a screen that has even width (or vice | |
1036 // versa). This only matters to the tests but could be a source of flakiness. | |
1037 return (abs(bounds.x() - container_bounds.x()) + 1 < | |
1038 abs(bounds.right() - container_bounds.right())) | |
1039 ? DOCKED_ALIGNMENT_LEFT | |
1040 : DOCKED_ALIGNMENT_RIGHT; | |
1041 } | |
1042 | |
1043 void DockedWindowLayoutManager::Relayout() { | |
1044 // Suppress layouts during overview mode while restoring minimized windows so | |
1045 // that docked animations are not interfering with the overview mode. | |
1046 WindowSelectorController* window_selector_controller = | |
1047 WmShell::Get()->window_selector_controller(); | |
1048 if (in_layout_ || (window_selector_controller->IsRestoringMinimizedWindows())) | |
1049 return; | |
1050 if (alignment_ == DOCKED_ALIGNMENT_NONE && !is_dragged_window_docked_) | |
1051 return; | |
1052 base::AutoReset<bool> auto_reset_in_layout(&in_layout_, true); | |
1053 | |
1054 WmWindow* active_window = nullptr; | |
1055 std::vector<WindowWithHeight> visible_windows; | |
1056 for (WmWindow* window : dock_container_->GetChildren()) { | |
1057 if (!IsWindowDocked(window) || window == dragged_window_) | |
1058 continue; | |
1059 | |
1060 // If the shelf is currently hidden (full-screen mode), hide window until | |
1061 // full-screen mode is exited. | |
1062 if (in_fullscreen_) { | |
1063 // The call to Hide does not set the minimize property, so the window will | |
1064 // be restored when the shelf becomes visible again. | |
1065 window->Hide(); | |
1066 continue; | |
1067 } | |
1068 if (window->IsFocused() || | |
1069 window->Contains(window->GetShell()->GetFocusedWindow())) { | |
1070 DCHECK(!active_window); | |
1071 active_window = window; | |
1072 } | |
1073 visible_windows.push_back(WindowWithHeight(window)); | |
1074 } | |
1075 // Consider docked dragged_window_ when fanning out other child windows. | |
1076 if (is_dragged_window_docked_) { | |
1077 visible_windows.push_back(WindowWithHeight(dragged_window_)); | |
1078 DCHECK(!active_window); | |
1079 active_window = dragged_window_; | |
1080 } | |
1081 | |
1082 // Position docked windows as well as the window being dragged. | |
1083 gfx::Rect work_area = dock_container_->GetDisplayNearestWindow().work_area(); | |
1084 if (shelf_observer_) | |
1085 work_area.Subtract(shelf_observer_->shelf_bounds_in_screen()); | |
1086 int available_room = | |
1087 CalculateWindowHeightsAndRemainingRoom(work_area, &visible_windows); | |
1088 FanOutChildren(work_area, CalculateIdealWidth(visible_windows), | |
1089 available_room, &visible_windows); | |
1090 | |
1091 // After the first Relayout allow the windows to change their order easier | |
1092 // since we know they are docked. | |
1093 is_dragged_from_dock_ = true; | |
1094 UpdateStacking(active_window); | |
1095 } | |
1096 | |
1097 int DockedWindowLayoutManager::CalculateWindowHeightsAndRemainingRoom( | |
1098 const gfx::Rect& work_area, | |
1099 std::vector<WindowWithHeight>* visible_windows) { | |
1100 int available_room = work_area.height(); | |
1101 int remaining_windows = visible_windows->size(); | |
1102 int gap_height = remaining_windows > 1 ? kMinDockGap : 0; | |
1103 | |
1104 // Sort windows by their minimum heights and calculate target heights. | |
1105 std::sort(visible_windows->begin(), visible_windows->end(), | |
1106 CompareMinimumHeight()); | |
1107 // Distribute the free space among the docked windows. Since the windows are | |
1108 // sorted (tall windows first) we can now assume that any window which | |
1109 // required more space than the current window will have already been | |
1110 // accounted for previously in this loop, so we can safely give that window | |
1111 // its proportional share of the remaining space. | |
1112 for (std::vector<WindowWithHeight>::reverse_iterator iter = | |
1113 visible_windows->rbegin(); | |
1114 iter != visible_windows->rend(); ++iter) { | |
1115 iter->height = GetWindowHeightCloseTo( | |
1116 iter->window, | |
1117 (available_room + gap_height) / remaining_windows - gap_height); | |
1118 available_room -= (iter->height + gap_height); | |
1119 remaining_windows--; | |
1120 } | |
1121 return available_room + gap_height; | |
1122 } | |
1123 | |
1124 int DockedWindowLayoutManager::CalculateIdealWidth( | |
1125 const std::vector<WindowWithHeight>& visible_windows) { | |
1126 int smallest_max_width = kMaxDockWidth; | |
1127 int largest_min_width = kMinDockWidth; | |
1128 // Ideal width of the docked area is as close to kIdealWidth as possible | |
1129 // while still respecting the minimum and maximum width restrictions on the | |
1130 // individual docked windows as well as the width that was possibly set by a | |
1131 // user (which needs to be preserved when dragging and rearranging windows). | |
1132 for (std::vector<WindowWithHeight>::const_iterator iter = | |
1133 visible_windows.begin(); | |
1134 iter != visible_windows.end(); ++iter) { | |
1135 const WmWindow* window = iter->window; | |
1136 int min_window_width = window->GetBounds().width(); | |
1137 int max_window_width = min_window_width; | |
1138 if (!window->GetWindowState()->bounds_changed_by_user()) { | |
1139 min_window_width = GetWindowWidthCloseTo(window, kMinDockWidth); | |
1140 max_window_width = GetWindowWidthCloseTo(window, kMaxDockWidth); | |
1141 } | |
1142 largest_min_width = std::max(largest_min_width, min_window_width); | |
1143 smallest_max_width = std::min(smallest_max_width, max_window_width); | |
1144 } | |
1145 int ideal_width = | |
1146 std::max(largest_min_width, std::min(smallest_max_width, kIdealWidth)); | |
1147 // Restrict docked area width regardless of window restrictions. | |
1148 ideal_width = std::max(std::min(ideal_width, kMaxDockWidth), kMinDockWidth); | |
1149 return ideal_width; | |
1150 } | |
1151 | |
1152 void DockedWindowLayoutManager::FanOutChildren( | |
1153 const gfx::Rect& work_area, | |
1154 int ideal_docked_width, | |
1155 int available_room, | |
1156 std::vector<WindowWithHeight>* visible_windows) { | |
1157 gfx::Rect dock_bounds = dock_container_->GetBoundsInScreen(); | |
1158 | |
1159 // Calculate initial vertical offset and the gap or overlap between windows. | |
1160 const int num_windows = visible_windows->size(); | |
1161 const float delta = | |
1162 static_cast<float>(available_room) / | |
1163 ((available_room > 0 || num_windows <= 1) ? num_windows + 1 | |
1164 : num_windows - 1); | |
1165 float y_pos = work_area.y() + ((delta > 0) ? delta : 0); | |
1166 | |
1167 // Docked area is shown only if there is at least one non-dragged visible | |
1168 // docked window. | |
1169 int new_width = ideal_docked_width; | |
1170 if (visible_windows->empty() || | |
1171 (visible_windows->size() == 1 && | |
1172 (*visible_windows)[0].window == dragged_window_)) { | |
1173 new_width = 0; | |
1174 } | |
1175 UpdateDockedWidth(new_width); | |
1176 // Sort windows by their center positions and fan out overlapping | |
1177 // windows. | |
1178 std::sort(visible_windows->begin(), visible_windows->end(), | |
1179 CompareWindowPos(is_dragged_from_dock_ ? dragged_window_ : nullptr, | |
1180 dock_container_, delta)); | |
1181 for (std::vector<WindowWithHeight>::iterator iter = visible_windows->begin(); | |
1182 iter != visible_windows->end(); ++iter) { | |
1183 WmWindow* window = iter->window; | |
1184 gfx::Rect bounds = | |
1185 dock_container_->ConvertRectToScreen(window->GetTargetBounds()); | |
1186 // A window is extended or shrunk to be as close as possible to the ideal | |
1187 // docked area width. Windows that were resized by a user are kept at their | |
1188 // existing size. | |
1189 // This also enforces the min / max restrictions on the docked area width. | |
1190 bounds.set_width(GetWindowWidthCloseTo( | |
1191 window, window->GetWindowState()->bounds_changed_by_user() | |
1192 ? bounds.width() | |
1193 : ideal_docked_width)); | |
1194 DCHECK_LE(bounds.width(), ideal_docked_width); | |
1195 | |
1196 DockedAlignment alignment = alignment_; | |
1197 if (alignment == DOCKED_ALIGNMENT_NONE && window == dragged_window_) | |
1198 alignment = GetEdgeNearestWindow(window); | |
1199 | |
1200 // Fan out windows evenly distributing the overlap or remaining free space. | |
1201 bounds.set_height(iter->height); | |
1202 bounds.set_y( | |
1203 std::max(work_area.y(), std::min(work_area.bottom() - bounds.height(), | |
1204 static_cast<int>(y_pos + 0.5)))); | |
1205 y_pos += bounds.height() + delta + kMinDockGap; | |
1206 | |
1207 // All docked windows other than the one currently dragged remain stuck | |
1208 // to the screen edge (flush with the edge or centered in the dock area). | |
1209 switch (alignment) { | |
1210 case DOCKED_ALIGNMENT_LEFT: | |
1211 bounds.set_x(dock_bounds.x() + | |
1212 (ideal_docked_width - bounds.width()) / 2); | |
1213 break; | |
1214 case DOCKED_ALIGNMENT_RIGHT: | |
1215 bounds.set_x(dock_bounds.right() - | |
1216 (ideal_docked_width + bounds.width()) / 2); | |
1217 break; | |
1218 case DOCKED_ALIGNMENT_NONE: | |
1219 break; | |
1220 } | |
1221 if (window == dragged_window_) { | |
1222 dragged_bounds_ = bounds; | |
1223 continue; | |
1224 } | |
1225 // If the following asserts it is probably because not all the children | |
1226 // have been removed when dock was closed. | |
1227 DCHECK_NE(alignment_, DOCKED_ALIGNMENT_NONE); | |
1228 bounds = dock_container_->ConvertRectFromScreen(bounds); | |
1229 if (bounds != window->GetTargetBounds()) { | |
1230 ui::Layer* layer = window->GetLayer(); | |
1231 ui::ScopedLayerAnimationSettings slide_settings(layer->GetAnimator()); | |
1232 slide_settings.SetPreemptionStrategy( | |
1233 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
1234 slide_settings.SetTransitionDuration( | |
1235 base::TimeDelta::FromMilliseconds(kSlideDurationMs)); | |
1236 window->SetBoundsDirect(bounds); | |
1237 } | |
1238 } | |
1239 } | |
1240 | |
1241 void DockedWindowLayoutManager::UpdateDockBounds( | |
1242 DockedWindowLayoutManagerObserver::Reason reason) { | |
1243 int docked_width = in_overview_ ? 0 : docked_width_; | |
1244 int dock_inset = docked_width + (docked_width > 0 ? kMinDockGap : 0); | |
1245 const gfx::Rect work_area = | |
1246 dock_container_->GetDisplayNearestWindow().work_area(); | |
1247 gfx::Rect bounds = gfx::Rect( | |
1248 alignment_ == DOCKED_ALIGNMENT_RIGHT && dock_inset > 0 | |
1249 ? dock_container_->GetBounds().right() - dock_inset | |
1250 : dock_container_->GetBounds().x(), | |
1251 dock_container_->GetBounds().y(), dock_inset, work_area.height()); | |
1252 docked_bounds_ = | |
1253 bounds + dock_container_->GetBoundsInScreen().OffsetFromOrigin(); | |
1254 for (auto& observer : observer_list_) | |
1255 observer.OnDockBoundsChanging(bounds, reason); | |
1256 // Show or hide background for docked area. | |
1257 gfx::Rect background_bounds(docked_bounds_); | |
1258 if (shelf_observer_) | |
1259 background_bounds.Subtract(shelf_observer_->shelf_bounds_in_screen()); | |
1260 if (docked_width > 0) { | |
1261 // TODO: |shelf_| should not be null by the time we get here, but it may | |
1262 // be in mash as startup sequence doesn't yet match that of ash. Once | |
1263 // |shelf_| is created at same time as ash we can remove conditional. | |
1264 // http://crbug.com/632099 | |
1265 if (shelf_) { | |
1266 if (!background_widget_) | |
1267 background_widget_.reset(new DockedBackgroundWidget(this)); | |
1268 background_widget_->SetBackgroundBounds(background_bounds, alignment_); | |
1269 background_widget_->Show(); | |
1270 } | |
1271 } else if (background_widget_) { | |
1272 background_widget_->Hide(); | |
1273 } | |
1274 } | |
1275 | |
1276 void DockedWindowLayoutManager::UpdateStacking(WmWindow* active_window) { | |
1277 if (!active_window) { | |
1278 if (!last_active_window_) | |
1279 return; | |
1280 active_window = last_active_window_; | |
1281 } | |
1282 | |
1283 // Windows are stacked like a deck of cards: | |
1284 // ,------. | |
1285 // |,------.| | |
1286 // |,------.| | |
1287 // | active | | |
1288 // | window | | |
1289 // |`------'| | |
1290 // |`------'| | |
1291 // `------' | |
1292 // Use the middle of each window to figure out how to stack the window. | |
1293 // This allows us to update the stacking when a window is being dragged around | |
1294 // by the titlebar. | |
1295 std::map<int, WmWindow*> window_ordering; | |
1296 for (WmWindow* child : dock_container_->GetChildren()) { | |
1297 if (!IsWindowDocked(child) || | |
1298 (child == dragged_window_ && !is_dragged_window_docked_)) { | |
1299 continue; | |
1300 } | |
1301 gfx::Rect bounds = child->GetBounds(); | |
1302 window_ordering.insert( | |
1303 std::make_pair(bounds.y() + bounds.height() / 2, child)); | |
1304 } | |
1305 int active_center_y = active_window->GetBounds().CenterPoint().y(); | |
1306 | |
1307 WmWindow* previous_window = nullptr; | |
1308 for (std::map<int, WmWindow*>::const_iterator it = window_ordering.begin(); | |
1309 it != window_ordering.end() && it->first < active_center_y; ++it) { | |
1310 if (previous_window) | |
1311 dock_container_->StackChildAbove(it->second, previous_window); | |
1312 previous_window = it->second; | |
1313 } | |
1314 for (std::map<int, WmWindow*>::const_reverse_iterator it = | |
1315 window_ordering.rbegin(); | |
1316 it != window_ordering.rend() && it->first > active_center_y; ++it) { | |
1317 if (previous_window) | |
1318 dock_container_->StackChildAbove(it->second, previous_window); | |
1319 previous_window = it->second; | |
1320 } | |
1321 | |
1322 if (previous_window && active_window->GetParent() == dock_container_) | |
1323 dock_container_->StackChildAbove(active_window, previous_window); | |
1324 if (active_window != dragged_window_) | |
1325 last_active_window_ = active_window; | |
1326 } | |
1327 | |
1328 //////////////////////////////////////////////////////////////////////////////// | |
1329 // keyboard::KeyboardControllerObserver implementation: | |
1330 | |
1331 void DockedWindowLayoutManager::OnKeyboardBoundsChanging( | |
1332 const gfx::Rect& keyboard_bounds) { | |
1333 // This bounds change will have caused a change to the Shelf which does not | |
1334 // propagate automatically to this class, so manually recalculate bounds. | |
1335 Relayout(); | |
1336 UpdateDockBounds(DockedWindowLayoutManagerObserver::KEYBOARD_BOUNDS_CHANGING); | |
1337 } | |
1338 | |
1339 void DockedWindowLayoutManager::OnKeyboardClosed() {} | |
1340 | |
1341 } // namespace ash | |
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