Index: third_party/WebKit/Source/platform/scheduler/renderer/renderer_scheduler_impl_unittest.cc |
diff --git a/third_party/WebKit/Source/platform/scheduler/renderer/renderer_scheduler_impl_unittest.cc b/third_party/WebKit/Source/platform/scheduler/renderer/renderer_scheduler_impl_unittest.cc |
index e7abd615da970ff376402809fb6e33d56917e641..779b930a1c3da6b0e21188ce05df14adbc6ea88d 100644 |
--- a/third_party/WebKit/Source/platform/scheduler/renderer/renderer_scheduler_impl_unittest.cc |
+++ b/third_party/WebKit/Source/platform/scheduler/renderer/renderer_scheduler_impl_unittest.cc |
@@ -1368,8 +1368,7 @@ TEST_F(RendererSchedulerImplTest, |
std::string("I1"))); |
} |
-TEST_F(RendererSchedulerImplTest, |
- EventForwardedToMainThread_MouseClick) { |
+TEST_F(RendererSchedulerImplTest, EventForwardedToMainThread_MouseClick) { |
// A mouse click should be detected as main thread input handling, which means |
// we won't try to defer expensive tasks because of one. We can, however, |
// prioritize compositing/input handling. |
@@ -2165,7 +2164,6 @@ TEST_F(RendererSchedulerImplTest, TestLongIdlePeriodRepeating) { |
EXPECT_EQ(4, run_count); |
} |
- |
TEST_F(RendererSchedulerImplTest, TestLongIdlePeriodInTouchStartPolicy) { |
base::TimeTicks deadline_in_task; |
int run_count = 0; |