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1 /* | 1 /* |
2 * Copyright (C) 2005, 2006 Apple Computer, Inc. All rights reserved. | 2 * Copyright (C) 2005, 2006 Apple Computer, Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
11 * documentation and/or other materials provided with the distribution. | 11 * documentation and/or other materials provided with the distribution. |
12 * | 12 * |
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
24 */ | 24 */ |
25 | 25 |
26 #ifndef TransformationMatrix_h | 26 #ifndef TransformationMatrix_h |
27 #define TransformationMatrix_h | 27 #define TransformationMatrix_h |
28 | 28 |
| 29 #include <string.h> // for memcpy |
| 30 #include <memory> |
29 #include "SkMatrix44.h" | 31 #include "SkMatrix44.h" |
30 #include "platform/geometry/FloatPoint.h" | 32 #include "platform/geometry/FloatPoint.h" |
31 #include "platform/geometry/FloatPoint3D.h" | 33 #include "platform/geometry/FloatPoint3D.h" |
32 #include "wtf/Alignment.h" | 34 #include "wtf/Alignment.h" |
33 #include "wtf/Allocator.h" | 35 #include "wtf/Allocator.h" |
34 #include "wtf/CPU.h" | 36 #include "wtf/CPU.h" |
35 #include "wtf/Compiler.h" | 37 #include "wtf/Compiler.h" |
36 #include "wtf/PtrUtil.h" | 38 #include "wtf/PtrUtil.h" |
37 #include <memory> | |
38 #include <string.h> // for memcpy | |
39 | 39 |
40 namespace blink { | 40 namespace blink { |
41 | 41 |
42 class AffineTransform; | 42 class AffineTransform; |
43 class IntRect; | 43 class IntRect; |
44 class LayoutRect; | 44 class LayoutRect; |
45 class FloatRect; | 45 class FloatRect; |
46 class FloatQuad; | 46 class FloatQuad; |
47 class FloatBox; | 47 class FloatBox; |
48 struct Rotation; | 48 struct Rotation; |
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490 Matrix4 m_matrix; | 490 Matrix4 m_matrix; |
491 }; | 491 }; |
492 | 492 |
493 // Redeclared here to avoid ODR issues. | 493 // Redeclared here to avoid ODR issues. |
494 // See platform/testing/TransformPrinters.h. | 494 // See platform/testing/TransformPrinters.h. |
495 void PrintTo(const TransformationMatrix&, std::ostream*); | 495 void PrintTo(const TransformationMatrix&, std::ostream*); |
496 | 496 |
497 } // namespace blink | 497 } // namespace blink |
498 | 498 |
499 #endif // TransformationMatrix_h | 499 #endif // TransformationMatrix_h |
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