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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef TestPaintArtifact_h | 5 #ifndef TestPaintArtifact_h |
6 #define TestPaintArtifact_h | 6 #define TestPaintArtifact_h |
7 | 7 |
| 8 #include <memory> |
8 #include "base/memory/ref_counted.h" | 9 #include "base/memory/ref_counted.h" |
9 #include "platform/graphics/Color.h" | 10 #include "platform/graphics/Color.h" |
10 #include "platform/graphics/paint/DisplayItemList.h" | 11 #include "platform/graphics/paint/DisplayItemList.h" |
11 #include "platform/graphics/paint/PaintArtifact.h" | 12 #include "platform/graphics/paint/PaintArtifact.h" |
12 #include "platform/graphics/paint/ScrollPaintPropertyNode.h" | 13 #include "platform/graphics/paint/ScrollPaintPropertyNode.h" |
13 #include "wtf/Allocator.h" | 14 #include "wtf/Allocator.h" |
14 #include "wtf/PassRefPtr.h" | 15 #include "wtf/PassRefPtr.h" |
15 #include "wtf/Vector.h" | 16 #include "wtf/Vector.h" |
16 #include <memory> | |
17 | 17 |
18 namespace cc { | 18 namespace cc { |
19 class Layer; | 19 class Layer; |
20 } | 20 } |
21 | 21 |
22 namespace blink { | 22 namespace blink { |
23 | 23 |
24 class ClipPaintPropertyNode; | 24 class ClipPaintPropertyNode; |
25 class EffectPaintPropertyNode; | 25 class EffectPaintPropertyNode; |
26 class FloatRect; | 26 class FloatRect; |
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69 | 69 |
70 // Exists if m_built is true. | 70 // Exists if m_built is true. |
71 PaintArtifact m_paintArtifact; | 71 PaintArtifact m_paintArtifact; |
72 | 72 |
73 bool m_built; | 73 bool m_built; |
74 }; | 74 }; |
75 | 75 |
76 } // namespace blink | 76 } // namespace blink |
77 | 77 |
78 #endif // TestPaintArtifact_h | 78 #endif // TestPaintArtifact_h |
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