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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "platform/graphics/gpu/Extensions3DUtil.h" | 5 #include "platform/graphics/gpu/Extensions3DUtil.h" |
| 6 | 6 |
| 7 #include <memory> |
| 7 #include "gpu/command_buffer/client/gles2_interface.h" | 8 #include "gpu/command_buffer/client/gles2_interface.h" |
| 8 #include "wtf/PtrUtil.h" | 9 #include "wtf/PtrUtil.h" |
| 9 #include "wtf/text/CString.h" | 10 #include "wtf/text/CString.h" |
| 10 #include "wtf/text/StringHash.h" | 11 #include "wtf/text/StringHash.h" |
| 11 #include <memory> | |
| 12 | 12 |
| 13 namespace blink { | 13 namespace blink { |
| 14 | 14 |
| 15 namespace { | 15 namespace { |
| 16 | 16 |
| 17 void splitStringHelper(const String& str, HashSet<String>& set) { | 17 void splitStringHelper(const String& str, HashSet<String>& set) { |
| 18 Vector<String> substrings; | 18 Vector<String> substrings; |
| 19 str.split(' ', substrings); | 19 str.split(' ', substrings); |
| 20 for (size_t i = 0; i < substrings.size(); ++i) | 20 for (size_t i = 0; i < substrings.size(); ++i) |
| 21 set.insert(substrings[i]); | 21 set.insert(substrings[i]); |
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| 81 // TODO(zmo): restriction of (RGB || RGBA)/UNSIGNED_BYTE/(Level 0) should be | 81 // TODO(zmo): restriction of (RGB || RGBA)/UNSIGNED_BYTE/(Level 0) should be |
| 82 // lifted when GLES2Interface::CopyTextureCHROMIUM(...) are fully functional. | 82 // lifted when GLES2Interface::CopyTextureCHROMIUM(...) are fully functional. |
| 83 if (destTarget == GL_TEXTURE_2D && | 83 if (destTarget == GL_TEXTURE_2D && |
| 84 (destFormat == GL_RGB || destFormat == GL_RGBA) && | 84 (destFormat == GL_RGB || destFormat == GL_RGBA) && |
| 85 destType == GL_UNSIGNED_BYTE && !level) | 85 destType == GL_UNSIGNED_BYTE && !level) |
| 86 return true; | 86 return true; |
| 87 return false; | 87 return false; |
| 88 } | 88 } |
| 89 | 89 |
| 90 } // namespace blink | 90 } // namespace blink |
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