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1 /* | 1 /* |
2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> |
3 * Copyright (C) 2007, 2008, 2009 Apple Inc. All rights reserved. | 3 * Copyright (C) 2007, 2008, 2009 Apple Inc. All rights reserved. |
4 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. | 4 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. |
5 * | 5 * |
6 * Redistribution and use in source and binary forms, with or without | 6 * Redistribution and use in source and binary forms, with or without |
7 * modification, are permitted provided that the following conditions | 7 * modification, are permitted provided that the following conditions |
8 * are met: | 8 * are met: |
9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
22 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 22 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
23 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
25 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 */ | 26 */ |
27 | 27 |
28 #ifndef ImageBuffer_h | 28 #ifndef ImageBuffer_h |
29 #define ImageBuffer_h | 29 #define ImageBuffer_h |
30 | 30 |
| 31 #include <memory> |
31 #include "platform/PlatformExport.h" | 32 #include "platform/PlatformExport.h" |
32 #include "platform/geometry/FloatRect.h" | 33 #include "platform/geometry/FloatRect.h" |
33 #include "platform/geometry/IntSize.h" | 34 #include "platform/geometry/IntSize.h" |
34 #include "platform/graphics/Canvas2DLayerBridge.h" | 35 #include "platform/graphics/Canvas2DLayerBridge.h" |
35 #include "platform/graphics/GraphicsTypes.h" | 36 #include "platform/graphics/GraphicsTypes.h" |
36 #include "platform/graphics/GraphicsTypes3D.h" | 37 #include "platform/graphics/GraphicsTypes3D.h" |
37 #include "platform/graphics/ImageBufferSurface.h" | 38 #include "platform/graphics/ImageBufferSurface.h" |
38 #include "platform/graphics/paint/PaintFlags.h" | 39 #include "platform/graphics/paint/PaintFlags.h" |
39 #include "platform/graphics/paint/PaintRecord.h" | 40 #include "platform/graphics/paint/PaintRecord.h" |
40 #include "platform/transforms/AffineTransform.h" | 41 #include "platform/transforms/AffineTransform.h" |
41 #include "third_party/skia/include/core/SkRefCnt.h" | 42 #include "third_party/skia/include/core/SkRefCnt.h" |
42 #include "wtf/Forward.h" | 43 #include "wtf/Forward.h" |
43 #include "wtf/PassRefPtr.h" | 44 #include "wtf/PassRefPtr.h" |
44 #include "wtf/Vector.h" | 45 #include "wtf/Vector.h" |
45 #include "wtf/text/WTFString.h" | 46 #include "wtf/text/WTFString.h" |
46 #include "wtf/typed_arrays/Uint8ClampedArray.h" | 47 #include "wtf/typed_arrays/Uint8ClampedArray.h" |
47 #include <memory> | |
48 | 48 |
49 namespace gpu { | 49 namespace gpu { |
50 namespace gles2 { | 50 namespace gles2 { |
51 class GLES2Interface; | 51 class GLES2Interface; |
52 } | 52 } |
53 } | 53 } |
54 | 54 |
55 namespace WTF { | 55 namespace WTF { |
56 | 56 |
57 class ArrayBufferContents; | 57 class ArrayBufferContents; |
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215 int height() const { return m_size.height(); } | 215 int height() const { return m_size.height(); } |
216 int width() const { return m_size.width(); } | 216 int width() const { return m_size.width(); } |
217 | 217 |
218 const unsigned char* m_data; | 218 const unsigned char* m_data; |
219 const IntSize m_size; | 219 const IntSize m_size; |
220 }; | 220 }; |
221 | 221 |
222 } // namespace blink | 222 } // namespace blink |
223 | 223 |
224 #endif // ImageBuffer_h | 224 #endif // ImageBuffer_h |
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