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Side by Side Diff: third_party/WebKit/Source/platform/graphics/GraphicsLayer.h

Issue 2700123003: DO NOT COMMIT: Results of running old (current) clang-format on Blink (Closed)
Patch Set: Created 3 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * Copyright (C) 2013 Intel Corporation. All rights reserved. 3 * Copyright (C) 2013 Intel Corporation. All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions 6 * modification, are permitted provided that the following conditions
7 * are met: 7 * are met:
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the 11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution. 12 * documentation and/or other materials provided with the distribution.
13 * 13 *
14 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY 14 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 */ 25 */
26 26
27 #ifndef GraphicsLayer_h 27 #ifndef GraphicsLayer_h
28 #define GraphicsLayer_h 28 #define GraphicsLayer_h
29 29
30 #include <memory>
30 #include "cc/layers/layer_client.h" 31 #include "cc/layers/layer_client.h"
31 #include "platform/PlatformExport.h" 32 #include "platform/PlatformExport.h"
32 #include "platform/geometry/FloatPoint.h" 33 #include "platform/geometry/FloatPoint.h"
33 #include "platform/geometry/FloatPoint3D.h" 34 #include "platform/geometry/FloatPoint3D.h"
34 #include "platform/geometry/FloatSize.h" 35 #include "platform/geometry/FloatSize.h"
35 #include "platform/geometry/IntRect.h" 36 #include "platform/geometry/IntRect.h"
36 #include "platform/graphics/Color.h" 37 #include "platform/graphics/Color.h"
37 #include "platform/graphics/ColorBehavior.h" 38 #include "platform/graphics/ColorBehavior.h"
38 #include "platform/graphics/CompositorElementId.h" 39 #include "platform/graphics/CompositorElementId.h"
39 #include "platform/graphics/ContentLayerDelegate.h" 40 #include "platform/graphics/ContentLayerDelegate.h"
40 #include "platform/graphics/GraphicsContext.h" 41 #include "platform/graphics/GraphicsContext.h"
41 #include "platform/graphics/GraphicsLayerClient.h" 42 #include "platform/graphics/GraphicsLayerClient.h"
42 #include "platform/graphics/GraphicsLayerDebugInfo.h" 43 #include "platform/graphics/GraphicsLayerDebugInfo.h"
43 #include "platform/graphics/ImageOrientation.h" 44 #include "platform/graphics/ImageOrientation.h"
44 #include "platform/graphics/PaintInvalidationReason.h" 45 #include "platform/graphics/PaintInvalidationReason.h"
45 #include "platform/graphics/paint/DisplayItemClient.h" 46 #include "platform/graphics/paint/DisplayItemClient.h"
46 #include "platform/graphics/paint/PaintController.h" 47 #include "platform/graphics/paint/PaintController.h"
47 #include "platform/heap/Handle.h" 48 #include "platform/heap/Handle.h"
48 #include "platform/transforms/TransformationMatrix.h" 49 #include "platform/transforms/TransformationMatrix.h"
49 #include "public/platform/WebContentLayer.h" 50 #include "public/platform/WebContentLayer.h"
50 #include "public/platform/WebImageLayer.h" 51 #include "public/platform/WebImageLayer.h"
51 #include "public/platform/WebLayerStickyPositionConstraint.h" 52 #include "public/platform/WebLayerStickyPositionConstraint.h"
52 #include "third_party/skia/include/core/SkFilterQuality.h" 53 #include "third_party/skia/include/core/SkFilterQuality.h"
53 #include "third_party/skia/include/core/SkRefCnt.h" 54 #include "third_party/skia/include/core/SkRefCnt.h"
54 #include "wtf/Vector.h" 55 #include "wtf/Vector.h"
55 #include <memory>
56 56
57 namespace blink { 57 namespace blink {
58 58
59 class CompositorFilterOperations; 59 class CompositorFilterOperations;
60 class Image; 60 class Image;
61 class JSONObject; 61 class JSONObject;
62 class LinkHighlight; 62 class LinkHighlight;
63 class PaintController; 63 class PaintController;
64 struct RasterInvalidationTracking; 64 struct RasterInvalidationTracking;
65 class ScrollableArea; 65 class ScrollableArea;
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405 }; 405 };
406 406
407 } // namespace blink 407 } // namespace blink
408 408
409 #ifndef NDEBUG 409 #ifndef NDEBUG
410 // Outside the blink namespace for ease of invocation from gdb. 410 // Outside the blink namespace for ease of invocation from gdb.
411 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*); 411 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*);
412 #endif 412 #endif
413 413
414 #endif // GraphicsLayer_h 414 #endif // GraphicsLayer_h
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