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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #include "platform/graphics/DrawLooperBuilder.h" | 31 #include "platform/graphics/DrawLooperBuilder.h" |
| 32 | 32 |
| 33 #include <memory> |
| 33 #include "platform/geometry/FloatSize.h" | 34 #include "platform/geometry/FloatSize.h" |
| 34 #include "platform/graphics/Color.h" | 35 #include "platform/graphics/Color.h" |
| 35 #include "platform/graphics/skia/SkiaUtils.h" | 36 #include "platform/graphics/skia/SkiaUtils.h" |
| 36 #include "third_party/skia/include/core/SkColor.h" | 37 #include "third_party/skia/include/core/SkColor.h" |
| 37 #include "third_party/skia/include/core/SkColorFilter.h" | 38 #include "third_party/skia/include/core/SkColorFilter.h" |
| 38 #include "third_party/skia/include/core/SkDrawLooper.h" | 39 #include "third_party/skia/include/core/SkDrawLooper.h" |
| 39 #include "third_party/skia/include/core/SkPaint.h" | 40 #include "third_party/skia/include/core/SkPaint.h" |
| 40 #include "third_party/skia/include/effects/SkBlurMaskFilter.h" | 41 #include "third_party/skia/include/effects/SkBlurMaskFilter.h" |
| 41 #include "wtf/PtrUtil.h" | 42 #include "wtf/PtrUtil.h" |
| 42 #include "wtf/RefPtr.h" | 43 #include "wtf/RefPtr.h" |
| 43 #include <memory> | |
| 44 | 44 |
| 45 namespace blink { | 45 namespace blink { |
| 46 | 46 |
| 47 DrawLooperBuilder::DrawLooperBuilder() {} | 47 DrawLooperBuilder::DrawLooperBuilder() {} |
| 48 | 48 |
| 49 DrawLooperBuilder::~DrawLooperBuilder() {} | 49 DrawLooperBuilder::~DrawLooperBuilder() {} |
| 50 | 50 |
| 51 sk_sp<SkDrawLooper> DrawLooperBuilder::detachDrawLooper() { | 51 sk_sp<SkDrawLooper> DrawLooperBuilder::detachDrawLooper() { |
| 52 return m_skDrawLooperBuilder.detach(); | 52 return m_skDrawLooperBuilder.detach(); |
| 53 } | 53 } |
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| 98 mfFlags |= SkBlurMaskFilter::kIgnoreTransform_BlurFlag; | 98 mfFlags |= SkBlurMaskFilter::kIgnoreTransform_BlurFlag; |
| 99 paint->setMaskFilter( | 99 paint->setMaskFilter( |
| 100 SkBlurMaskFilter::Make(kNormal_SkBlurStyle, sigma, mfFlags)); | 100 SkBlurMaskFilter::Make(kNormal_SkBlurStyle, sigma, mfFlags)); |
| 101 } | 101 } |
| 102 | 102 |
| 103 paint->setColorFilter( | 103 paint->setColorFilter( |
| 104 SkColorFilter::MakeModeFilter(skColor, SkBlendMode::kSrcIn)); | 104 SkColorFilter::MakeModeFilter(skColor, SkBlendMode::kSrcIn)); |
| 105 } | 105 } |
| 106 | 106 |
| 107 } // namespace blink | 107 } // namespace blink |
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