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Side by Side Diff: third_party/WebKit/Source/platform/geometry/FloatRoundedRect.h

Issue 2700123003: DO NOT COMMIT: Results of running old (current) clang-format on Blink (Closed)
Patch Set: Created 3 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved. 2 * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above 8 * 1. Redistributions of source code must retain the above
9 * copyright notice, this list of conditions and the following 9 * copyright notice, this list of conditions and the following
10 * disclaimer. 10 * disclaimer.
(...skipping 12 matching lines...) Expand all
23 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 23 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, 24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
25 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 25 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED 26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
27 * OF THE POSSIBILITY OF SUCH DAMAGE. 27 * OF THE POSSIBILITY OF SUCH DAMAGE.
28 */ 28 */
29 29
30 #ifndef FloatRoundedRect_h 30 #ifndef FloatRoundedRect_h
31 #define FloatRoundedRect_h 31 #define FloatRoundedRect_h
32 32
33 #include <iosfwd>
33 #include "platform/geometry/FloatRect.h" 34 #include "platform/geometry/FloatRect.h"
34 #include "platform/geometry/FloatSize.h" 35 #include "platform/geometry/FloatSize.h"
35 #include "third_party/skia/include/core/SkRRect.h" 36 #include "third_party/skia/include/core/SkRRect.h"
36 #include "wtf/Allocator.h" 37 #include "wtf/Allocator.h"
37 #include <iosfwd>
38 38
39 namespace blink { 39 namespace blink {
40 40
41 class FloatQuad; 41 class FloatQuad;
42 42
43 class PLATFORM_EXPORT FloatRoundedRect { 43 class PLATFORM_EXPORT FloatRoundedRect {
44 DISALLOW_NEW_EXCEPT_PLACEMENT_NEW(); 44 DISALLOW_NEW_EXCEPT_PLACEMENT_NEW();
45 45
46 public: 46 public:
47 class PLATFORM_EXPORT Radii { 47 class PLATFORM_EXPORT Radii {
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229 } 229 }
230 230
231 // Redeclared here to avoid ODR issues. 231 // Redeclared here to avoid ODR issues.
232 // See platform/testing/GeometryPrinters.h. 232 // See platform/testing/GeometryPrinters.h.
233 void PrintTo(const FloatRoundedRect&, std::ostream*); 233 void PrintTo(const FloatRoundedRect&, std::ostream*);
234 void PrintTo(const FloatRoundedRect::Radii&, std::ostream*); 234 void PrintTo(const FloatRoundedRect::Radii&, std::ostream*);
235 235
236 } // namespace blink 236 } // namespace blink
237 237
238 #endif // FloatRoundedRect_h 238 #endif // FloatRoundedRect_h
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