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Side by Side Diff: third_party/WebKit/Source/platform/geometry/FloatRoundedRect.cpp

Issue 2700123003: DO NOT COMMIT: Results of running old (current) clang-format on Blink (Closed)
Patch Set: Created 3 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved. 2 * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above 8 * 1. Redistributions of source code must retain the above
9 * copyright notice, this list of conditions and the following 9 * copyright notice, this list of conditions and the following
10 * disclaimer. 10 * disclaimer.
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22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
23 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 23 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, 24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
25 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 25 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED 26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
27 * OF THE POSSIBILITY OF SUCH DAMAGE. 27 * OF THE POSSIBILITY OF SUCH DAMAGE.
28 */ 28 */
29 29
30 #include "platform/geometry/FloatRoundedRect.h" 30 #include "platform/geometry/FloatRoundedRect.h"
31 31
32 #include <algorithm>
32 #include "platform/geometry/FloatQuad.h" 33 #include "platform/geometry/FloatQuad.h"
33 #include "wtf/text/WTFString.h" 34 #include "wtf/text/WTFString.h"
34 #include <algorithm>
35 35
36 namespace blink { 36 namespace blink {
37 37
38 FloatRoundedRect::FloatRoundedRect(float x, float y, float width, float height) 38 FloatRoundedRect::FloatRoundedRect(float x, float y, float width, float height)
39 : m_rect(x, y, width, height) {} 39 : m_rect(x, y, width, height) {}
40 40
41 FloatRoundedRect::FloatRoundedRect(const FloatRect& rect, const Radii& radii) 41 FloatRoundedRect::FloatRoundedRect(const FloatRect& rect, const Radii& radii)
42 : m_rect(rect), m_radii(radii) {} 42 : m_rect(rect), m_radii(radii) {}
43 43
44 FloatRoundedRect::FloatRoundedRect(const FloatRect& rect, 44 FloatRoundedRect::FloatRoundedRect(const FloatRect& rect,
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372 bottomLeft().toString().ascii().data(), 372 bottomLeft().toString().ascii().data(),
373 bottomRight().toString().ascii().data()); 373 bottomRight().toString().ascii().data());
374 } 374 }
375 375
376 String FloatRoundedRect::toString() const { 376 String FloatRoundedRect::toString() const {
377 return String::format("%s radii:(%s)", rect().toString().ascii().data(), 377 return String::format("%s radii:(%s)", rect().toString().ascii().data(),
378 getRadii().toString().ascii().data()); 378 getRadii().toString().ascii().data());
379 } 379 }
380 380
381 } // namespace blink 381 } // namespace blink
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