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Side by Side Diff: third_party/WebKit/Source/platform/audio/AudioArray.h

Issue 2700123003: DO NOT COMMIT: Results of running old (current) clang-format on Blink (Closed)
Patch Set: Created 3 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2010 Google Inc. All rights reserved. 2 * Copyright (C) 2010 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
(...skipping 11 matching lines...) Expand all
22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 */ 27 */
28 28
29 #ifndef AudioArray_h 29 #ifndef AudioArray_h
30 #define AudioArray_h 30 #define AudioArray_h
31 31
32 #include <string.h>
32 #include "wtf/Allocator.h" 33 #include "wtf/Allocator.h"
33 #include "wtf/Vector.h" 34 #include "wtf/Vector.h"
34 #include "wtf/allocator/Partitions.h" 35 #include "wtf/allocator/Partitions.h"
35 #include "wtf/build_config.h" 36 #include "wtf/build_config.h"
36 #include <string.h>
37 37
38 namespace blink { 38 namespace blink {
39 39
40 template <typename T> 40 template <typename T>
41 class AudioArray { 41 class AudioArray {
42 USING_FAST_MALLOC(AudioArray); 42 USING_FAST_MALLOC(AudioArray);
43 WTF_MAKE_NONCOPYABLE(AudioArray); 43 WTF_MAKE_NONCOPYABLE(AudioArray);
44 44
45 public: 45 public:
46 AudioArray() : m_allocation(nullptr), m_alignedData(nullptr), m_size(0) {} 46 AudioArray() : m_allocation(nullptr), m_alignedData(nullptr), m_size(0) {}
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152 T* m_alignedData; 152 T* m_alignedData;
153 size_t m_size; 153 size_t m_size;
154 }; 154 };
155 155
156 typedef AudioArray<float> AudioFloatArray; 156 typedef AudioArray<float> AudioFloatArray;
157 typedef AudioArray<double> AudioDoubleArray; 157 typedef AudioArray<double> AudioDoubleArray;
158 158
159 } // namespace blink 159 } // namespace blink
160 160
161 #endif // AudioArray_h 161 #endif // AudioArray_h
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