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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "modules/webgl/WebGL2RenderingContext.h" | 5 #include "modules/webgl/WebGL2RenderingContext.h" |
| 6 | 6 |
| 7 #include <memory> |
| 7 #include "bindings/modules/v8/OffscreenCanvasRenderingContext2DOrWebGLRenderingC
ontextOrWebGL2RenderingContext.h" | 8 #include "bindings/modules/v8/OffscreenCanvasRenderingContext2DOrWebGLRenderingC
ontextOrWebGL2RenderingContext.h" |
| 8 #include "bindings/modules/v8/RenderingContext.h" | 9 #include "bindings/modules/v8/RenderingContext.h" |
| 9 #include "core/frame/LocalFrame.h" | 10 #include "core/frame/LocalFrame.h" |
| 10 #include "core/frame/Settings.h" | 11 #include "core/frame/Settings.h" |
| 11 #include "core/loader/FrameLoader.h" | 12 #include "core/loader/FrameLoader.h" |
| 12 #include "core/loader/FrameLoaderClient.h" | 13 #include "core/loader/FrameLoaderClient.h" |
| 13 #include "gpu/command_buffer/client/gles2_interface.h" | 14 #include "gpu/command_buffer/client/gles2_interface.h" |
| 14 #include "modules/webgl/EXTColorBufferFloat.h" | 15 #include "modules/webgl/EXTColorBufferFloat.h" |
| 15 #include "modules/webgl/EXTDisjointTimerQueryWebGL2.h" | 16 #include "modules/webgl/EXTDisjointTimerQueryWebGL2.h" |
| 16 #include "modules/webgl/EXTTextureFilterAnisotropic.h" | 17 #include "modules/webgl/EXTTextureFilterAnisotropic.h" |
| 17 #include "modules/webgl/OESTextureFloatLinear.h" | 18 #include "modules/webgl/OESTextureFloatLinear.h" |
| 18 #include "modules/webgl/WebGLCompressedTextureASTC.h" | 19 #include "modules/webgl/WebGLCompressedTextureASTC.h" |
| 19 #include "modules/webgl/WebGLCompressedTextureATC.h" | 20 #include "modules/webgl/WebGLCompressedTextureATC.h" |
| 20 #include "modules/webgl/WebGLCompressedTextureETC.h" | 21 #include "modules/webgl/WebGLCompressedTextureETC.h" |
| 21 #include "modules/webgl/WebGLCompressedTextureETC1.h" | 22 #include "modules/webgl/WebGLCompressedTextureETC1.h" |
| 22 #include "modules/webgl/WebGLCompressedTexturePVRTC.h" | 23 #include "modules/webgl/WebGLCompressedTexturePVRTC.h" |
| 23 #include "modules/webgl/WebGLCompressedTextureS3TC.h" | 24 #include "modules/webgl/WebGLCompressedTextureS3TC.h" |
| 24 #include "modules/webgl/WebGLCompressedTextureS3TCsRGB.h" | 25 #include "modules/webgl/WebGLCompressedTextureS3TCsRGB.h" |
| 25 #include "modules/webgl/WebGLContextAttributeHelpers.h" | 26 #include "modules/webgl/WebGLContextAttributeHelpers.h" |
| 26 #include "modules/webgl/WebGLContextEvent.h" | 27 #include "modules/webgl/WebGLContextEvent.h" |
| 27 #include "modules/webgl/WebGLDebugRendererInfo.h" | 28 #include "modules/webgl/WebGLDebugRendererInfo.h" |
| 28 #include "modules/webgl/WebGLDebugShaders.h" | 29 #include "modules/webgl/WebGLDebugShaders.h" |
| 29 #include "modules/webgl/WebGLGetBufferSubDataAsync.h" | 30 #include "modules/webgl/WebGLGetBufferSubDataAsync.h" |
| 30 #include "modules/webgl/WebGLLoseContext.h" | 31 #include "modules/webgl/WebGLLoseContext.h" |
| 31 #include "platform/graphics/gpu/DrawingBuffer.h" | 32 #include "platform/graphics/gpu/DrawingBuffer.h" |
| 32 #include "public/platform/Platform.h" | 33 #include "public/platform/Platform.h" |
| 33 #include "public/platform/WebGraphicsContext3DProvider.h" | 34 #include "public/platform/WebGraphicsContext3DProvider.h" |
| 34 #include <memory> | |
| 35 | 35 |
| 36 namespace blink { | 36 namespace blink { |
| 37 | 37 |
| 38 // An helper function for the two create() methods. The return value is an | 38 // An helper function for the two create() methods. The return value is an |
| 39 // indicate of whether the create() should return nullptr or not. | 39 // indicate of whether the create() should return nullptr or not. |
| 40 static bool shouldCreateContext(WebGraphicsContext3DProvider* contextProvider, | 40 static bool shouldCreateContext(WebGraphicsContext3DProvider* contextProvider, |
| 41 HTMLCanvasElement* canvas, | 41 HTMLCanvasElement* canvas, |
| 42 OffscreenCanvas* offscreenCanvas) { | 42 OffscreenCanvas* offscreenCanvas) { |
| 43 if (!contextProvider) { | 43 if (!contextProvider) { |
| 44 if (canvas) { | 44 if (canvas) { |
| (...skipping 146 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 191 visitor->trace(m_webglLoseContext); | 191 visitor->trace(m_webglLoseContext); |
| 192 WebGL2RenderingContextBase::trace(visitor); | 192 WebGL2RenderingContextBase::trace(visitor); |
| 193 } | 193 } |
| 194 | 194 |
| 195 DEFINE_TRACE_WRAPPERS(WebGL2RenderingContext) { | 195 DEFINE_TRACE_WRAPPERS(WebGL2RenderingContext) { |
| 196 // Extensions are managed by WebGL2RenderingContextBase. | 196 // Extensions are managed by WebGL2RenderingContextBase. |
| 197 WebGL2RenderingContextBase::traceWrappers(visitor); | 197 WebGL2RenderingContextBase::traceWrappers(visitor); |
| 198 } | 198 } |
| 199 | 199 |
| 200 } // namespace blink | 200 } // namespace blink |
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