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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
| 5 #include <memory> |
5 #include "core/testing/DummyPageHolder.h" | 6 #include "core/testing/DummyPageHolder.h" |
6 #include "modules/webaudio/OfflineAudioContext.h" | 7 #include "modules/webaudio/OfflineAudioContext.h" |
7 #include "modules/webaudio/ScriptProcessorNode.h" | 8 #include "modules/webaudio/ScriptProcessorNode.h" |
8 #include "testing/gtest/include/gtest/gtest.h" | 9 #include "testing/gtest/include/gtest/gtest.h" |
9 #include <memory> | |
10 | 10 |
11 namespace blink { | 11 namespace blink { |
12 | 12 |
13 TEST(ScriptProcessorNodeTest, BufferLifetime) { | 13 TEST(ScriptProcessorNodeTest, BufferLifetime) { |
14 std::unique_ptr<DummyPageHolder> page = DummyPageHolder::create(); | 14 std::unique_ptr<DummyPageHolder> page = DummyPageHolder::create(); |
15 OfflineAudioContext* context = OfflineAudioContext::create( | 15 OfflineAudioContext* context = OfflineAudioContext::create( |
16 &page->document(), 2, 1, 48000, ASSERT_NO_EXCEPTION); | 16 &page->document(), 2, 1, 48000, ASSERT_NO_EXCEPTION); |
17 ScriptProcessorNode* node = | 17 ScriptProcessorNode* node = |
18 context->createScriptProcessor(ASSERT_NO_EXCEPTION); | 18 context->createScriptProcessor(ASSERT_NO_EXCEPTION); |
19 ScriptProcessorHandler& handler = | 19 ScriptProcessorHandler& handler = |
20 static_cast<ScriptProcessorHandler&>(node->handler()); | 20 static_cast<ScriptProcessorHandler&>(node->handler()); |
21 EXPECT_EQ(2u, handler.m_inputBuffers.size()); | 21 EXPECT_EQ(2u, handler.m_inputBuffers.size()); |
22 EXPECT_EQ(2u, handler.m_outputBuffers.size()); | 22 EXPECT_EQ(2u, handler.m_outputBuffers.size()); |
23 BaseAudioContext::AutoLocker locker(context); | 23 BaseAudioContext::AutoLocker locker(context); |
24 handler.dispose(); | 24 handler.dispose(); |
25 // Buffers should live after dispose() because an audio thread is using | 25 // Buffers should live after dispose() because an audio thread is using |
26 // them. | 26 // them. |
27 EXPECT_EQ(2u, handler.m_inputBuffers.size()); | 27 EXPECT_EQ(2u, handler.m_inputBuffers.size()); |
28 EXPECT_EQ(2u, handler.m_outputBuffers.size()); | 28 EXPECT_EQ(2u, handler.m_outputBuffers.size()); |
29 } | 29 } |
30 | 30 |
31 } // namespace blink | 31 } // namespace blink |
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