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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
| 5 #include <memory> |
5 #include "core/testing/DummyPageHolder.h" | 6 #include "core/testing/DummyPageHolder.h" |
6 #include "modules/webaudio/BaseAudioContext.h" | 7 #include "modules/webaudio/BaseAudioContext.h" |
7 #include "modules/webaudio/DynamicsCompressorNode.h" | 8 #include "modules/webaudio/DynamicsCompressorNode.h" |
8 #include "modules/webaudio/OfflineAudioContext.h" | 9 #include "modules/webaudio/OfflineAudioContext.h" |
9 #include "testing/gtest/include/gtest/gtest.h" | 10 #include "testing/gtest/include/gtest/gtest.h" |
10 #include <memory> | |
11 | 11 |
12 namespace blink { | 12 namespace blink { |
13 | 13 |
14 TEST(DynamicsCompressorNodeTest, ProcessorLifetime) { | 14 TEST(DynamicsCompressorNodeTest, ProcessorLifetime) { |
15 std::unique_ptr<DummyPageHolder> page = DummyPageHolder::create(); | 15 std::unique_ptr<DummyPageHolder> page = DummyPageHolder::create(); |
16 OfflineAudioContext* context = OfflineAudioContext::create( | 16 OfflineAudioContext* context = OfflineAudioContext::create( |
17 &page->document(), 2, 1, 48000, ASSERT_NO_EXCEPTION); | 17 &page->document(), 2, 1, 48000, ASSERT_NO_EXCEPTION); |
18 DynamicsCompressorNode* node = | 18 DynamicsCompressorNode* node = |
19 context->createDynamicsCompressor(ASSERT_NO_EXCEPTION); | 19 context->createDynamicsCompressor(ASSERT_NO_EXCEPTION); |
20 DynamicsCompressorHandler& handler = node->dynamicsCompressorHandler(); | 20 DynamicsCompressorHandler& handler = node->dynamicsCompressorHandler(); |
21 EXPECT_TRUE(handler.m_dynamicsCompressor); | 21 EXPECT_TRUE(handler.m_dynamicsCompressor); |
22 BaseAudioContext::AutoLocker locker(context); | 22 BaseAudioContext::AutoLocker locker(context); |
23 handler.dispose(); | 23 handler.dispose(); |
24 // m_dynamicsCompressor should live after dispose() because an audio thread | 24 // m_dynamicsCompressor should live after dispose() because an audio thread |
25 // is using it. | 25 // is using it. |
26 EXPECT_TRUE(handler.m_dynamicsCompressor); | 26 EXPECT_TRUE(handler.m_dynamicsCompressor); |
27 } | 27 } |
28 | 28 |
29 } // namespace blink | 29 } // namespace blink |
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