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Side by Side Diff: third_party/WebKit/Source/modules/webaudio/ConvolverNode.cpp

Issue 2700123003: DO NOT COMMIT: Results of running old (current) clang-format on Blink (Closed)
Patch Set: Created 3 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * 12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
14 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 14 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
16 * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE 16 * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE
17 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 17 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
18 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 18 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
19 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 19 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
20 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 20 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
21 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 21 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
22 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH 22 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
23 * DAMAGE. 23 * DAMAGE.
24 */ 24 */
25 25
26 #include "modules/webaudio/ConvolverNode.h"
27 #include <memory>
26 #include "bindings/core/v8/ExceptionState.h" 28 #include "bindings/core/v8/ExceptionState.h"
27 #include "core/dom/ExceptionCode.h" 29 #include "core/dom/ExceptionCode.h"
28 #include "modules/webaudio/AudioBuffer.h" 30 #include "modules/webaudio/AudioBuffer.h"
29 #include "modules/webaudio/AudioNodeInput.h" 31 #include "modules/webaudio/AudioNodeInput.h"
30 #include "modules/webaudio/AudioNodeOutput.h" 32 #include "modules/webaudio/AudioNodeOutput.h"
31 #include "modules/webaudio/ConvolverNode.h"
32 #include "modules/webaudio/ConvolverOptions.h" 33 #include "modules/webaudio/ConvolverOptions.h"
33 #include "platform/audio/Reverb.h" 34 #include "platform/audio/Reverb.h"
34 #include "wtf/PtrUtil.h" 35 #include "wtf/PtrUtil.h"
35 #include <memory>
36 36
37 // Note about empirical tuning: 37 // Note about empirical tuning:
38 // The maximum FFT size affects reverb performance and accuracy. 38 // The maximum FFT size affects reverb performance and accuracy.
39 // If the reverb is single-threaded and processes entirely in the real-time 39 // If the reverb is single-threaded and processes entirely in the real-time
40 // audio thread, it's important not to make this too high. In this case 8192 is 40 // audio thread, it's important not to make this too high. In this case 8192 is
41 // a good value. But, the Reverb object is multi-threaded, so we want this as 41 // a good value. But, the Reverb object is multi-threaded, so we want this as
42 // high as possible without losing too much accuracy. Very large FFTs will have 42 // high as possible without losing too much accuracy. Very large FFTs will have
43 // worse phase errors. Given these constraints 32768 is a good compromise. 43 // worse phase errors. Given these constraints 32768 is a good compromise.
44 const size_t MaxFFTSize = 32768; 44 const size_t MaxFFTSize = 32768;
45 45
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228 228
229 bool ConvolverNode::normalize() const { 229 bool ConvolverNode::normalize() const {
230 return convolverHandler().normalize(); 230 return convolverHandler().normalize();
231 } 231 }
232 232
233 void ConvolverNode::setNormalize(bool normalize) { 233 void ConvolverNode::setNormalize(bool normalize) {
234 convolverHandler().setNormalize(normalize); 234 convolverHandler().setNormalize(normalize);
235 } 235 }
236 236
237 } // namespace blink 237 } // namespace blink
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