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Side by Side Diff: third_party/WebKit/Source/modules/webaudio/AudioBufferSourceNode.h

Issue 2700123003: DO NOT COMMIT: Results of running old (current) clang-format on Blink (Closed)
Patch Set: Created 3 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * 12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
14 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 14 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
16 * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE 16 * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE
17 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 17 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
18 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 18 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
19 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 19 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
20 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 20 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
21 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 21 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
22 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH 22 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
23 * DAMAGE. 23 * DAMAGE.
24 */ 24 */
25 25
26 #ifndef AudioBufferSourceNode_h 26 #ifndef AudioBufferSourceNode_h
27 #define AudioBufferSourceNode_h 27 #define AudioBufferSourceNode_h
28 28
29 #include <memory>
29 #include "modules/webaudio/AudioBuffer.h" 30 #include "modules/webaudio/AudioBuffer.h"
30 #include "modules/webaudio/AudioParam.h" 31 #include "modules/webaudio/AudioParam.h"
31 #include "modules/webaudio/AudioScheduledSourceNode.h" 32 #include "modules/webaudio/AudioScheduledSourceNode.h"
32 #include "modules/webaudio/PannerNode.h" 33 #include "modules/webaudio/PannerNode.h"
33 #include "platform/audio/AudioBus.h" 34 #include "platform/audio/AudioBus.h"
34 #include "wtf/PassRefPtr.h" 35 #include "wtf/PassRefPtr.h"
35 #include "wtf/RefPtr.h" 36 #include "wtf/RefPtr.h"
36 #include "wtf/Threading.h" 37 #include "wtf/Threading.h"
37 #include <memory>
38 38
39 namespace blink { 39 namespace blink {
40 40
41 class AudioBufferSourceOptions; 41 class AudioBufferSourceOptions;
42 class BaseAudioContext; 42 class BaseAudioContext;
43 43
44 // AudioBufferSourceNode is an AudioNode representing an audio source from an 44 // AudioBufferSourceNode is an AudioNode representing an audio source from an
45 // in-memory audio asset represented by an AudioBuffer. It generally will be 45 // in-memory audio asset represented by an AudioBuffer. It generally will be
46 // used for short sounds which require a high degree of scheduling flexibility 46 // used for short sounds which require a high degree of scheduling flexibility
47 // (can playback in rhythmically perfect ways). 47 // (can playback in rhythmically perfect ways).
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204 private: 204 private:
205 AudioBufferSourceNode(BaseAudioContext&); 205 AudioBufferSourceNode(BaseAudioContext&);
206 206
207 Member<AudioParam> m_playbackRate; 207 Member<AudioParam> m_playbackRate;
208 Member<AudioParam> m_detune; 208 Member<AudioParam> m_detune;
209 }; 209 };
210 210
211 } // namespace blink 211 } // namespace blink
212 212
213 #endif // AudioBufferSourceNode_h 213 #endif // AudioBufferSourceNode_h
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