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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "modules/mediacapturefromelement/HTMLCanvasElementCapture.h" | 5 #include "modules/mediacapturefromelement/HTMLCanvasElementCapture.h" |
| 6 | 6 |
| 7 #include <memory> |
| 7 #include "core/dom/ExceptionCode.h" | 8 #include "core/dom/ExceptionCode.h" |
| 8 #include "core/html/HTMLCanvasElement.h" | 9 #include "core/html/HTMLCanvasElement.h" |
| 9 #include "modules/mediacapturefromelement/CanvasCaptureMediaStreamTrack.h" | 10 #include "modules/mediacapturefromelement/CanvasCaptureMediaStreamTrack.h" |
| 10 #include "modules/mediastream/MediaStream.h" | 11 #include "modules/mediastream/MediaStream.h" |
| 11 #include "public/platform/Platform.h" | 12 #include "public/platform/Platform.h" |
| 12 #include "public/platform/WebCanvasCaptureHandler.h" | 13 #include "public/platform/WebCanvasCaptureHandler.h" |
| 13 #include "public/platform/WebMediaStream.h" | 14 #include "public/platform/WebMediaStream.h" |
| 14 #include "public/platform/WebMediaStreamTrack.h" | 15 #include "public/platform/WebMediaStreamTrack.h" |
| 15 #include "wtf/PtrUtil.h" | 16 #include "wtf/PtrUtil.h" |
| 16 #include <memory> | |
| 17 | 17 |
| 18 namespace { | 18 namespace { |
| 19 const double kDefaultFrameRate = 60.0; | 19 const double kDefaultFrameRate = 60.0; |
| 20 } // anonymous namespace | 20 } // anonymous namespace |
| 21 | 21 |
| 22 namespace blink { | 22 namespace blink { |
| 23 | 23 |
| 24 MediaStream* HTMLCanvasElementCapture::captureStream( | 24 MediaStream* HTMLCanvasElementCapture::captureStream( |
| 25 HTMLCanvasElement& element, | 25 HTMLCanvasElement& element, |
| 26 ExceptionState& exceptionState) { | 26 ExceptionState& exceptionState) { |
| (...skipping 50 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 77 std::move(handler)); | 77 std::move(handler)); |
| 78 // We want to capture a frame in the beginning. | 78 // We want to capture a frame in the beginning. |
| 79 canvasTrack->requestFrame(); | 79 canvasTrack->requestFrame(); |
| 80 | 80 |
| 81 MediaStreamTrackVector tracks; | 81 MediaStreamTrackVector tracks; |
| 82 tracks.push_back(canvasTrack); | 82 tracks.push_back(canvasTrack); |
| 83 return MediaStream::create(element.getExecutionContext(), tracks); | 83 return MediaStream::create(element.getExecutionContext(), tracks); |
| 84 } | 84 } |
| 85 | 85 |
| 86 } // namespace blink | 86 } // namespace blink |
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