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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "core/paint/BoxBorderPainter.h" | 5 #include "core/paint/BoxBorderPainter.h" |
6 | 6 |
| 7 #include <algorithm> |
7 #include "core/paint/BoxPainter.h" | 8 #include "core/paint/BoxPainter.h" |
8 #include "core/paint/ObjectPainter.h" | 9 #include "core/paint/ObjectPainter.h" |
9 #include "core/paint/PaintInfo.h" | 10 #include "core/paint/PaintInfo.h" |
10 #include "core/style/BorderEdge.h" | 11 #include "core/style/BorderEdge.h" |
11 #include "core/style/ComputedStyle.h" | 12 #include "core/style/ComputedStyle.h" |
12 #include "platform/RuntimeEnabledFeatures.h" | 13 #include "platform/RuntimeEnabledFeatures.h" |
13 #include "platform/graphics/GraphicsContext.h" | 14 #include "platform/graphics/GraphicsContext.h" |
14 #include "platform/graphics/GraphicsContextStateSaver.h" | 15 #include "platform/graphics/GraphicsContextStateSaver.h" |
15 #include "wtf/Vector.h" | 16 #include "wtf/Vector.h" |
16 #include <algorithm> | |
17 | 17 |
18 namespace blink { | 18 namespace blink { |
19 | 19 |
20 namespace { | 20 namespace { |
21 | 21 |
22 enum BorderEdgeFlag { | 22 enum BorderEdgeFlag { |
23 TopBorderEdge = 1 << BSTop, | 23 TopBorderEdge = 1 << BSTop, |
24 RightBorderEdge = 1 << BSRight, | 24 RightBorderEdge = 1 << BSRight, |
25 BottomBorderEdge = 1 << BSBottom, | 25 BottomBorderEdge = 1 << BSBottom, |
26 LeftBorderEdge = 1 << BSLeft, | 26 LeftBorderEdge = 1 << BSLeft, |
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1294 FloatPoint secondQuad[4]; | 1294 FloatPoint secondQuad[4]; |
1295 secondQuad[0] = quad[0]; | 1295 secondQuad[0] = quad[0]; |
1296 secondQuad[1] = FloatPoint(quad[0].x() - r1 * cx, quad[0].y() - r1 * cy); | 1296 secondQuad[1] = FloatPoint(quad[0].x() - r1 * cx, quad[0].y() - r1 * cy); |
1297 secondQuad[2] = quad[2]; | 1297 secondQuad[2] = quad[2]; |
1298 secondQuad[3] = quad[3]; | 1298 secondQuad[3] = quad[3]; |
1299 clipQuad(graphicsContext, secondQuad, secondMiter == SoftMiter); | 1299 clipQuad(graphicsContext, secondQuad, secondMiter == SoftMiter); |
1300 } | 1300 } |
1301 } | 1301 } |
1302 | 1302 |
1303 } // namespace blink | 1303 } // namespace blink |
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