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1 /* | 1 /* |
2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #include "core/page/TouchDisambiguation.h" | 31 #include "core/page/TouchDisambiguation.h" |
32 | 32 |
| 33 #include <algorithm> |
| 34 #include <cmath> |
33 #include "core/HTMLNames.h" | 35 #include "core/HTMLNames.h" |
34 #include "core/dom/Document.h" | 36 #include "core/dom/Document.h" |
35 #include "core/dom/Element.h" | 37 #include "core/dom/Element.h" |
36 #include "core/dom/NodeTraversal.h" | 38 #include "core/dom/NodeTraversal.h" |
37 #include "core/frame/FrameView.h" | 39 #include "core/frame/FrameView.h" |
38 #include "core/frame/LocalFrame.h" | 40 #include "core/frame/LocalFrame.h" |
39 #include "core/html/HTMLHtmlElement.h" | 41 #include "core/html/HTMLHtmlElement.h" |
40 #include "core/input/EventHandler.h" | 42 #include "core/input/EventHandler.h" |
41 #include "core/layout/HitTestResult.h" | 43 #include "core/layout/HitTestResult.h" |
42 #include "core/layout/LayoutBlock.h" | 44 #include "core/layout/LayoutBlock.h" |
43 #include <algorithm> | |
44 #include <cmath> | |
45 | 45 |
46 namespace blink { | 46 namespace blink { |
47 | 47 |
48 static IntRect boundingBoxForEventNodes(Node* eventNode) { | 48 static IntRect boundingBoxForEventNodes(Node* eventNode) { |
49 if (!eventNode->document().view()) | 49 if (!eventNode->document().view()) |
50 return IntRect(); | 50 return IntRect(); |
51 | 51 |
52 IntRect result; | 52 IntRect result; |
53 Node* node = eventNode; | 53 Node* node = eventNode; |
54 while (node) { | 54 while (node) { |
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155 // (we consider not really ambiguous enough) than the best candidate to | 155 // (we consider not really ambiguous enough) than the best candidate to |
156 // avoid excessive popups. | 156 // avoid excessive popups. |
157 if (touchTarget.value.score < bestScore * 0.5) | 157 if (touchTarget.value.score < bestScore * 0.5) |
158 continue; | 158 continue; |
159 goodTargets.push_back(touchTarget.value.windowBoundingBox); | 159 goodTargets.push_back(touchTarget.value.windowBoundingBox); |
160 highlightNodes.push_back(touchTarget.key); | 160 highlightNodes.push_back(touchTarget.key); |
161 } | 161 } |
162 } | 162 } |
163 | 163 |
164 } // namespace blink | 164 } // namespace blink |
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