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1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
4 * (C) 2007 David Smith (catfish.man@gmail.com) | 4 * (C) 2007 David Smith (catfish.man@gmail.com) |
5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. | 5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. |
6 * All rights reserved. | 6 * All rights reserved. |
7 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 7 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
8 * | 8 * |
9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
11 * License as published by the Free Software Foundation; either | 11 * License as published by the Free Software Foundation; either |
12 * version 2 of the License, or (at your option) any later version. | 12 * version 2 of the License, or (at your option) any later version. |
13 * | 13 * |
14 * This library is distributed in the hope that it will be useful, | 14 * This library is distributed in the hope that it will be useful, |
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 15 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
17 * Library General Public License for more details. | 17 * Library General Public License for more details. |
18 * | 18 * |
19 * You should have received a copy of the GNU Library General Public License | 19 * You should have received a copy of the GNU Library General Public License |
20 * along with this library; see the file COPYING.LIB. If not, write to | 20 * along with this library; see the file COPYING.LIB. If not, write to |
21 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 21 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
22 * Boston, MA 02110-1301, USA. | 22 * Boston, MA 02110-1301, USA. |
23 */ | 23 */ |
24 | 24 |
25 #include "core/layout/FloatingObjects.h" | 25 #include "core/layout/FloatingObjects.h" |
26 | 26 |
| 27 #include <algorithm> |
| 28 #include <memory> |
27 #include "core/layout/LayoutBlockFlow.h" | 29 #include "core/layout/LayoutBlockFlow.h" |
28 #include "core/layout/LayoutBox.h" | 30 #include "core/layout/LayoutBox.h" |
29 #include "core/layout/LayoutView.h" | 31 #include "core/layout/LayoutView.h" |
30 #include "core/layout/api/LineLayoutBlockFlow.h" | 32 #include "core/layout/api/LineLayoutBlockFlow.h" |
31 #include "core/layout/shapes/ShapeOutsideInfo.h" | 33 #include "core/layout/shapes/ShapeOutsideInfo.h" |
32 #include "wtf/PtrUtil.h" | 34 #include "wtf/PtrUtil.h" |
33 #include <algorithm> | |
34 #include <memory> | |
35 | 35 |
36 using namespace WTF; | 36 using namespace WTF; |
37 | 37 |
38 namespace blink { | 38 namespace blink { |
39 | 39 |
40 struct SameSizeAsFloatingObject { | 40 struct SameSizeAsFloatingObject { |
41 void* pointers[2]; | 41 void* pointers[2]; |
42 LayoutRect rect; | 42 LayoutRect rect; |
43 uint32_t bitfields : 8; | 43 uint32_t bitfields : 8; |
44 }; | 44 }; |
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726 const FloatingObject* floatingObject) { | 726 const FloatingObject* floatingObject) { |
727 return String::format("%p (%gx%g %gx%g)", floatingObject, | 727 return String::format("%p (%gx%g %gx%g)", floatingObject, |
728 floatingObject->frameRect().x().toFloat(), | 728 floatingObject->frameRect().x().toFloat(), |
729 floatingObject->frameRect().y().toFloat(), | 729 floatingObject->frameRect().y().toFloat(), |
730 floatingObject->frameRect().maxX().toFloat(), | 730 floatingObject->frameRect().maxX().toFloat(), |
731 floatingObject->frameRect().maxY().toFloat()); | 731 floatingObject->frameRect().maxY().toFloat()); |
732 } | 732 } |
733 #endif | 733 #endif |
734 | 734 |
735 } // namespace blink | 735 } // namespace blink |
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