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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "core/editing/state_machines/BackwardGraphemeBoundaryStateMachine.h" | 5 #include "core/editing/state_machines/BackwardGraphemeBoundaryStateMachine.h" |
6 | 6 |
| 7 #include <ostream> // NOLINT |
7 #include "core/editing/state_machines/StateMachineUtil.h" | 8 #include "core/editing/state_machines/StateMachineUtil.h" |
8 #include "core/editing/state_machines/TextSegmentationMachineState.h" | 9 #include "core/editing/state_machines/TextSegmentationMachineState.h" |
9 #include "platform/text/Character.h" | 10 #include "platform/text/Character.h" |
10 #include "wtf/text/CharacterNames.h" | 11 #include "wtf/text/CharacterNames.h" |
11 #include "wtf/text/Unicode.h" | 12 #include "wtf/text/Unicode.h" |
12 #include <ostream> // NOLINT | |
13 | 13 |
14 namespace blink { | 14 namespace blink { |
15 | 15 |
16 namespace { | 16 namespace { |
17 const UChar32 kInvalidCodePoint = WTF::Unicode::kMaxCodepoint + 1; | 17 const UChar32 kInvalidCodePoint = WTF::Unicode::kMaxCodepoint + 1; |
18 } // namespace | 18 } // namespace |
19 | 19 |
20 #define FOR_EACH_BACKWARD_GRAPHEME_BOUNDARY_STATE(V) \ | 20 #define FOR_EACH_BACKWARD_GRAPHEME_BOUNDARY_STATE(V) \ |
21 /* Initial state */ \ | 21 /* Initial state */ \ |
22 V(Start) \ | 22 V(Start) \ |
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232 | 232 |
233 void BackwardGraphemeBoundaryStateMachine::reset() { | 233 void BackwardGraphemeBoundaryStateMachine::reset() { |
234 m_trailSurrogate = 0; | 234 m_trailSurrogate = 0; |
235 m_nextCodePoint = kInvalidCodePoint; | 235 m_nextCodePoint = kInvalidCodePoint; |
236 m_boundaryOffset = 0; | 236 m_boundaryOffset = 0; |
237 m_precedingRISCount = 0; | 237 m_precedingRISCount = 0; |
238 m_internalState = InternalState::Start; | 238 m_internalState = InternalState::Start; |
239 } | 239 } |
240 | 240 |
241 } // namespace blink | 241 } // namespace blink |
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