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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CSSMatrixTransformComponent_h | 5 #ifndef CSSMatrixTransformComponent_h |
6 #define CSSMatrixTransformComponent_h | 6 #define CSSMatrixTransformComponent_h |
7 | 7 |
| 8 #include <memory> |
8 #include "core/css/cssom/CSSTransformComponent.h" | 9 #include "core/css/cssom/CSSTransformComponent.h" |
9 #include "platform/transforms/TransformationMatrix.h" | 10 #include "platform/transforms/TransformationMatrix.h" |
10 #include <memory> | |
11 | 11 |
12 namespace blink { | 12 namespace blink { |
13 | 13 |
14 class CORE_EXPORT CSSMatrixTransformComponent final | 14 class CORE_EXPORT CSSMatrixTransformComponent final |
15 : public CSSTransformComponent { | 15 : public CSSTransformComponent { |
16 WTF_MAKE_NONCOPYABLE(CSSMatrixTransformComponent); | 16 WTF_MAKE_NONCOPYABLE(CSSMatrixTransformComponent); |
17 DEFINE_WRAPPERTYPEINFO(); | 17 DEFINE_WRAPPERTYPEINFO(); |
18 | 18 |
19 public: | 19 public: |
20 static CSSMatrixTransformComponent* create(double a, | 20 static CSSMatrixTransformComponent* create(double a, |
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162 // supports 16-byte alignment but Oilpan doesn't. So we use an std::unique_ptr | 162 // supports 16-byte alignment but Oilpan doesn't. So we use an std::unique_ptr |
163 // to allocate TransformationMatrix on PartitionAlloc. | 163 // to allocate TransformationMatrix on PartitionAlloc. |
164 // TODO(oilpan): Oilpan should support 16-byte aligned allocations. | 164 // TODO(oilpan): Oilpan should support 16-byte aligned allocations. |
165 std::unique_ptr<const TransformationMatrix> m_matrix; | 165 std::unique_ptr<const TransformationMatrix> m_matrix; |
166 bool m_is2D; | 166 bool m_is2D; |
167 }; | 167 }; |
168 | 168 |
169 } // namespace blink | 169 } // namespace blink |
170 | 170 |
171 #endif | 171 #endif |
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