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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 12 matching lines...) Expand all Loading... |
| 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #include "core/animation/animatable/AnimatableDouble.h" | 31 #include "core/animation/animatable/AnimatableDouble.h" |
| 32 | 32 |
| 33 #include <math.h> |
| 33 #include "platform/animation/AnimationUtilities.h" | 34 #include "platform/animation/AnimationUtilities.h" |
| 34 #include <math.h> | |
| 35 | 35 |
| 36 namespace blink { | 36 namespace blink { |
| 37 | 37 |
| 38 PassRefPtr<AnimatableValue> AnimatableDouble::interpolateTo( | 38 PassRefPtr<AnimatableValue> AnimatableDouble::interpolateTo( |
| 39 const AnimatableValue* value, | 39 const AnimatableValue* value, |
| 40 double fraction) const { | 40 double fraction) const { |
| 41 const AnimatableDouble* other = toAnimatableDouble(value); | 41 const AnimatableDouble* other = toAnimatableDouble(value); |
| 42 return AnimatableDouble::create(blend(m_number, other->m_number, fraction)); | 42 return AnimatableDouble::create(blend(m_number, other->m_number, fraction)); |
| 43 } | 43 } |
| 44 | 44 |
| 45 bool AnimatableDouble::equalTo(const AnimatableValue* value) const { | 45 bool AnimatableDouble::equalTo(const AnimatableValue* value) const { |
| 46 return m_number == toAnimatableDouble(value)->m_number; | 46 return m_number == toAnimatableDouble(value)->m_number; |
| 47 } | 47 } |
| 48 | 48 |
| 49 } // namespace blink | 49 } // namespace blink |
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