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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "core/animation/ShadowInterpolationFunctions.h" | 5 #include "core/animation/ShadowInterpolationFunctions.h" |
| 6 | 6 |
| 7 #include <memory> |
| 7 #include "core/animation/CSSColorInterpolationType.h" | 8 #include "core/animation/CSSColorInterpolationType.h" |
| 8 #include "core/animation/InterpolationValue.h" | 9 #include "core/animation/InterpolationValue.h" |
| 9 #include "core/animation/LengthInterpolationFunctions.h" | 10 #include "core/animation/LengthInterpolationFunctions.h" |
| 10 #include "core/animation/NonInterpolableValue.h" | 11 #include "core/animation/NonInterpolableValue.h" |
| 11 #include "core/css/CSSIdentifierValue.h" | 12 #include "core/css/CSSIdentifierValue.h" |
| 12 #include "core/css/CSSShadowValue.h" | 13 #include "core/css/CSSShadowValue.h" |
| 13 #include "core/css/resolver/StyleResolverState.h" | 14 #include "core/css/resolver/StyleResolverState.h" |
| 14 #include "core/style/ShadowData.h" | 15 #include "core/style/ShadowData.h" |
| 15 #include "platform/geometry/FloatPoint.h" | 16 #include "platform/geometry/FloatPoint.h" |
| 16 #include <memory> | |
| 17 | 17 |
| 18 namespace blink { | 18 namespace blink { |
| 19 | 19 |
| 20 enum ShadowComponentIndex : unsigned { | 20 enum ShadowComponentIndex : unsigned { |
| 21 ShadowX, | 21 ShadowX, |
| 22 ShadowY, | 22 ShadowY, |
| 23 ShadowBlur, | 23 ShadowBlur, |
| 24 ShadowSpread, | 24 ShadowSpread, |
| 25 ShadowColor, | 25 ShadowColor, |
| 26 ShadowComponentIndexCount, | 26 ShadowComponentIndexCount, |
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| 187 DCHECK(shadowX.isFixed() && shadowY.isFixed() && shadowBlur.isFixed() && | 187 DCHECK(shadowX.isFixed() && shadowY.isFixed() && shadowBlur.isFixed() && |
| 188 shadowSpread.isFixed()); | 188 shadowSpread.isFixed()); |
| 189 return ShadowData(FloatPoint(shadowX.value(), shadowY.value()), | 189 return ShadowData(FloatPoint(shadowX.value(), shadowY.value()), |
| 190 shadowBlur.value(), shadowSpread.value(), | 190 shadowBlur.value(), shadowSpread.value(), |
| 191 shadowNonInterpolableValue.style(), | 191 shadowNonInterpolableValue.style(), |
| 192 CSSColorInterpolationType::resolveInterpolableColor( | 192 CSSColorInterpolationType::resolveInterpolableColor( |
| 193 *interpolableList.get(ShadowColor), state)); | 193 *interpolableList.get(ShadowColor), state)); |
| 194 } | 194 } |
| 195 | 195 |
| 196 } // namespace blink | 196 } // namespace blink |
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