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Side by Side Diff: third_party/WebKit/Source/core/animation/CSSRotateInterpolationType.cpp

Issue 2700123003: DO NOT COMMIT: Results of running old (current) clang-format on Blink (Closed)
Patch Set: Created 3 years, 10 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "core/animation/CSSRotateInterpolationType.h" 5 #include "core/animation/CSSRotateInterpolationType.h"
6 6
7 #include <memory>
7 #include "core/css/resolver/StyleBuilderConverter.h" 8 #include "core/css/resolver/StyleBuilderConverter.h"
8 #include "platform/transforms/RotateTransformOperation.h" 9 #include "platform/transforms/RotateTransformOperation.h"
9 #include "platform/transforms/Rotation.h" 10 #include "platform/transforms/Rotation.h"
10 #include "wtf/PtrUtil.h" 11 #include "wtf/PtrUtil.h"
11 #include <memory>
12 12
13 namespace blink { 13 namespace blink {
14 14
15 class OptionalRotation { 15 class OptionalRotation {
16 public: 16 public:
17 OptionalRotation() : m_isNone(true) {} 17 OptionalRotation() : m_isNone(true) {}
18 18
19 explicit OptionalRotation(Rotation rotation) 19 explicit OptionalRotation(Rotation rotation)
20 : m_rotation(rotation), m_isNone(false) {} 20 : m_rotation(rotation), m_isNone(false) {}
21 21
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258 OptionalRotation rotation = nonInterpolableValue.slerpedRotation(progress); 258 OptionalRotation rotation = nonInterpolableValue.slerpedRotation(progress);
259 if (rotation.isNone()) { 259 if (rotation.isNone()) {
260 state.style()->setRotate(nullptr); 260 state.style()->setRotate(nullptr);
261 return; 261 return;
262 } 262 }
263 state.style()->setRotate(RotateTransformOperation::create( 263 state.style()->setRotate(RotateTransformOperation::create(
264 rotation.rotation(), TransformOperation::Rotate3D)); 264 rotation.rotation(), TransformOperation::Rotate3D));
265 } 265 }
266 266
267 } // namespace blink 267 } // namespace blink
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