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Unified Diff: Source/core/rendering/RenderTable.h

Issue 26997002: Should paint border before background when bleedAvoidance is BackgroundBleedBackgroundOverBorder (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Patch for landing Created 7 years ago
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Index: Source/core/rendering/RenderTable.h
diff --git a/Source/core/rendering/RenderTable.h b/Source/core/rendering/RenderTable.h
index be11b6760e44d1de0360d332c1779d4ffba16125..ba7ab67b75252b82497c463d1c1855c1a8b81b9c 100644
--- a/Source/core/rendering/RenderTable.h
+++ b/Source/core/rendering/RenderTable.h
@@ -276,7 +276,6 @@ private:
virtual void paint(PaintInfo&, const LayoutPoint&);
virtual void paintObject(PaintInfo&, const LayoutPoint&);
virtual void paintBoxDecorations(PaintInfo&, const LayoutPoint&);
- virtual void paintBackgroundWithBorderAndBoxShadow(PaintInfo&, const LayoutRect&, BackgroundBleedAvoidance) OVERRIDE;
virtual void paintMask(PaintInfo&, const LayoutPoint&);
virtual void layout();
virtual bool supportsPartialLayout() const OVERRIDE { return false; }
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