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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_COMMON_WM_WINDOW_CYCLE_LIST_H_ | 5 #ifndef ASH_COMMON_WM_WINDOW_CYCLE_LIST_H_ |
| 6 #define ASH_COMMON_WM_WINDOW_CYCLE_LIST_H_ | 6 #define ASH_COMMON_WM_WINDOW_CYCLE_LIST_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
| 11 #include "ash/ash_export.h" | 11 #include "ash/ash_export.h" |
| 12 #include "ash/common/wm/window_cycle_controller.h" | 12 #include "ash/common/wm/window_cycle_controller.h" |
| 13 #include "ash/common/wm_window_observer.h" | |
| 14 #include "base/macros.h" | 13 #include "base/macros.h" |
| 15 #include "base/scoped_observer.h" | 14 #include "base/scoped_observer.h" |
| 16 #include "base/timer/timer.h" | 15 #include "base/timer/timer.h" |
| 16 #include "ui/aura/window_observer.h" |
| 17 #include "ui/display/display_observer.h" | 17 #include "ui/display/display_observer.h" |
| 18 | 18 |
| 19 namespace display { | 19 namespace display { |
| 20 class Screen; | 20 class Screen; |
| 21 } | 21 } |
| 22 | 22 |
| 23 namespace views { | 23 namespace views { |
| 24 class Widget; | 24 class Widget; |
| 25 } | 25 } |
| 26 | 26 |
| 27 namespace ash { | 27 namespace ash { |
| 28 | 28 |
| 29 class WindowCycleView; | 29 class WindowCycleView; |
| 30 | 30 |
| 31 // Tracks a set of Windows that can be stepped through. This class is used by | 31 // Tracks a set of Windows that can be stepped through. This class is used by |
| 32 // the WindowCycleController. | 32 // the WindowCycleController. |
| 33 class ASH_EXPORT WindowCycleList : public WmWindowObserver, | 33 class ASH_EXPORT WindowCycleList : public aura::WindowObserver, |
| 34 public display::DisplayObserver { | 34 public display::DisplayObserver { |
| 35 public: | 35 public: |
| 36 using WindowList = std::vector<WmWindow*>; | 36 using WindowList = std::vector<WmWindow*>; |
| 37 | 37 |
| 38 explicit WindowCycleList(const WindowList& windows); | 38 explicit WindowCycleList(const WindowList& windows); |
| 39 ~WindowCycleList() override; | 39 ~WindowCycleList() override; |
| 40 | 40 |
| 41 bool empty() const { return windows_.empty(); } | 41 bool empty() const { return windows_.empty(); } |
| 42 | 42 |
| 43 // Cycles to the next or previous window based on |direction|. | 43 // Cycles to the next or previous window based on |direction|. |
| 44 void Step(WindowCycleController::Direction direction); | 44 void Step(WindowCycleController::Direction direction); |
| 45 | 45 |
| 46 int current_index() const { return current_index_; } | 46 int current_index() const { return current_index_; } |
| 47 | 47 |
| 48 void set_user_did_accept(bool user_did_accept) { | 48 void set_user_did_accept(bool user_did_accept) { |
| 49 user_did_accept_ = user_did_accept; | 49 user_did_accept_ = user_did_accept; |
| 50 } | 50 } |
| 51 | 51 |
| 52 private: | 52 private: |
| 53 friend class WindowCycleControllerTest; | 53 friend class WindowCycleControllerTest; |
| 54 | 54 |
| 55 static void DisableInitialDelayForTesting(); | 55 static void DisableInitialDelayForTesting(); |
| 56 const views::Widget* widget() const { return cycle_ui_widget_; } | 56 const views::Widget* widget() const { return cycle_ui_widget_; } |
| 57 | 57 |
| 58 const WindowList& windows() const { return windows_; } | 58 const WindowList& windows() const { return windows_; } |
| 59 | 59 |
| 60 // WmWindowObserver overrides: | 60 // aura::WindowObserver overrides: |
| 61 // There is a chance a window is destroyed, for example by JS code. We need to | 61 // There is a chance a window is destroyed, for example by JS code. We need to |
| 62 // take care of that even if it is not intended for the user to close a window | 62 // take care of that even if it is not intended for the user to close a window |
| 63 // while window cycling. | 63 // while window cycling. |
| 64 void OnWindowDestroying(WmWindow* window) override; | 64 void OnWindowDestroying(aura::Window* window) override; |
| 65 | 65 |
| 66 // display::DisplayObserver overrides: | 66 // display::DisplayObserver overrides: |
| 67 void OnDisplayAdded(const display::Display& new_display) override; | 67 void OnDisplayAdded(const display::Display& new_display) override; |
| 68 void OnDisplayRemoved(const display::Display& old_display) override; | 68 void OnDisplayRemoved(const display::Display& old_display) override; |
| 69 void OnDisplayMetricsChanged(const display::Display& display, | 69 void OnDisplayMetricsChanged(const display::Display& display, |
| 70 uint32_t changed_metrics) override; | 70 uint32_t changed_metrics) override; |
| 71 | 71 |
| 72 // Returns true if the window list overlay should be shown. | 72 // Returns true if the window list overlay should be shown. |
| 73 bool ShouldShowUi(); | 73 bool ShouldShowUi(); |
| 74 | 74 |
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| 101 | 101 |
| 102 // A timer to delay showing the UI. Quick Alt+Tab should not flash a UI. | 102 // A timer to delay showing the UI. Quick Alt+Tab should not flash a UI. |
| 103 base::OneShotTimer show_ui_timer_; | 103 base::OneShotTimer show_ui_timer_; |
| 104 | 104 |
| 105 DISALLOW_COPY_AND_ASSIGN(WindowCycleList); | 105 DISALLOW_COPY_AND_ASSIGN(WindowCycleList); |
| 106 }; | 106 }; |
| 107 | 107 |
| 108 } // namespace ash | 108 } // namespace ash |
| 109 | 109 |
| 110 #endif // ASH_COMMON_WM_WINDOW_CYCLE_LIST_H_ | 110 #endif // ASH_COMMON_WM_WINDOW_CYCLE_LIST_H_ |
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